In FileMaker Pro, it is easy to override a field's button setup so that a script is run when the field is clicked on. Is there a way from within such a script to determine if the user left-clicked or right-clicked?
Thanks,
Ben
Oddly, I am pretty sure you can't get the mouse button clicked. If you could, it would probably be a Get() function.
I tested:
Get(ActiveModifierKeys)
and
Get(TriggerModifierKeys)
but neither return a value for mouse clicks, only keyboard clicks.
If you are a C++ programmer, you could write a plugin that creates a new FileMaker function that returns the mouse button clicked, but you would need to install the plugin on every machine that will use the function.
Related
I'm trying to make a minesweeper game using visual basic forms. I have made the tiles by making each one a separate button. I have made an array of Boolean values to decide which buttons have mines. I am stuck because I can't figure out how to pass variables through the event handler. I also don't know how to make changes to the button within the subroutine that is called with the button click event handler.
I would appreciate any help anyone can offer.
Thanks a lot!
I am very new to unity, and still learning how to create games and edit scripts, so this will probably be easy for anyone to answer. I don't really know what you want to see.
I have a script for using the left mouse button to fire. I want to add one for the right mouse button.
What I've done:
I copied the script that calls the objects and changed the name to Fires.
I added the controller button
I copied the same lines for Fire (original) in the Input manager script. changed the names to Fires.
The problem: pressing right mouse button doesn't do anything. If I use the Input Manager to call Fires, it works, but not when I press the button. I'm missing something, but I'm not sure what.
Any help would be appreciated.
I'm trying to make a Cocoa app with buttons that run simple command line scripts.
I can't seem to figure out how to add the action to my button.
I've read some docs that suggest holding down option and dragging the button into controller code but I think they are out of date. Can someone suggest how to get there from this screenshot?
You need to first select your button, then hold the control ⌃ button on your keyboard and then drag that across to your view controller. That will then give you the option of what to name your method etc.
Actually I had the same problem and the root cause was just the drag method. From the descriptions I had assumed that I need to press CTL and then drag while having the left mouse button pressed. This did not work at all (in my environment). Then I noticed that "it works" with the right mouse button. But the result was not correct. (E.g. I could not get "Action"). Finally I found: I have to use the right mouse button only for dragging without holding CTL. Then I got the correct result.
In my main program, I create a JFrame with a button on it. This acts as a separate dialog box that prompts the user for information. What I would like, is when the dialog box appears, is for the program to stop running until the user clicks the button.
If I just create the JFrame normally, the program will move on in the code and do other statements before information is received from the dialog box. This is an issue, because later on in the code another JFrame is created using information from the first.
Separate out the logic of displaying the frame from actions that happen after the button is pushed. What I mean is you should add an Action Listener to the Button you have, and put the code inside the its method instead of the main program. The problem is you are visualizing the solution in a procedural oriented way. Think Object Oriented.
Ok so could anyone please help me out with the VB for auto entering information into a text box, by clicking certian label boxes on a form in access 2003.
I built this thing using label boxes as "sort of links" instead of button for navigation/commands etc, and I have this power point presentation viewer on one of the forms.
The client has numerous briefings and this will be great for me to provide a little something for them to be able to get their briefings from one spot.
So if I list the choices for the month out on the form as label boxes (with little mouse move events to resemble a web link) and they click on it to select, then the only way I know how this may become functional is if I add a text box to the form, and make it not visible, that way I can name it, and add it to the file path string and it works.
But how do I create the action of clicking the "link" result in "NVOWEFDJHF" into text box?
Anyone know a better way?
Yeah I am an amateur, so I am ALWAYS willing to learn a better way.
Thanks very much!
I would recommend using a transparent button instead of a label.
The main reason is that you can set the mouse cursor to become a small hand when you hover over the button, so it gives back information to the user that this can be clicked.
With a label, the user cannot make the difference between a normal label and one that can be clicked since there is no visual cue.
To create a button that resemble a label:
Add the button to the form
In the properties for the button, set the following:
Format > Back-Style: Transparent
Other > Cursor on Hover: Hyperlink Hand
Other > Name: btAutoFill (or whatever name you want)
If you want the button to resemble a link a bit more, you can change it's caption's format, making it blue and underlined if you wish.
Now if you view the form, you will see that the mouse cursor will change when you move over the 'button label'.
To automatically fill-in other controls when you click your button, add the code to handle its OnClick event (in the button's properties, under Events > On Click, choose [Event Procedure]):
Public Sub btAutoFill_Click()
myTextBox = "NVOWEFDJHF"
End Sub
Quick air code here...
Private Sub MyLabel_OnClick()
Me.MyTextBox = "NVOWEGDJHF"
End Sub
Don't forget your error handling.
You're making this as difficult as possible by using an approach that is not Access-native. The simplest way to make the labels "clickable" is to put a transparent command button over them. But that means the MouseMove events will go to the command button, so you'll have to have its events do the MouseOver actions.