How to implement real-time replication of MongoDB (or CouchDB) to many remote clients - mongodb

I'm considering how to design a mechanism for replicating a (potentially large) MongoDB or other NoSQL (CouchDB, etc) database to dozens of clients at once. The clients would function like a replica set, but the replication would be one-way and the remote clients would belong to other parties. Specifically, I am looking for the following features:
real-time: changes to the master database should be pushed out to the clients as quickly as possible
replication to new clients: a new client must be able to connect, automatically sync the majority of existing data, then receive real-time updates.
efficient: both the initial synchronization/transfer of data and tracking of real-time updates ("diffs", if you will) are computationally efficient, with multiple clients connected.
secure: the master database presents an interface to which remote clients (who do not belong to the same owner or system) can connect: i.e., we cannot just add all the clients to the master's replica set.
robust: a temporarily connection failure between a client and the master database should be easily and efficiently recoverable.
In some sense, the server is publishing a collection of data and the clients are subscribing to it. I realize that this is a hard software engineering problem, and to my knowledge no piece of software has implemented this exactly yet. However, some approaches have come to mind as close, which I'll list below.
Meteor's DDP protocol: It's designed to do this with Mongo-like collections and exactly implements the model of publishing and subscribing to a set of data (rather than a stream of messages). It manages the initial sync and sends along live changes. However, it's still in development, and far from being an industrial-strength solutions - current drawbacks are that the server keeps a copy of every client's state in a possibly inefficient way and is only tested on collections that can fit in the memory of a web app. Also, it appears that DDP cannot efficiently sync an out-of-date database without fetching everything from scratch. If anyone can point to some examples of how large of a collection can be synced over DDP, that would be great. (See also: https://stackoverflow.com/q/10128430/586086)
Broadcasting the Mongo oplog: Using a high-throughput message bus like Apache Kafka, one may be able to efficiently send the oplog to many clients at once. This tackles some of the system implementation challenges. However, this requires that the clients start with an initial sync that gets them close enough to the current master state somehow and then start replaying the oplog from the appropriate point.
Continuous replication a la CouchDB: I'm not sure how this is implemented and how robust it is, given the sparsity of the documentation. However, it does seem to work over remote database connections. How efficient is this, though, when multiple clients are trying to replicate at the same time? (A similar hack to this would be to make the clients MongoDB Priority 0 replica set members; however, that seems to be far from its intended use. See also: http://guide.couchdb.org/draft/replication.html)
Please give pointers to software or pieces of software that already implement parts of this, or suggestions on the algorithms/data structures needed to do this efficiently.

If you are looking specifically for real-time replication, I'd recommend you look into SaaS offerings specifically for this purpose, such as https://www.firebase.com/

Related

Limits of processing data on the client vs. processing data on the server

For a desktop App (ERP like functionality) I'm and wondering what would be wiser to do.
Assuming that both machines are equal in performance and the server has to deal with max. 5-10 clients and no other obligations. Is it better to load all data initially (~20.000 objects) and do filtering, sorting etc. on the client (electron) or is it better to do the processing on the backend (golang + postgres) over Axios. The user interface should be as snappy as possible but also get the data as fast as possible.
A costly operation is filtering 15.000 Objects by a reference ID. (e.g. a client can have several orders)
So objects that belong to a "parent object" are displayed by querying all those objects by a parentID.
Is there a general answer to what would be more performant, or a better choice here? Doing some assumptions, like a latency of 5ms in the network + 20ms for the API + a couple for filling the store.
At which data size will this operation be slower on the frontend or completely unsustainable?
If it's not a performance problem, are there other reasons I would want to do this on the server?
Edit: Client and Server are on the same local network
You specifically mention an ERP-like software. For such software you have to carefully consider the value of consistency:
Will your software need to show the same data for all clients?
If the answer to this is yes, then the simplest implementation is to do data processing on the server which informs all clients of changing data.
If the answer to this is no, then you should be fine doing most processing on the client software.
There are of course ways to do most of your processing on the client yet still have consistency but they will add complexity to your overall design. One implementation is to broadcast changes on one client to all other clients. This is the architecture behind most multiplayer online games.
Another way to tackle this is implemented by git: the data on all clients are different from each other but there are ways to synchronize each client data with the server thus achieving eventual consistency.
Another consideration you have to think about is the size of your data:
Will downloading all the data from the server take more than a few seconds?
If downloading all data from the server takes too long then the UI will be essentially unresponsive when starting.

how to design a realtime database update system?

