Postgres 9.0 and pgpool replication : single point of failure? - postgresql

My application uses Postgresql 9.0 and is composed by one or more stations that interacts with a global database: it is like a common client server application but to avoid any additional hardware, all stations include both client and server: a main station is promoted to act also as server, and any other act as a client to it. This solution permits me to be scalable: a user may initially need a single station but it can decide to expand to more in future without a useless separate server in the initial phase.
I'm trying to avoid that if main station goes down all others stop working; to do it the best solution could be to continuously replicate the main database to unused database on one or more stations.
Searching I've found that pgpool can be used for my needs but from all examples and tutorial it seems that point of failure moves from main database to server that runs pgpool.
I read something about multiple pgpool and heartbeat tool but it isn't clear how to do it.
Considering my architecture, where doesn't exist separated and specialized servers, can someone give me some hints ? In case of failover it seems that pgpool do everything in automatic, can I consider that failover situation can be handled by a standard user without the intervention of an administrator ?

For these kind of applications I really like Amazon's Dynamo design. The document by the link is quite big, but it is worth reading. In fact, there're applications that already implement this approach:
mongoDB
Cassandra
Project Voldemort
Maybe others, but I'm not aware. Cassandra started within Facebook, Voldemort is the one used by LinkedIn. Making things distributed and adding redundancy into your data distribution you will step away from traditional Master-Slave replication approaches.
If you'd like to stay with PostgreSQL, it shouldn't be a big deal to implement such approach. You will need to implement an extra layer (a proxy), that will decide based on pre-configured options how to retrieve/save the data.
The proxying layer can be implemented in:
application (requires lot's of work IMHO);
database;
as a middleware.
You can use PL/Proxy on the middleware layer, project originated in Skype. It is deeply integrated into the PostgreSQL, so I'd say it is a combination of options 2 and 3. PL/Proxy will require you to use functions for all kind of queries against the database.
In case you will hit performance issues, PgBouncer can be used.
Last note: any way you decide to go, a known amount of development will be required.
EDIT:
It all depends on what you call “failure” and what you consider system being in an interrupted state.
Let's look on the pgpool features.
Connection Pooling PostgreSQL is using a single process (fork) per session. Obviously, if you have a very busy site, you'll hit the OS limit. To overcome this, connection poolers are used. They also allow you to use your resources evenly, so generally it's a good idea to have pooler before your database.In case of pgpool outage you'll face a big number of clients unable to reach your database. If you'll point them directly to the database, avoiding pooler, you'll face performance issues.
Replication All your queries will be auto-replicated to slave instances. This has meaning for the DML and DDL queries.In case of pgpool outage your replication will stop and slaves will not be able to catchup with master, as there's no change tracking done outside pgpool (as far as I know).
Load Balance Your read-only queries will be spread across several instances, achieving nice response times, allowing you to put more bandwidth on the system.In case of pgpool outage your queries will suddenly run much slower, if the system is capable of handling such a load. And this is in the case that master database will catchup instead of failed pgpool.
Limiting Exceeding Connections pgpool will queue connections in case they're not being able to process immediately.In case of pgpool outage all such connections will be aborted, which might brake the DB/Application protocol, i.e. Application was designed to never get connection aborts.
Parallel Query A single query is executed on several nodes to reduce response time.In case of pgpool outage such queries will not be possible, resulting in a longer processing.
If you're fine to face such conditions and you don't treat them as a failure, then pgpool can serve you well. And if 5 minutes of outage will cost your company several thousands $, then you should seek for a more solid solution.
The higher is the cost of the outage, the more fine tuned failover system should be.
Typically, it is not just single tool used to achieve failover automation.
In each failure you will have to tweak:
DNS, unless you want all clients' reconfiguration;
re-initialize backups and failover procedures;
make sure old master will not try to fight for it's role in case it comes back (STONITH);
in my experience we're people from DBA, SysAdmin, Architects and Operations departments who decide proper strategies.
Finally, in my view, pgpool is a good tool, I do use it. But it is not designed as a complete failover solution, not without extra thinking, measures taken, scripts written. Thus I've provided links to the distributed databases, they provide a much higher level of availability.
And PostgreSQL can be made distributed with a little effort due to it's great extensibility.

