I have just encountered very strange problem - my GWT app hosted on Google App Engine does not want to work on iPhone over 3G, however it works fine over Wi-Fi.
For testing I created empty GWT module with only Window.alert in the onModuleLoad. If I switch on Wi-Fi, the alert is shown, with 3G - just blank page although with correct title.
Safari Developer console on iPhone looks absolutely the same for 3G and Wi-Fi - some 3 errors about wrong placement of meta tags.
Just recently I installed iPhone OS 4.0 (tried beta 1 and beta 2), and I can not roll it back to version 3, so can not really say where the problem is.
Does anyone have any ideas what may be happening here?
Sample page is hosted on http://iphntst.appspot.com
This was not a problem neither in iPhone OS 4 nor 3G. Looks like something wrong with Google AppSpot. Now it works well.
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So i released an app and all seemed fine. All of a sudden I got reviews in and emails that he app did not function and was doing weird things. Turns out the users were using iPhone 4s and 5. I have an iphone 4 running 6.1.3 and everything worked great. As i did some testing in xcode i found using iPhone sim with 3.5 inch screen everything worked perfect. If I switched to the 4 inch retina display it went crazy... button functions from other screens mixed in with current view. Long story short... I went in and fixed it and ran tests using the simulator. all my tools are updated and everything looks good. I released update to iTunes so everyone who had issues could now use the app.
But... a couple people i have been speaking with say the issues are still there. I do not understand how since I test in the simulator. Does anyone know how to properly test an app on the any version iOS and if it works on the sim it will work on an actual device. I am completely baffled by this issue.
I am using xcode 4.6.2 with iOS SDK 6.1 and my app deployment target is 4.3
i've put the iOS 6 GM on my iPhone 4 (not 4S),
and the 'rate it' buttons in my own app and others no longer do their thing.
instead it opens the app store w/ "cannot connect to itunes store".
regular app-links from safari work fine.
i'm using links of this form:
itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=<APP_ID>
for example, from safari on iOS 5.1, the link on this page works fine:
http://elenzil.com/scratch/appstore
but the same test w/ iOS 6 yields the problem i describe.
.. i have to say the App Store in general seems a bit buggy in the iOS 6 GM.
i'm seeing issues scrolling through the list of search results, mainly.
We also ran into this, but it appears that Apple put in a fix this morning. No updates of iOS required.
I'm using http and it works well in iOS6.
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=xxxxxxxxxx&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software
Just sharing what I use.
After upgrading to ios 5.1.1 from 4.2.1, my page www.zolkan.com loads and immediately disappears showing a blank gray page. I did not change anything on my page for over a year.
Before upgrading my iPhone from 4.2.1 to 5.1.1, it loaded fine. Same was with my iPad running 5.0.1... After going to 5.1.1, the page loads and disappears.
It seems that only the dynamic page (generated by python CGI) is doing this... The rest of the static pages behave normally.
Any ideas?
Use safari under developer mode as an iOS device to determine the root cause. After looking at what is happening, I bet your social loading code has changed something remotely, specifically, the fb-root tag that is warned about in the error console. Start there by disabling the social network stuff and start debugging.
update: I just disabled javascript on my phone and got the page up so it is definitely a JS bug somewhere.
I'm having the rather frustrating problem of a website problem on iphone 3 that doesn't appear on iphone 4. I can't get my hands on an actual device. I'm running windows. Is there any way of simulating safari on iphone 3?
the only way to emulate the iOS browser is with the iOS Simulator which is part of the iOS SDK, however this requires a Mac to run.
I believe I remember running the iPhone Simulator (perhaps version 4.0) on a macbook some months ago and was able to get to the full settings (mail specifically) them. Now, having installed the iOS4 SDK and running the 4.0.2 Simulator, I do not see the "mail, contacts and calendar" settings regardless of whether I choose the iPhone, iPad, or iPhone4. Switching to version 3.2 does not produce these either.
Am I completely mistaken about ever seeing the Mail settings in the iPhone Simulator or was something changed? I do not need to send mail however I simply need to take screenshots of how to set up mail but do not have a physical iPad to take screenshots.
Is there anything else I might be able to do/use? I have borrowed an iPhone to take screenshots however would really like to also show screenshots for iPad (the same really but my concern is primarily for aesthetics).
I have never seen Mail settings in the iPhone Simulator. I'd just try to borrow one or plea to the twitter community for some screenshots.