Three20 Thumbnail tutorial for Xcode 4.2? - iphone

I am new to iOS development and was trying to learn to use Three20's Thumbnail feature.
Can someone point me to a tutorial or give me an example of basic use?
I'm using Xcode 4.2,Storyboard, and ARC.
I've tried the tutorial from Ray Wenderlich(http://www.raywenderlich.com/1430/how-to-use-the-three20-photo-viewer),
but it doesn't work for me and his source-code throws a ton of errors.
Thanks!
-Shredder2794

I never used Three20, but Jeff Verkoeyens Nimbus framework ist pretty awesome and the documentation is much much better, which is (in my view) essential for people just starting out with iOS development :)
Take a look at his github repo there is a sample application implementing the Nimbus Photo Module or the docs ("Modules" > "Nimbus Photos").

Related

Empty Application on Xcode instead of other code generated templates

I want to create an application on Xcode from Empty application on Xcode from scratch, I think is a nice way to learn more what is going on behind the scenes...
did anybody try this already? recommend any specific tutorial?
the ones I found on the internet are pretty basic or using other templates which really abstracts a lot of cool code I would like to get to know better.
I'm using XCode 4.3.2
thanks
Beginning iOS 5 Development by David Mark, Jack Nutting, and Jeff LaMarche covers how to do this in depth. I would recommend checking it out if you haven't done so yet.

How do I properly implement Urban Airship in Xcode 4.2 for iOS 5?

I am new to iOS Development and am now venturing into adding different features into my Apps and now would like to be able to implement Push Notifications into iOS5 apps with Xcode 4.2.
I have tried my hardest to understand the iPhone Developer instructions regarding Push Notifications, but found that the easiest method (according to many sources around the internet) would be to use Urban Airship!
I have gone over this for quite a number of days now and tried and tried my hardest to be able to complete the steps required in the Set Up A New Application part of the document.
It states:
The core library requires your application to link against the following Frameworks (sample UIs have additional linking requirements):
libUAirship-.a
CFNetwork.framework
CoreGraphics.framework
etc, etc, etc
http://www.youtube.com/watch?v=EwqM4wfaYNU
The link just above is a YouTube video of what steps I took to follow these instructions and it's really starting to get to me. I would like someone to be able to provide me with some assistance and explain what I am doing wrong, and how to better understand the way you link against the following Frameworks because I have tried my hardest, and never managed to understand it.
Any help would be GREATLY appreciated from anyone.
You are trying to #import a static library in your code. The .a file is a library, not an include file. You just need to add them to your project and then include the .h file in your project.
Search Google for adding static library to xcode, or similar. For example, A quick Google search found this

Face motion detection technique in iphone

I am searching for face detection technique in iPhone. In my app I want to detect moving motion of face using camera. So, if you have any idea about that then please guide me. I am trying with accelerometer but I could not get any idea. So, if you have any idea about that then please guide me.
Try open CV library for reference here's a link try it out
I agree that you should use OpenCV for this project, but getting it to work in XCode is tricky.
EDIT: The original link I posted is down (presumably because the author has written a book), but the OpenCV project now seems to have an iOS package here:
http://opencv.org/downloads.html
It's a little late, but you could use this for continues face detection:
https://github.com/evermeer/EVFaceTracker
There is a ready-made library dubbed Phonect that does this.
It's a motion detection engine for the iPhone -
Checkout the website at:
www.phonect.me
and the showcase app at:
http://itunes.apple.com/us/app/phonect/id466260946?mt=8
Cheers!
Oded.

Three20 TTLauncherView Tutorial?

I'm attempting to use TTLauncherView from the Facebook Three20 project in my app, but I'm not having much luck (I'm a bit of a newbie at this). Does anyone have any good tutorials at using it that I could read?
FYI basically I need to pull images that a user chooses from the iPhone camera album, and display them as icons that when pressed lead to another view.
Thanks.
you can start studying TTCatalog sample project that comes with three20 library.
Right now I'm working with a improved version of the three20 made by Rodrigo Mazzilli, you can find it here (http://github.com/rodmaz/three20).
rodmaz's version is a fork from the original project and it comes with some improvements, specially in TTLauncherView. It has a new class called TTLauncherViewController which is easier to use, take a look at his demo project TTCatalog.
http:// three20.info/ is a good collaborative site with some tutorials, but it doesn't have much information about TTLauncherView at this moment.
Finally, you should join three20's google group at http:// groups.google.com/group/three20 where you find hundreds of developers using this library.
best
http://iosguy.com/2010/10/19/tthree20-a-brief-ttlauncherview-tutorial/

Interface Builder for iPhone tutorial

Anyone know of some tutorial material for how to use Interface Builder for iPhone development? I can find sample projects and stuff and that's extremely helpful, but they do not reveal how things where setup in Interface Builder.
The Pragmatic Programmers have some screencasts on building an iphone application. I haven't watched those, but I have watched some of their other videos and they were pretty good.
They've also got a free getting started with Xcode and Interface Builder episode, which may be what your looking for.
You can actually get a lot out of these screen-casts which are free as of now:
http://www.cocoacast.com/?q=blog/1
Note that they are very 'connected' to the Aaron Hillegass book on Mac programming (which is also a great resource). Some of them show him using IB (but of course not all). The book is more focused on Mac then iPhone, but if you're just trying to get going it's a great point of departure. I'm working on my first iPhone project and had never programmed with Objective C, XCode IDE and Interface Builder. I read the first 200 pages and used Apple's docs after that. Now it's been several months and I found the above screen-cast and wished I had that getting started! Good luck
The Pragmatic Programmers book iPhone SDK Development includes some Interface Builder walkthroughs.