I have an app that scans a bar code. It then submits a link to a server and displays the info on a webview. I'm simply calling a request with the link + the barcode result. Now the issue is my iPhone 4, iPhone 3GS all work PERFECTLY with no problem what so ever.
The iPad 2 gives me the error: this page contains the following errors: error on line 26 at column 1066: EntityRef: expecting ';'
Why would this happen on the iPad and not the iPhone?
Running 4.3.5 on the iPad, 5.0 on the iPhone, 4.3.3 on the 3GS.
Thanks,
David
To solve this I am reading in the HTML, and then displaying the HTML from that local variable. This solved the issue and a bug report was posted on Apple's site.
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So i released an app and all seemed fine. All of a sudden I got reviews in and emails that he app did not function and was doing weird things. Turns out the users were using iPhone 4s and 5. I have an iphone 4 running 6.1.3 and everything worked great. As i did some testing in xcode i found using iPhone sim with 3.5 inch screen everything worked perfect. If I switched to the 4 inch retina display it went crazy... button functions from other screens mixed in with current view. Long story short... I went in and fixed it and ran tests using the simulator. all my tools are updated and everything looks good. I released update to iTunes so everyone who had issues could now use the app.
But... a couple people i have been speaking with say the issues are still there. I do not understand how since I test in the simulator. Does anyone know how to properly test an app on the any version iOS and if it works on the sim it will work on an actual device. I am completely baffled by this issue.
I am using xcode 4.6.2 with iOS SDK 6.1 and my app deployment target is 4.3
I recently got my iPhone app rejected and the reason is below:
We found that your app exhibited one or more bugs, when reviewed on iPhone 5 running iOS 6.1.3, on both Wi-Fi and cellular networks, which is not in compliance with the App Store Review Guidelines. Specifically, the app displayed a blank, black screen upon launch. Please see the attached screenshot/s for more information. The steps to reproduce are: 1. Launch app 2. Bug encountered
I use FlashDevelop and the latest Apache Flex + Air SDK 3.7 + swfversion=20. I don't have an iPhone 5 to test on but I've tested the application on a 3GS, iPod touch (4th gen.) on IOS 4.3, 5.1 and 6.1.3 (latest) and the application works on all of them.
The attached screenshot mentioned above is here:
As it shows, the "blank" screen is actually a deep blue one, which the color I've set to my project's background.
I didn't make any special modifications in the code to support iPhone 5 to be honest, and the project dimensions were set to 640x960, but I did include the Default-568h#2x.png, and it shows inside the .ipa at Payload/Myapp.app/
In almost all the iPhone 5 discussions I've read online, theat launch problem is due to the Default-568h#2x.png not being there in the root of the release .ipa, but I'm sure it does exist on my ipa. Also, I have request high resolution set to high, and the Info.plist has the correct DTPlatformVersion (6.0) and DTSDKName (iphoneos6.0).
Any ideas what the problem could be?
Thanks.
Since you are using Flex, use "splashScreenImage"-property of your application. To ensure all resolutions are satisfied, simply use MultiDPI-Ressource.
Some examples can be found at http://help.adobe.com/en_US/flex/mobileapps/WSa122979b4619725672e48c412a3e152164-8000.html
Finally I got an iPhone 5 and the error turned tobe this error:
"Error #3747: Multiple application domains are not supported on this operating system."
more information here:
http://forums.adobe.com/message/4736711#4736711
The strange thing is that it didn't show up even while using debug mode on iPhone 5, it only showed up while using add-hoc version.
Anyway, I was embedding a swf file (loading animation) and changed that to loading the swf instead and of course proceeded after loading complete.
i've put the iOS 6 GM on my iPhone 4 (not 4S),
and the 'rate it' buttons in my own app and others no longer do their thing.
instead it opens the app store w/ "cannot connect to itunes store".
regular app-links from safari work fine.
i'm using links of this form:
itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=<APP_ID>
for example, from safari on iOS 5.1, the link on this page works fine:
http://elenzil.com/scratch/appstore
but the same test w/ iOS 6 yields the problem i describe.
.. i have to say the App Store in general seems a bit buggy in the iOS 6 GM.
i'm seeing issues scrolling through the list of search results, mainly.
We also ran into this, but it appears that Apple put in a fix this morning. No updates of iOS required.
I'm using http and it works well in iOS6.
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=xxxxxxxxxx&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software
Just sharing what I use.
After upgrading to ios 5.1.1 from 4.2.1, my page www.zolkan.com loads and immediately disappears showing a blank gray page. I did not change anything on my page for over a year.
Before upgrading my iPhone from 4.2.1 to 5.1.1, it loaded fine. Same was with my iPad running 5.0.1... After going to 5.1.1, the page loads and disappears.
It seems that only the dynamic page (generated by python CGI) is doing this... The rest of the static pages behave normally.
Any ideas?
Use safari under developer mode as an iOS device to determine the root cause. After looking at what is happening, I bet your social loading code has changed something remotely, specifically, the fb-root tag that is warned about in the error console. Start there by disabling the social network stuff and start debugging.
update: I just disabled javascript on my phone and got the page up so it is definitely a JS bug somewhere.
I have just encountered very strange problem - my GWT app hosted on Google App Engine does not want to work on iPhone over 3G, however it works fine over Wi-Fi.
For testing I created empty GWT module with only Window.alert in the onModuleLoad. If I switch on Wi-Fi, the alert is shown, with 3G - just blank page although with correct title.
Safari Developer console on iPhone looks absolutely the same for 3G and Wi-Fi - some 3 errors about wrong placement of meta tags.
Just recently I installed iPhone OS 4.0 (tried beta 1 and beta 2), and I can not roll it back to version 3, so can not really say where the problem is.
Does anyone have any ideas what may be happening here?
Sample page is hosted on http://iphntst.appspot.com
This was not a problem neither in iPhone OS 4 nor 3G. Looks like something wrong with Google AppSpot. Now it works well.