Change default photoset size on tumblr - tumblr

I know tumblr has the defualt photoset sizes {photoset-500},{photoset-400},{photoset-250}, but I want to change the width, so that the width could be either 420, or 350. i have looked everywhere and cannot find a code to help me do this.

You can use {Photoset} which just resizes the photoset to fit the container (max size 700px).
https://www.tumblr.com/docs/en/custom_themes

You cannot change default sizes of images with Tumblr markup, but you can visually change size with CSS.
Tumblr markup:
{block:Photoset}
{block:Photos}
<img src="{PhotoURL-500}" class="photoset-img" />
{/block:Photos}
{/block:Photoset}
CSS:
.photoset-img { width: 420px; /* can be any value you want */ }

Add this script before the ending body tag. This will increase or decrease the size of the photoset
<script type="text/javascript">
//This will change the source address and display the correct size.
$(".photoset").each(function() {
var newSrc = $(this).attr("src").replace('700','860');
$(this).attr("src", newSrc);
});
//This will get the new size of the iframe and resize the iframe holder accordingly.
$(function(){
var iFrames = $('.photoset');
function iResize() {
for (var i = 0, j = iFrames.length; i < j; i++) {
iFrames[i].style.height = iFrames[i].contentWindow.document.body.offsetHeight + 'px';}
}
if ($.browser.safari || $.browser.opera) {
iFrames.load(function(){
setTimeout(iResize, 0);
});
for (var i = 0, j = iFrames.length; i < j; i++) {
var iSource = iFrames[i].src;
iFrames[i].src = '';
iFrames[i].src = iSource;
}
} else {
iFrames.load(function() {
this.style.height = this.contentWindow.document.body.offsetHeight + 'px';
});
}
});
</script>

Related

Preload Images for Photoswipe Gallery

So I have an array of images I want to load into a gallery using Photoswipe, but I'm having trouble predefining the image width and height. Specifically, I think I need to preload the images
Here's my JS to render the page, here I'm defining slides and listing as a local variable for the ejs page to use:
var sizeOf = require('image-size');
var url = require('url');
var http = require('http');
var slideshow = [];
for(var i = 0; i < listing.listing_images.length; i++) {
var image = listing.listing_images[i];
var width, height = 0;
var imgUrl = image.url;
var options = url.parse(imgUrl);
http.get(options, function (response) {
var chunks = [];
response.on('data', function (chunk) {
chunks.push(chunk);
}).on('end', function() {
var buffer = Buffer.concat(chunks);
**height = sizeOf(buffer).height;
width = sizeOf(buffer).width;**
});
});
var item = {
src: image.url,
h: height,
w: width
};
slideshow.push(item);
}
res.render('example.ejs', {
listing: listing,
slides: slideshow
});
And here is the script in the ejs page :
<% var slides = locals.slides %>
<script>
$('document').ready(function() {
var pswpElement = document.querySelectorAll('.pswp')[0];
// build items array using slideshow variable
var items = <%- JSON.stringify(slides) %>;
console.log(items);
// grab image
if (items.length > 0) {
// define options (if needed)
var options = {
// optionName: 'option value'
// for example:
index: 0 // start at first slide
};
// Initializes and opens PhotoSwipe
var gallery = new PhotoSwipe( pswpElement, PhotoSwipeUI_Default, items, options);
gallery.init();
}
</script>
Basically what's happening is the array of photoswipe items is being passed in fine, but the width and height aren't set until photoswipe initializes and triggers the img to load. So the images don't show, because their height and width aren't set yet.
Is there a way to trigger the loading of the images in the slideshow array so that the width & height are set before passing to Photoswipe? I've also tried seeing if I could just set them initially to 0, and then try and update the height and width later and try to force photoswipe to reload, but photoswipe doesn't recognize the image's new height/width.
Sorry if any of this is unclear/muddled with ejs nonsense, feel free to ask anything and I'd love to clarify.
Thanks
Ended up solving this leveraging the API:
gallery.listen('gettingData', function(index, item) {
// index - index of a slide that was loaded
// item - slide object
var img = new Image();
img.src = item.src;
item.h = img.height;
item.w = img.width;
});
gallery.invalidateCurrItems();
// updates the content of slides
gallery.updateSize(true);
If anyone happens to be reading this and there's a better way to read image size without creating a new img, or optimize this I'd love suggestions. :)

How does .#2x work [duplicate]