I am designing a whatsapp like messenger application for the desktop using WPF and .Net. Now, when a user creates a group I want other members of the group to receive a notification that they were added to a group. My frontend is built in C#.Net, which is connected to a RESTful Webservice (Ruby on Rails). I am using Postgres for the database. I also have a Redis layer to cache my rails models.
I am considering the following options.
1) Use Postgres's inbuilt NOTIFY/LISTEN mechanism which the clients can subscribe to directly. I foresee two issues here
i) Postgres might not be able to handle 10000's of clients subscribed directly.
ii) There is no guarantee of delivery if the client is disconnected
2) Use Redis' Pub/Sub mechanism to which the clients can subscribe. I am still concerned with no guarantee of delivery here.
3) Use a messaging queue like RabbitMQ. The producer of this queue will be postgres which will push in messages through triggers. The consumer of-course will be the .Net clients.
So far, I am inclined to use the 3rd option.
Does anyone have any suggestions how to design this?
In an application like WhatsApp itself, the client running in your phone is an integral part of a large and complex event-based, distributed system.
Without more context, it would be impossible to point in the right direction. That said:
For option 1: You seem to imply that each client, as in a WhatsApp client, would directly (or through some web service) communicate with Postgres as an event bus, which is not sound and would not scale because you can only have ONE Postgres instance.
For option 2: You have the same problem that in option 1 with worse failure modes.
For option 3: RabbitMQ seems like a reasonable ally here. It is distributed in nature and scales well. As a matter of fact, it runs on erlang just as most of WhatsApp does. Using triggers inside Postgres to publish messages however does not make a lot of sense.
You need a message bus because you would have lots of updates to do in the background, not to directly connect your users to each other. As you said, clients can be offline.
Architecture is more about deferring decisions than taking them.
I suggest that you start simple. Build a small, monolithic, synchronous system first, pushing updates as persisted data to all the involved users. For example; In a group of n users, just write n records to a table. It is already complicated to reliably keep track of who has received and read what.
This heavy "group" updates can then be moved to long-running processes using RabbitMQ or the like, but a system with several thousand users can very well work without such thing, especially because a simple message from user A to user B would not need many writes.

How to connect meteor to an existing backend?

I recently discovered Meteor, and I really love the simplicity that it brings to programming new apps. My question is: how do you connect it to an existing back-end? We have a substantial amount of existing Clojure code, also running with MongoDB. What I would like to do is use Meteor to build the front-end of my app. I guess I could connect my Meteor app directly to the MongoDB instance of the back-end, but this does not seem like a good practice... or is it?
Another option I imagined was to access the DB from either the webapp or the Clojure code and create a separate way of communication between the two with a queue mechanism, or sockets. Any hint or pointer to relevant documentation would be helpful!
Take a look at Meteor's environment variable settings. By setting these variables you can easily define an external MongoDB instance. In particular it would be
$export MONGO_URL="mongodb://yourmongodbserver/your-db"
There is a screencast of eventedmind.com for this specific topic https://eventedmind.com/feed/sg3ejYnmhxpBNoWan which is quite resourceful.
Regarding the "how" to point them to the same, #Michael's answer is spot on; just point your Meteor web servers at the same MongoDB.
Regarding whether or not you should, that depends on your situation. Having everything run off the same DB certainly simplifies things.
Having separate dbs can potentially reduce the load on your db tier as you could selectively choose which writes/updates to replicate between the clojure and Meteor dbs.
One issue with either method is speed of notification of changes. Currently, Meteor servers poll the DB every 10 secs to recognize changes. Happily, once the oplog branch gets merged into master, it will give a large speed improvement in how quickly external changes made in the DB (as opposed to directly through a Meteor server) are reflected in the Meteor clients. The oplog support will enable Meteor servers to emulate a replica-set instance, tailing the oplog which will mean practically instant notification of db changes.
Using a queue as a middle-ware layer introduces complexity and adds another point of failure. It also increases latency of notification. These issues can be mitigated, though, and there may be other pieces of your infrastructure in the future that would benefit from such a middle-ware queue. For example, other interested systems could register with the queue to receive notification of changes without querying or needing to know about your db. You can also scale your MongoDB instances independently and tune the queue to determine what "eventually" means in the "eventually consistent" guarantee.
I think the questions to ask are:
how much overlap is there between the clojure dataset and the Meteor dataset
how quickly do you need changes to be reflected between the two
will a middle-ware queue be useful in other circumstances as you grow
Regarding possible queue technologies to look into, I've heard very good things about RabbitMQ. The Oct. 2013 talk at the Clojure NYC meetup included a description of switching to RabbitMQ from Amazon SQS due to latency issues with SQS and anecdotally RabbitMQ has been rock-solid for them.

Postgres 9.0 and pgpool replication : single point of failure?