First of all, I'd recommend checking out pgBouncer rather than pgpool. Next, what level of scaling are you attempting to reach? You might just choose to run your connection pooler on all your client systems (bouncer is light enough for this to work).
That said, vyegorov's answer is probably the direction you should really be looking at in this day and age. Are you sure you really need a database?
EDIT
So, the rather obvious answer is that pgPool creates a single point of failure if you only have one box running it. The obvious solution is to run multiple poolers across multiple boxes. You then need to engineer your application code to handle database disconnections. This is not as easy at it sounds, but basically you need to use 2-phase commit for non-idempotent changes. So to the greatest extent possible you should make your changes idempotent.
Based on your comments, I'd guess that maybe you have limited experience dealing with database replication? pgPool does statement based replication. There are tradeoffs here. The benefit is that it's very easy to set up. The downside is that there is no guarantee that data on the replicated databases will be identical. It is also (I believe but haven't checked lately) not compatible with 2pc.
My prior comment asking if you really need a database was driven by my perception that you have designed a system without going into much detail around this part of it. I have about 2 decades experience working on "this part" of similar systems. I expect you will find that there are no out of the box solutions and that the issues involved get very complicated. In other words, I'm suggesting you re-consider your design.

Try reading this blog (with lots of information about PostgreSQL and PgPool-II):
https://www.itenlight.com/blog/2016/05/21/PostgreSQL+HA+with+pgpool-II+-+Part+5
Search for "WATCHDOG" on that same blog. With that you can configure a PgPool-II cluster. Two machines on the same subnet are required, though, and a virtual IP on the same subnet.
Hope that this is useful for anyone trying the same thing (even if this answer is a lot late).

PGPool certainly becomes a single point of failure, but it is a much smaller one than a Postgres instance.
Though I have not attempted it yet, it should be possible to have two machines with PGPool installed, but only running on one. You can then use Linux-HA to restart PGPool on the standby host if the primary becomes unavailable, and to optionally fail it back again when the primary comes back. You can at the same time use Linux-HA to move a single virtual IP over as well, so that your clients can connect to a single IP for their Postgres services.
Death of the postgres server will make PGPool send queries to the backup Postgres (promoting it to master if necessary).
Death of the PGPool server will cause a brief outage (configurable, but likely in the region of <1min) until PGPool starts up on the standby, the IP address is claimed, and a gratuitous ARP sent out. Of course, the client will have to be intelligent enough to reconnect without dying.

Related

Npgsql with Pgbouncer on Kubernetes - pooling & keepalives

I'm looking for more detailed guidance / other people's experience of using Npgsql in production with Pgbouncer.
Basically we have the following setup using GKE and Google Cloud SQL:
Right now - I've got npgsql configured as if pgbouncer wasn't in place, using a local connection pool. I've added pgbouncer as a deployment in my GKE cluster as Google SQL has very low max connection limits - and to be able to scale my application horizontally inside of Kubernetes I need to protect against overwhelming it.
My problem is one of reliability when one of the pgbouncer pods dies (due to a node failure or as I'm scaling up/down).
When that happens (1) all of the existing open connections from the client side connection pools in the application pods don't immediately close (2) - and basically result in exceptions to my application as it tries to execute commands. Not ideal!
As I see it (and looking at the advice at https://www.npgsql.org/doc/compatibility.html) I have three options.
Live with it, and handle retries of SQL commands within my application. Possible, but seems like a lot of effort and creates lots of possible bugs if I get it wrong.
Turn on keep alives and let npgsql itself 'fail out' relatively quickly the bad connections when those fail. I'm not even sure if this will work or if it will cause further problems.
Turn off client side connection pooling entirely. This seems to be the official advice, but I am loathe to do this for performance reasons, it seems very wasteful for Npgsql to have to open a connnection to pgbouncer for each session - and runs counter to all of my experience with other RDBMS like SQL Server.
Am I on the right track with one of those options? Or am I missing something?
You are generally on the right track and your analysis seems accurate. Some comments:
Option 2 (turning out keepalives) will help remove idle connections in Npgsql's pool which have been broken. As you've written your application will still some failures (as some bad idle connections may not be removed in time). There is no particular reason to think this would cause further problems - this should be pretty safe to turn on.
Option 3 is indeed problematic for perf, as a TCP connection to pgbouncer would have to be established every single time a database connection is needed. It will also not provide a 100% fail-proof mechanism, since pgbouncer may still drop out while a connection is in use.
At the end of the day, you're asking about resiliency in the face of arbitrary network/server failure, which isn't an easy thing to achieve. The only 100% reliable way to deal with this is in your application, via a dedicated layer which would retry operations when a transient exception occurs. You may want to look at Polly, and note that Npgsql helps our a bit by exposing an IsTransient exception which can be used as a trigger to retry (Entity Framework Core also includes a similar "retry strategy"). If you do go down this path, note that transactions are particularly difficult to handle correctly.