This question already has answers here:
Serving high res images to retina display
(3 answers)
Closed 9 years ago.
I am new at formatting my code to fit the iphone (especially 4 and 5). Do you add two images to the css (with no media query)? Or do you need a media query with that background image?
basically yes, you need to do the following:
.repeatingPattern {
background: url(../images/bgPattern.png) repeat;
background-size: 100px 100px;
}
#media only screen and (-webkit-min-device-pixel-ratio: 2) {
.repeatingPattern {
background: url(../images/bgPattern#2x.png) repeat;
}
}
but if you are using jquery it will be more efficient to do that like this:
<img class="hires" alt="" src="search.png" width="100" height="100" />
<script type="text/javascript">
$(function () {
if (window.devicePixelRatio == 2) {
var images = $("img.hires");
// loop through the images and make them hi-res
for(var i = 0; i < images.length; i++) {
// create new image name
var imageType = images[i].src.substr(-4);
var imageName = images[i].src.substr(0, images[i].src.length - 4);
imageName += "#2x" + imageType;
//rename image
images[i].src = imageName;
}
}
});
</script>

backstretch next & previous buttons

I'm using the backstretch jquery to cycle images on my website. I can get the images to cycle fine, but I'm trying to add "next" and "previous" buttons, and I can't get them to work.
When I click on the next button, nothing happens.
My next button looks like this:
<a id="next" href="#"><img src="/images/arrow-right.png">
And I'm putting all my jquery code at the bottom of the page before the body close tag.
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<script type="text/javascript" src="/js/jquery.backstretch.js"></script>
<script>
var images = [
"/images/backgrounds/Image01.jpg",
"/images/backgrounds/Image02.jpg",
"/images/backgrounds/Image03.jpg"
];
$(images).each(function() {
$('<img/>')[0].src = this;
});
// The index variable will keep track of which image is currently showing
var index = 0;
$.backstretch(images[index], {speed: 500});
$('#next').click(function(x) {
x.preventDefault();
$('body').data('backstretch').next();
});
$('#prev').click(function(x) {
x.preventDefault();
$('body').data('backstretch').prev();
});
</script >
Using firebug to debug, I get this:
TypeError: $(...).data(...) is undefined
$('body').data('backstretch').next();
The backstretch call was wrong.
Instead of this:
$.backstretch(images[index], {speed: 500});
I wanted this:
$.backstretch(images, {speed: 500});
$('body').data('backstretch').pause();
It's not that the next/prev buttons weren't working, it's that the initial call was passing the first image, not the set of images.
The second line (w/ pause in it) is there so the images don't change automatically, they only change when I hit the next/prev buttons.
Try this instead:
$('body').backstretch(images[index], {speed: 500});
$('#next').click(function(x) {
x.preventDefault();
$('body').data('backstretch').next();
});
$('#prev').click(function(x) {
x.preventDefault();
$('body').data('backstretch').prev();
});
I'm trying to fix this same problem of yours...
var rootUrl = "http://www.sagmeisterwalsh.com";
var images = [
rootUrl+"/images/u_work/Aizone-11.jpg",
rootUrl+"/images/u_work/Aizone-12.jpg",
rootUrl+"/images/u_work/Aizone-13.jpg"
];
$(images).each(function() {
$('<img/>')[0].src = this;
});
var index = 0;
var i = 1;
$.backstretch(images[index], {
fade: 750,
duration: 4000
});
$('#next').click(function(x) {
x.preventDefault();
$.backstretch(images[i++], {
fade: 750,
duration: 4000
});
$('#output').html(function(i, val) { return val*1+1 });
});
$('#prev').click(function(x) {
x.preventDefault();
$.backstretch(images[i--], {
fade: 750,
duration: 4000
});
$('#output').html(function(i, val) { return val*1-1 });
});
Try this:
http://jsfiddle.net/XejZV/

