I am dealing with what seems to be a somewhat rudimentary problem. I am trying to dismiss a UIKeyboardTypeDecimalPad that has a UIScrollView background. I have seen some solutions that involve putting a done button where the decimal is if you have just a NumberPad. The problem is, I really need a decimal.
My next thought was to dismiss the keypad when the user touches the background, but since the background is a scroll view, I couldn't seem to connect an action to pick up a touch? One solution was to perhaps created a Custom Scroll View Controller...all of this seems a bit messy just to dismiss a keypad. Do I really have to do this?
Would it work for you if you put a UIBarButtonItem "Done" in your navigation bar?
Have you explored the UITextField property inputAccessoryView?
Related
I am working on a iOS project where I want to implement a search functionality. I'm using UISearchBar and UISearchDisplayController and I would like to make UISearchBar implicitly hidden. When user taps on the UIBarButtonItem, the search bar will appear and "becomeFirstResponder", whereas when user clicks on the Cancel button in the search bar, it should disappear.
The appearing is working correctly, but I have a problem with disappearing. I managed to hide the search bar when user taps on the Cancel button (searchBarCancelButtonClicked method), but I'm unable to hide the search bar when the grey (dimmed) background in UISearchDisplayController is tapped. As far as I know, there is no method to detect this event, so it is necessary to apply some hack. Do you know any, or what is the best way to detect tapping on the gray background?
So I've finally worked it out. Apart from the searchBarCancelButtonClicked:(UISearchBar *)searchBar, it is also necessary to hide the search bar in searchDisplayControllerDidEndSearch:(UISearchDisplayController *)controller. It looks this callback is called even when the gray (dimmed) background is tapped, so it can be easily used for hiding the search bar.
UISearchDisplayController usually consists of a UISegmentedControl, the UIResultsTable and the keyboard. The results table is where you want to detect this touch to dismiss. With that being known, maybe you can add a transparent UIButton to that view that dismisses first responder, or Maybe you can add a UIGestureRecognizer on a transparent view that achieves the same effect? Just thinking off the top and have not tried this myself, if it works for you im glad !
As I observed that UIActionSheet is always appearing from down side in iPhone,
but in some app, as I saw in AlarmClock, then two button became visible, one from upside and second from downside of iPhone,
What is that exactly, I can't understand, as far as I feel, it looks UIActionSheet,
I want such appearance for one of my app....
Help!
Yes just like Ole said, you can't customize UIActionSheet . But since it is just a simple subview you can create your personal "action sheet" by subviewing and animating. So if you want a button to appear on the top and one on the button, then create two UIViews resize them to the right size for your button, add your action sheet style background or any other background, add your button, connect your IBActions to the buttons and your IBOutlets to the views. Then when you want the buttons to appear animate them onto the screen (using sone CGRect, animation time and finally [UIView commitAnimations])
Probably just one or two custom views with a custom animation. UIActionSheet is not customizable so if you want something else than the default behavior you have to write it yourself. It's not that difficult.
I feel that this question has been asked 10^78 times, but for some reason, am unable to find the question, nor the answer ..
I want to add a keyboard with a uitextView at the top .. Exactly like the default SMS application on the iPhone ..
How can I do that?
*Bonus: if you can also give me a hint as to how to animate it with the keyboard (goes down when the keyboard animates out .. and goes up with the keyboard);
You need to use a UIToolbar (containing your text views, etc.) and set the inputAccessoryView property of the UITextView to that toolbar. The animation should take place without any additional code.
See http://www.randomsequence.com/articles/adding-a-toolbar-with-next-previous-above-uitextfield-keyboard-iphone/
In the iPad's Photos app, when you tap an album the stack of pictures expands to fill the screen - you're in the same view, it's just rearranged the grid a little. But at the top, a left-arrow-style Back button appears, as if pushViewController had been used - except it fades in neatly, rather than sliding in. When you tap that, it fades out again, rather than sliding out.
Is there a way to replicate this behaviour? I've tried a few options so far, and might just be missing something. What I've tried:
Setting self.navigationItem's leftBarButtonItem works, but gives me a square button rather than an angled Back-style one - there are a few hacks online to make this work, such as using pictures for the button, but I'd rather only use them if there's definitely no "official" way to do this.
Setting self.navigationItem.backBarButtonItem - this is generally used to customise the back button when a view controller is pushed, so it has no effect.
[self.navigationController.navigationBar setItems::] - this works, although it gives me the sliding animation rather than fading. As a result, I use animated:NO to make it just appear. Downside: when tapping Back, you do get the sliding out animation, which looks weird because the rest of the UI stays still.
Has anyone managed to replicate this effect?
Thanks in advance!
Your first approach is probably the best.
It doesn't have to be super-hacky, you can use a normal UIButton and customize it to look like a back-button using backgroundImageForState: and titleForState: (etc.), then set the UIButton object as the customView of your UIBarButtonItem.
Many apps these days customize the look & feel of the buttons anyway, so using a custom background image is quite normal. If you use resizableImageWithCapInsets: (or stretchableImageWithLeftCapWidth:topCapHeight: if you need to support iOS earlier than 5.0) then the button can still stretch to fit whatever text goes inside, and as it's a normal UIButton the text is localizable, etc. I don't consider this approach to be hacky, it is a perfectly sensible way to get around the limited functionality of UIBarButtonItem objects.
Better late than never.
To show a back button without pushing a view controller, use pushNavigationItem:animated: and popNavigationItemAnimated: on UINavigationBar. These result in the standard slide animation and creation of a back button. However, there is no way to ensure your content animation runs for the same time as the bar animation other than making an educated guess at the duration.
Since iOSĀ 7 there is a better API for achieving this effect, where you still push and pop view controllers but you provide a custom transition animation through navigationController:animationControllerForOperation:fromViewController:toViewController: from UINavigationControllerDelegate. This allows the animations between the bar and content to be perfectly coordinated.
Finally, if your content before and after is managed by UICollectionViewController, you can use useLayoutToLayoutNavigationTransitions, which is designed for use-cases like Photos.
I'm just looking for advice with this as I have no idea where to start but I think a UIActionSheet is probably best.
What I'd like to have is a pop up window (in my head I picture it as being translucent and dark gray). It will not take up the whole screen and the view underneath will still be visible.
In the pop up section there will be a textfield (with several lines) and underneath this there will be a number of UISwitches.
The pop up will be scrollable and will end with OK/Cancel buttons at the bottom.
Like I said, I really have no idea where to start with this but any advice is more than welcome!
A UIActionSheet is probably not what you are after in this case (although you may want a similar look and feel). Think of an action sheet as a traditional modal OK/cancel/Yes/No type dialog box:
Use the UIActionSheet class to present the user with a set of alternatives for how to proceed with a given task.
From the sound it of it, you need to create a UIView in InterfaceBuilder with a semi-transparent background and various child controls (UISwitches and UITextFields). You create your view using the XIB you have configured and add it as a subview of your UIViewController's view. If you want to mimic the animation you get from an action sheet, you can do that with an AnimationBlock.