My application uses Postgresql 9.0 and is composed by one or more stations that interacts with a global database: it is like a common client server application but to avoid any additional hardware, all stations include both client and server: a main station is promoted to act also as server, and any other act as a client to it. This solution permits me to be scalable: a user may initially need a single station but it can decide to expand to more in future without a useless separate server in the initial phase.
I'm trying to avoid that if main station goes down all others stop working; to do it the best solution could be to continuously replicate the main database to unused database on one or more stations.
Searching I've found that pgpool can be used for my needs but from all examples and tutorial it seems that point of failure moves from main database to server that runs pgpool.
I read something about multiple pgpool and heartbeat tool but it isn't clear how to do it.
Considering my architecture, where doesn't exist separated and specialized servers, can someone give me some hints ? In case of failover it seems that pgpool do everything in automatic, can I consider that failover situation can be handled by a standard user without the intervention of an administrator ?
For these kind of applications I really like Amazon's Dynamo design. The document by the link is quite big, but it is worth reading. In fact, there're applications that already implement this approach:
mongoDB
Cassandra
Project Voldemort
Maybe others, but I'm not aware. Cassandra started within Facebook, Voldemort is the one used by LinkedIn. Making things distributed and adding redundancy into your data distribution you will step away from traditional Master-Slave replication approaches.
If you'd like to stay with PostgreSQL, it shouldn't be a big deal to implement such approach. You will need to implement an extra layer (a proxy), that will decide based on pre-configured options how to retrieve/save the data.
The proxying layer can be implemented in:
application (requires lot's of work IMHO);
database;
as a middleware.
You can use PL/Proxy on the middleware layer, project originated in Skype. It is deeply integrated into the PostgreSQL, so I'd say it is a combination of options 2 and 3. PL/Proxy will require you to use functions for all kind of queries against the database.
In case you will hit performance issues, PgBouncer can be used.
Last note: any way you decide to go, a known amount of development will be required.
EDIT:
It all depends on what you call “failure” and what you consider system being in an interrupted state.
Let's look on the pgpool features.
Connection Pooling PostgreSQL is using a single process (fork) per session. Obviously, if you have a very busy site, you'll hit the OS limit. To overcome this, connection poolers are used. They also allow you to use your resources evenly, so generally it's a good idea to have pooler before your database.In case of pgpool outage you'll face a big number of clients unable to reach your database. If you'll point them directly to the database, avoiding pooler, you'll face performance issues.
Replication All your queries will be auto-replicated to slave instances. This has meaning for the DML and DDL queries.In case of pgpool outage your replication will stop and slaves will not be able to catchup with master, as there's no change tracking done outside pgpool (as far as I know).
Load Balance Your read-only queries will be spread across several instances, achieving nice response times, allowing you to put more bandwidth on the system.In case of pgpool outage your queries will suddenly run much slower, if the system is capable of handling such a load. And this is in the case that master database will catchup instead of failed pgpool.
Limiting Exceeding Connections pgpool will queue connections in case they're not being able to process immediately.In case of pgpool outage all such connections will be aborted, which might brake the DB/Application protocol, i.e. Application was designed to never get connection aborts.
Parallel Query A single query is executed on several nodes to reduce response time.In case of pgpool outage such queries will not be possible, resulting in a longer processing.
If you're fine to face such conditions and you don't treat them as a failure, then pgpool can serve you well. And if 5 minutes of outage will cost your company several thousands $, then you should seek for a more solid solution.
The higher is the cost of the outage, the more fine tuned failover system should be.
Typically, it is not just single tool used to achieve failover automation.
In each failure you will have to tweak:
DNS, unless you want all clients' reconfiguration;
re-initialize backups and failover procedures;
make sure old master will not try to fight for it's role in case it comes back (STONITH);
in my experience we're people from DBA, SysAdmin, Architects and Operations departments who decide proper strategies.
Finally, in my view, pgpool is a good tool, I do use it. But it is not designed as a complete failover solution, not without extra thinking, measures taken, scripts written. Thus I've provided links to the distributed databases, they provide a much higher level of availability.
And PostgreSQL can be made distributed with a little effort due to it's great extensibility.
First of all, I'd recommend checking out pgBouncer rather than pgpool. Next, what level of scaling are you attempting to reach? You might just choose to run your connection pooler on all your client systems (bouncer is light enough for this to work).
That said, vyegorov's answer is probably the direction you should really be looking at in this day and age. Are you sure you really need a database?
EDIT
So, the rather obvious answer is that pgPool creates a single point of failure if you only have one box running it. The obvious solution is to run multiple poolers across multiple boxes. You then need to engineer your application code to handle database disconnections. This is not as easy at it sounds, but basically you need to use 2-phase commit for non-idempotent changes. So to the greatest extent possible you should make your changes idempotent.
Based on your comments, I'd guess that maybe you have limited experience dealing with database replication? pgPool does statement based replication. There are tradeoffs here. The benefit is that it's very easy to set up. The downside is that there is no guarantee that data on the replicated databases will be identical. It is also (I believe but haven't checked lately) not compatible with 2pc.
My prior comment asking if you really need a database was driven by my perception that you have designed a system without going into much detail around this part of it. I have about 2 decades experience working on "this part" of similar systems. I expect you will find that there are no out of the box solutions and that the issues involved get very complicated. In other words, I'm suggesting you re-consider your design.
Try reading this blog (with lots of information about PostgreSQL and PgPool-II):
https://www.itenlight.com/blog/2016/05/21/PostgreSQL+HA+with+pgpool-II+-+Part+5
Search for "WATCHDOG" on that same blog. With that you can configure a PgPool-II cluster. Two machines on the same subnet are required, though, and a virtual IP on the same subnet.
Hope that this is useful for anyone trying the same thing (even if this answer is a lot late).
PGPool certainly becomes a single point of failure, but it is a much smaller one than a Postgres instance.
Though I have not attempted it yet, it should be possible to have two machines with PGPool installed, but only running on one. You can then use Linux-HA to restart PGPool on the standby host if the primary becomes unavailable, and to optionally fail it back again when the primary comes back. You can at the same time use Linux-HA to move a single virtual IP over as well, so that your clients can connect to a single IP for their Postgres services.
Death of the postgres server will make PGPool send queries to the backup Postgres (promoting it to master if necessary).
Death of the PGPool server will cause a brief outage (configurable, but likely in the region of <1min) until PGPool starts up on the standby, the IP address is claimed, and a gratuitous ARP sent out. Of course, the client will have to be intelligent enough to reconnect without dying.