How to implement real-time replication of MongoDB (or CouchDB) to many remote clients

I'm considering how to design a mechanism for replicating a (potentially large) MongoDB or other NoSQL (CouchDB, etc) database to dozens of clients at once. The clients would function like a replica set, but the replication would be one-way and the remote clients would belong to other parties. Specifically, I am looking for the following features:
real-time: changes to the master database should be pushed out to the clients as quickly as possible
replication to new clients: a new client must be able to connect, automatically sync the majority of existing data, then receive real-time updates.
efficient: both the initial synchronization/transfer of data and tracking of real-time updates ("diffs", if you will) are computationally efficient, with multiple clients connected.
secure: the master database presents an interface to which remote clients (who do not belong to the same owner or system) can connect: i.e., we cannot just add all the clients to the master's replica set.
robust: a temporarily connection failure between a client and the master database should be easily and efficiently recoverable.
In some sense, the server is publishing a collection of data and the clients are subscribing to it. I realize that this is a hard software engineering problem, and to my knowledge no piece of software has implemented this exactly yet. However, some approaches have come to mind as close, which I'll list below.
Meteor's DDP protocol: It's designed to do this with Mongo-like collections and exactly implements the model of publishing and subscribing to a set of data (rather than a stream of messages). It manages the initial sync and sends along live changes. However, it's still in development, and far from being an industrial-strength solutions - current drawbacks are that the server keeps a copy of every client's state in a possibly inefficient way and is only tested on collections that can fit in the memory of a web app. Also, it appears that DDP cannot efficiently sync an out-of-date database without fetching everything from scratch. If anyone can point to some examples of how large of a collection can be synced over DDP, that would be great. (See also: https://stackoverflow.com/q/10128430/586086)
Broadcasting the Mongo oplog: Using a high-throughput message bus like Apache Kafka, one may be able to efficiently send the oplog to many clients at once. This tackles some of the system implementation challenges. However, this requires that the clients start with an initial sync that gets them close enough to the current master state somehow and then start replaying the oplog from the appropriate point.
Continuous replication a la CouchDB: I'm not sure how this is implemented and how robust it is, given the sparsity of the documentation. However, it does seem to work over remote database connections. How efficient is this, though, when multiple clients are trying to replicate at the same time? (A similar hack to this would be to make the clients MongoDB Priority 0 replica set members; however, that seems to be far from its intended use. See also: http://guide.couchdb.org/draft/replication.html)
Please give pointers to software or pieces of software that already implement parts of this, or suggestions on the algorithms/data structures needed to do this efficiently.
If you are looking specifically for real-time replication, I'd recommend you look into SaaS offerings specifically for this purpose, such as https://www.firebase.com/

Postgresql database shared across multiple geographic locations

I'm working on a project where a Postgresql database needs to be shared across several physical locations. Each location has limited connectivity, and may only have access to the outside world once or twice a day. So the database has to be available locally at each location, but must also synchronize with the master database when possible.
I am not yet familiar with replication or clustering. Are these good solutions? Or is there a better way of doing it? I would appreciate some advice on this. :)
NOTE: clashing of primary keys from different locations would not be an issue, this has been taken care of.
If the remote locations require read-only access to the data, you can set up asynchronous replication fairly easily using log shipping, which is a built-in feature of PostgreSQL. In this configuration, the master server drops WAL (write-ahead log) files to a shared location where the remote servers can periodically connect and read the logs to bring themselves up to date.
If all servers are performing writes independently, what you're looking for is asynchronous multi-master replication. The Postgres docs mention Bucardo and rubyrep as options for accomplishing this. According to the docs, both are limited to master-to-master replication (or master to multiple slaves), but Bucardo supposedly has true multi-master replication planned for version 5.0, and rubyrep mentions a method for keeping multiple servers synchronized.
(I have servers using PostgreSQL's log shipping and streaming replication features, but I have no direct experience with Bucardo or rubyrep.)