D3 filtering data points

I'm implementing the classic mercator example (https://github.com/mbostock/d3/blob/master/examples/mercator/mercator.html), which I've changed to zoom into Afghanistan and to use only one custom slider. I'm reading in GeoJSON data of places where explosions have happened and the graph maps them all at load. I want to use the slider to view only a month of explosion points at a time but am having trouble filtering the results. I've tried several things based on posts in the Google group but fail to understand how to filter the data read in previously from 'explosions.json'. Thanks for the help!
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=utf-8">
<title>IED Attacks in Afghanistan (2004-2009)</title>
<script type="text/javascript" src="../d3.v2.js"></script>
<script type="text/javascript" src="../lib/jquery/jquery.min.js"></script>
<script type="text/javascript" src="../lib/jquery-ui/jquery-ui.min.js"></script>
<style type="text/css">
#import url("../lib/jquery-ui/jquery-ui.css");
body, .ui-widget {
font: 14px Helvetica Neue;
}
svg {
width: 960px;
height: 600px;
border: solid 1px #ccc;
background: #eee;
}
line {
stroke: brown;
stroke-dasharray: 4,2;
}
path {
fill: #ccc;
stroke: #fff;
}
div {
width: 960px;
}
</style>
</head>
<body>
<h3>IED Attacks in Afghanistan (2004-2009)</h3>
<script type="text/javascript">
// Create the Mercator Projection (Map)
var xy = d3.geo.mercator(),
path = d3.geo.path().projection(xy);
// Create the states variable
var states = d3.select("body")
.append("svg")
.append("g")
.attr("id", "states");
// Create the equator variable
var equator = d3.select("svg")
.append("line")
.attr("x1", "0%")
.attr("x2", "100%");
// Create the explosions variable
var explosions = d3.select("svg")
.append("g")
.attr("id","explosions");
// Load in the states & equator data from the file 'world-countries.json'
d3.json("world-countries.json", function(collection) {
states
.selectAll("path")
.data(collection.features)
.enter().append("path")
.attr("d", path)
.append("title")
.text(function(d) { return d.properties.name; });
equator
.attr("y1", xy([0, 0])[1])
.attr("y2", xy([0, 0])[1]);
});
// the variable that holds our translate, center on Afghanistan
var translate = xy.translate(); //create translation to center gride in different area
translate[0] = -1741;
translate[1] = 1487;
xy.translate(translate); // center
xy.scale(12000); //zoom in
// Load in the explosions data from the file 'explosions.json'
d3.json("explosions.json", function(collection) {
explosions
.selectAll("path") //make a path and attach data
.data(collection.features)
.enter().append("path")
.attr("d", path)
.style("stroke","red") //color the path points
.style("stroke-width",2) //size of point stroke
.attr("class","explosionpoint")
.append("title") //title is the 'name' field in the json file
.text(function(d) { return d.properties.name; });
});
</script>
<p></p>
<!-- Slider -->
<div id="scale"></div><p></p>
<script type="text/javascript">
$("#scale").slider({
min: 20040101, //min : 1/1/04
max: 20100101, //max: 1/1/10
value: 20060601, //default slider value
step: 100, // step is the allow increments the slider can move. 100 = one month
slide: function(event, ui) {
/* REMOVE ALL EXPLOSION PATHS EXCEPT FOR A PARTICULAR MONTH OR RELOAD WITH FILTERED RESULTS */
}
});
</script>
You'll need to post part or all of your explosions.json object for a concrete answer. However, something like this will filter a JSON if it's structured like {explosion1:{data1:true, data2:true}, explosion2:{data1:true, data2:false}}:
function filterJSON(json, key, value) {
var result = {};
for (var explosionIndex in json) {
if (json[explosionIndex][key] === value) {
result[explosionIndex] = json[explosionIndex];
}
}
return result;
}
(e.g. filterJSON(myjson, "data1", true) will give all explosions with data1:true)
This is not specific to d3.
Then you could use something like this for the d3-side of things:
explosions.data(myFilteredData).exit().remove(); // remove ones you don't want
explosions.enter().append("path")... // add back ones you do want
If I understand your application, it would actually be better to just toggle the visiblity attribute of the SVG elements.
var sliderrange = [20040101, 20040201]; //replace with code based on your slider
explosions.selectAll(".explosionpoint").attr("visibility", function(d) {
//Replace with the correct date comparison logic
return d.date < sliderrange[1] && d.date > sliderrange[0] ? "visible" : "hidden";
});
D3 does have a very natural way of doing this. I'll assume your data looks something like this:
[{name: explosion1name, day: 20040110,...}, {name: explosion2name, day: 20040111,...}]
...and that you've got some variable, we'll call it explosionsData, to reference the data.
You can then draw your explosions with a function that takes the values from your slider. See the .filter I've added below.
function drawExplosions(startDay, endDay) {
explosions.selectAll("path") //make a path and attach data
.data(collection.features)
.enter().append("path")
.filter( function (d) { return ( (d.day > startDay) && (d.day < endDay) )})
.attr("d", path)
.style("stroke","red") //color the path points
.style("stroke-width",2) //size of point stroke
.attr("class","explosionpoint")
.append("title") //title is the 'name' field in the json file
.text(function(d) { return d.properties.name; });
Just call this function whenever your slider values changes.