Interprocess messaging - MSMQ, Service Broker,?

I'm in the planning stages of a .NET service which continually processes incoming messages, which involves various transformations, database inserts and updates, etc. As a whole, the service is huge and complicated, but the individual tasks it performs are small, simple, and well-defined.
For this reason, and in order to allow for easy expansion in future, I want to split the service into several smaller services which basically perform part of the processing before passing it onto the next service in the chain.
In order to achieve this, I need some kind of intermediary messaging system that will pass messages from one service to another. I want this to happen in such a way that if a link in the chain crashing or is taken offline briefly, the messages will begin to queue up and get processed once the destination comes back online.
I've always used message queuing for this type of thing, but have recently been made aware of SQL Service Broker which appears to do something similar. Is SQLSB a viable alternative for this scenario and, if so, would I see any performance benefits by using that instead of standard Message Queuing?
Thanks
It sounds to me like you may be after a service bus architecture. This would provide you with the coordination and fault tolerance you are looking for. I'm most familiar and partial to NServiceBus, but there are others including Mass Transit and Rhino Service Bus.
If most of these steps initiate from a database state and end up in a database update, then merging your message storage with your data storage makes a lot of sense:
a single product to backup/restore
consistent state backups
a single high-availability/disaster recoverability solution (DB mirroring, clustering, log shipping etc)
database scale storage (IO capabilities, size and capacity limitations etc as per the database product characteristics, not the limits of message store products).
a single product to tune, troubleshoot, administer
In addition there are also serious performance considerations, as having your message store be the same as the data store means you are not required to do two-phase commit on every message interaction. Using a separate message store requires you to enroll the message store and the data store in a distributed transaction (even if is on the same machine) which requires two-phase commit and is much slower than the single-phase commit of database alone transactions.
In addition using a message store in the database as opposed to an external one has advantages like queryability (run SELECT over the message queues).
Now if we translate the abstract terms 'message store in the database as being Service Broker and 'non-database message store' as being MSMQ, you can see my point why SSB will run circles any time around MSMQ.
My recent experiences with both approaches (starting with Sql Server Service Broker) led me to the situation in which I cry for getting my messages out of SQL server. The problem is quasi-political but you might want to consider it: SQL server in my organisation is managed by a specialized DBA while application servers (i.e. messaging like NServiceBus) by developers and network team. Any change to database servers requires painful performance analysis from DBA and is immersed in fear that we might get standard SQL responsibilities down by our queuing engine living in the same space.
SSSB is pretty difficult to manage (not unlike messaging middleware) but the difference is that I am more allowed to screw something up in the messaging world (the worst that may happen is some pile of messages building up somewhere and logs filling up) and I can't afford for any mistakes in SQL world, where customer transactional data live and is vital for business (including data from legacy systems). I really don't want to get those 'unexpected database growth' or 'wait time alert' or 'why is my temp db growing without end' emails anymore.
I've learned that application servers are cheap. Just add message handlers, add machines... easy. Virtually no license costs. With SQL server it is exactly opposite. It now appears to me that using Service Broker for messaging is like using an expensive car to plow potato field. It is much better for other things.