MongoDB replica set over a slow internet connection

here's my problem:
I have a MongoDB Replica Set which I will have to use on extremelly slow connections (mainly inner africa, etc), I was wondering if other people over here have gone through something similar to this?
if so, could you please tell me how much is the replication capability on such a line?
if not, can you give me estimates?
I'll be testing it out soon, but I'd really prefer to be prepared, I do know it won't be slower than MySQL on these...
Thanks for your replies.
The type of bandwidth you'll need depends on the size of the object you're inserting or the size of the updates you're making to existing objects; and obviously how many operations you're performing a second. So we need to know more about the structure of your objects to give an idea of performance.
See this blog post (and other's from Kristina) for details on the inner workings of the oplog so that you understand what is actually being replicated. http://www.snailinaturtleneck.com/blog/2010/10/12/replication-internals/
What you're going to battle with is unreliable connections. In my experience, MongoDB doesn't handle unreliable connections well. I've run replication between the US and UK and have had numerous problems where replication dies and simply doesn't start again without manual intervention.
If you have large databases, you need to consider what you're going to do if you have to resync your secondaries from scratch as it may take too long to bring them back online if you're on slow connections.

Scala + Akka: How to develop a Multi-Machine Highly Available Cluster

We're developing a server system in Scala + Akka for a game that will serve clients in Android, iPhone, and Second Life. There are parts of this server that need to be highly available, running on multiple machines. If one of those servers dies (of, say, hardware failure), the system needs to keep running. I think I want the clients to have a list of machines they will try to connect with, similar to how Cassandra works.
The multi-node examples I've seen so far with Akka seem to me to be centered around the idea of scalability, rather than high availability (at least with regard to hardware). The multi-node examples seem to always have a single point of failure. For example there are load balancers, but if I need to reboot one of the machines that have load balancers, my system will suffer some downtime.
Are there any examples that show this type of hardware fault tolerance for Akka? Or, do you have any thoughts on good ways to make this happen?
So far, the best answer I've been able to come up with is to study the Erlang OTP docs, meditate on them, and try to figure out how to put my system together using the building blocks available in Akka.
But if there are resources, examples, or ideas on how to share state between multiple machines in a way that if one of them goes down things keep running, I'd sure appreciate them, because I'm concerned I might be re-inventing the wheel here. Maybe there is a multi-node STM container that automatically keeps the shared state in sync across multiple nodes? Or maybe this is so easy to make that the documentation doesn't bother showing examples of how to do it, or perhaps I haven't been thorough enough in my research and experimentation yet. Any thoughts or ideas will be appreciated.
HA and load management is a very important aspect of scalability and is available as a part of the AkkaSource commercial offering.
If you're listing multiple potential hosts in your clients already, then those can effectively become load balancers.
You could offer a host suggestion service and recommends to the client which machine they should connect to (based on current load, or whatever), then the client can pin to that until the connection fails.
If the host suggestion service is not there, then the client can simply pick a random host from it internal list, trying them until it connects.
Ideally on first time start up, the client will connect to the host suggestion service and not only get directed to an appropriate host, but a list of other potential hosts as well. This list can routinely be updated every time the client connects.
If the host suggestion service is down on the clients first attempt (unlikely, but...) then you can pre-deploy a list of hosts in the client install so it can start immediately randomly selecting hosts from the very beginning if it has too.
Make sure that your list of hosts is actual host names, and not IPs, that give you more flexibility long term (i.e. you'll "always have" host1.example.com, host2.example.com... etc. even if you move infrastructure and change IPs).
You could take a look how RedDwarf and it's fork DimDwarf are built. They are both horizontally scalable crash-only game app servers and DimDwarf is partly written in Scala (new messaging functionality). Their approach and architecture should match your needs quite well :)
2 cents..
"how to share state between multiple machines in a way that if one of them goes down things keep running"
Don't share state between machines, instead partition state across machines. I don't know your domain so I don't know if this will work. But essentially if you assign certain aggregates ( in DDD terms ) to certain nodes, you can keep those aggregates in memory ( actor, agent, etc ) when they are being used. In order to do this you will need to use something like zookeeper to coordinate which nodes handle which aggregates. In the event of failure you can bring the aggregate up on a different node.
Further more, if you use an event sourcing model to build your aggregates, it becomes almost trivial to have real-time copies ( slaves ) of your aggregate on other nodes by those nodes listening for events and maintaining their own copies.
By using Akka, we get remoting between nodes almost for free. This means that which ever node handles a request that might need to interact with an Aggregate/Entity on another nodes can do so with RemoteActors.
What I have outlined here is very general but gives an approach to distributed fault-tolerance with Akka and ZooKeeper. It may or may not help. I hope it does.
All the best,
Andy