Fancybox Positioning Inside Facebook Canvas iFrame

OK so I have a iframe canvas app with its height set to "Settable" with the facebook javascrip sdk calls to FB.Canvas.setSize(); and FB.Canvas.setAutoGrow();. These are working perfectly, as the iframe gets set to a certain pixel height based on its content.
The problem is that when I make a call to Fancybox, it positions itself based on this height. I know that's exactly what its supposed to do as the fancybox jQuery returns the viewport by:
(line 673 of latest version of jquery.fancybox-1.3.4.js):
_get_viewport = function() {
return [
$(window).width() - (currentOpts.margin * 2),
$(window).height() - (currentOpts.margin * 2),
$(document).scrollTop() + currentOpts.margin
];
},
But the problem is the iframe will, for a lot of viewers, be longer than their browser window. So the Fancybox centers itself in the iframe and ends up only partly visible to the majority of viewers. (i.e. iframe height is 1058px and users browser is say only 650px).
Is there a way to have fancybox just calculate the physical browser height? Or do I need to change some settings in my Facebook canvas app to make it work?
I like how the only scrollbar is the one on Facebook (the parent, if you will).
All suggestions GREATLY appreciated!
For fancybox 2 try:
find:
_start: function(index) {
and replace with:
_start: function(index) {
if ((window.parent != window) && FB && FB.Canvas) {
FB.Canvas.getPageInfo(
function(info) {
window.canvasInfo = info;
F._start_orig(index);
}
);
} else {
F._start_orig(index);
}
},
_start_orig: function (index) {
Then in function getViewport replace return rez; with:
if (window.canvasInfo) {
rez.h = window.canvasInfo.clientHeight;
rez.x = window.canvasInfo.scrollLeft;
rez.y = window.canvasInfo.scrollTop - window.canvasInfo.offsetTop;
}
return rez;
and finally in _getPosition function replace line:
} else if (!current.locked) {
with:
} else if (!current.locked || window.canvasInfo) {
As facebook js api provides page info, then we could use it, so
find
_start = function() {
replace with
_start = function() {
if ((window.parent != window) && FB && FB.Canvas) {
FB.Canvas.getPageInfo(
function(info) {
window.canvasInfo = info;
_start_orig();
}
);
} else {
_start_orig();
}
},
_start_orig = function() {
and also modify _get_viewport function
_get_viewport = function() {
if (window.canvasInfo) {
console.log(window.canvasInfo);
return [
$(window).width() - (currentOpts.margin * 2),
window.canvasInfo.clientHeight - (currentOpts.margin * 2),
$(document).scrollLeft() + currentOpts.margin,
window.canvasInfo.scrollTop - window.canvasInfo.offsetTop + currentOpts.margin
];
} else {
return [
$(window).width() - (currentOpts.margin * 2),
$(window).height() - (currentOpts.margin * 2),
$(document).scrollLeft() + currentOpts.margin,
$(document).scrollTop() + currentOpts.margin
];
}
},
I had the same problem, i used 'centerOnScroll' :true, and now it works fine...
Had the same problem. Thankfully fancybox is accessable through CSS. My solution was to overwrite fancybox's positioning in my CSS file:
#fancybox-wrap {
top: 20px !important;
}
This code places the fancybox always 20px from top of the iframe. Use a different size if you like. The !important sets this positioning even though fancybox sets the position dynamically at runtime.
Here's one way to do it by positioning the Fancybox relative to the position of another element, in my case an Uploadify queue complete div that displays a view link after the user uploads an image.
Have a style block with a set ID like so:
<style id="style-block">
body { background-color: #e7ebf2; overflow: hidden; }
</style>
Then the link to open the Fancybox calls a function with the image name, width, and height to set the content and sizes. The important part is the positioning. By getting the position of the queue complete div, generating a new class declaration (fancy-position), appending it to the style block BEFORE the fancybox loads (!important in class will override positioning from fancybox), then adding the new class using the wrapCSS parameter in the fancybox options, it positions the fancybox exactly where I want it.
function viewImage(image, width, height) {
var complete_pos = $('#image_queue_complete').position();
var css_code = '.fancy-position { top: ' + complete_pos.top.toString() + 'px !important; }';
$('#style-block').append(css_code);
var img_src = '<img src="images/' + image + '" width="' + width.toString() + '" height="' + height.toString() + '" />';
$.fancybox({
content: img_src,
type: 'inline',
autoCenter: false,
wrapCSS: 'fancy-position'
});
}