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I am new on iphone, I have learned some iphone basics and made some sample codes. My lead wants me to jump into iphone game development, so I ll probably be working on a game like 'field runner' 2D game. Now tell me ppl how should I start my game development training ? keeping in mind the game I am gona develop and I will be given all characters by animators.
Any suggested tutorial or books ?, any specific engine to develop my future game ?
Thnx
Cocos2d is a really awesome game engine that's super quick to learn and very powerful. For guided tutorials to get you started I recommend Ray Wenderlich's blog. Head over there and get started!
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Has unity any tools or services to create a multiplayer like in mobile games, where all online is based on clan system, chat and some stuff like arena or rating?
If has, do you know someone of them (links or guides are optional)?
I read all the documentation and watched some videos connected to the problem, but as I understand it is all about real time multiplayer.
I don't really understand your question. Are you asking if Unity has some tools to create a full multiplayer game experience (matchmaking, voice, chat, etc.)?
Unity's UNet is deprecated and they are developing a new system. Maybe check here:
New Unity system
I would recommend the Photon engine. It basically has everything you need for a multiplayer game and it's free to get started.
Photon engine
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I am new to game development. I had recently worked with Unity 3D but its not free so I switched over to Unreal Engine. Documentation on Epic Games's website is not in detail and hard to understand for new game developers.
When I was new to Unreal Engine, I looked into the following video playlist.
Have a look. It is collection of 208 Videos.
https://www.youtube.com/playlist?list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
You may also want to check out this guy's channel on YouTube: TeslaDev
There are great tutorials there.
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Lately I'm interested in VR and I decided to learn more about it and technologies beyond this.
I also have a background of Mathematic science from my university field.(Applied Math.)
Can anyone suggest me some article or book or anything to learn more?
Free references preferred.
Thank you.
I would suggest you start by actually making things in VR. To read about it and to experience it are completely different things. I personally work with Oculus Rift. It is easy to develop for it because of its integration with various game engines. But as a cheaper option you could get started with Google Cardboard.
If you want to read up about the core technology behind VR, I would suggest start by reading about Computer Graphics. After you have a grip on that you can start to explore other topics for example how tracking works, issues of FOV etc.
For readings about Graphics, I would suggest you have a look at this thread.
https://gamedev.stackexchange.com/questions/12299/what-are-some-good-books-which-detail-the-fundamentals-of-graphics-processing
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I have a pretty simple 2D flash game. It's a jump n run sidescroller and I want to port it to the iPhone.
But what is the best way to do it? There is Adobe Flash Pro CS5 but I'd rather program it from the scratch in an iPhone environment.
Are there any top games done by open source framekworks? Which is the best way to go?
If your main concern is easily porting it, then I'd have a look at corona. Apparently porting from flash is very easy, and they have guides for ActionScript to Corona (Lua) conversions. It's not free or open source, but there is a 30 Day trial period available.
check cocos2d
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I want to study Cocos2d, seems it's a good framework for iPhone game programming. So is there any Cocos2d based open-source iPhone game exist?
The place to ask this is on cocos2d google group.
I believe there are several games and game demos available to study. The developer is pretty active with the framework although he is currently on vacation for the holidays.
Tweejump
http://tweejump.com/
http://github.com/haqu/tweejump/tree/master
ABC123
http://kwigbo.com/wp/2009/05/02/abc123-iphone-cocos2d-game-open-source/
Here's a list of a ton of examples, all Cocos2d based:
http://www.cocos2d-iphone.org/forum/topic/24798
direct link to downloads page:
https://docs.google.com/spreadsheet/ccc?key=0Ap9yzw5RaZIZdFNoWEtvTXdfbThHM0hJUGxWUHZwSGc#gid=0
Note: Click on the "DropBox" links to get the source without having to go through lots of clicks at some other site.