Trying to add and remove navigation Bar Items on the navigation bar, some bar items disappear.
When I run the codes below at viewDidLoad, they work fine.
-(void) resetNavigationBarRearrangeMode {
NSArray*rightBarItems = [[NSArray alloc] initWithObjects:actionCancel, actionSave, actionAddItem, actionRearrange, nil];
self.navBar.topItem.rightBarButtonItems = rightBarItems;
}
When I try to remove some of the bar button items, it appears fine.
- (IBAction)cancelClicked:(id)sender {
NSArray*rightBarItems = [[NSArray alloc] initWithObjects:actionRearrange, nil];
self.navBar.topItem.rightBarButtonItems = rightBarItems;
Log(#"running cancel");
}
But when I clicked rearrange to run the below code, this doesn't work.
- (IBAction)rearrangeClicked:(id)sender {
[self resetNavigationBarRearrangeMode];
}
Anyone know what's wrong? thanks in advance.
The barButtonItems are overlapped each and every time you call the method. You need to reset the barButtonItems by setting it as nil before calling the method for rearranging.
- (IBAction)rearrangeClicked:(id)sender {
self.navigationItem.rightBarButtonItem = nil;
[self resetNavigationBarRearrangeMode];
}
It would work. Refer this link for further assistance.
Related
This is the current setup.
I have the navigationController's toolbar with 5 buttons, and tapping on them hides the toolbar for 2 seconds, and then shows the toolbar again (except the 5th button - which brings up an actionsheet with buttons (ACTION & CANCEL)).
On tapping on the 1-4 buttons, I do a self.navigationController.toolbarHidden = YES; and after exactly 2 seconds, I set the self.navigationController.toolbarHidden = NO; and this brings back the toolbar, and everything's fine.
On tapping the 5th button, which brings up action sheet.
If i tap on CANCEL actionsheet => actionSheet dismissed => Toolbar is fine.
If I tap on ACTION button I do a self.navigationController.toolbarHidden = YES; and after 2 seconds... self.navigationController.toolbarHidden = NO;
but now... The toolbar buttons are GONE.
Further investigating...
I can see the the toolbarButtons seem to have their alpha values set to 0.
I have no idea why the toolbar items' alpha are set to value = 0 after actionsheet operation.
Can anyone tell me the root cause for this?
Have you tried setting the toolbar items array to nil? I had this same problem and it turned out that putting a check around when you set the toolbar's items seemed to work:
if ([self.navigationController.toolbar.items count] > 0) {
[self.navigationController.toolbar setItems:nil];
}
[self.navigationController.toolbar setItems:toolbarItems]; //toolbarItems is your array of UIBarButtonItems.
I managed to fix the issue in a different way. I hide the toolbar when the action sheet comes up, and after the buttonAction(), I essentially show the toolbar again.
This solves the problem where the toolbarItems disappear.
But the reason as to why the toolbarItems disappear and set alpha=0 is still a mystery for me. If anyone finds out the reason, please let me know :)
I had the same issue and reproduced it in one of the samples. It appears to be a bug in iOS6 when setting up toolbar items manually in loadView / viewDidLoad, then later calling an ActionSheet.
The code below is a workaround it -
-(void)actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger)buttonIndex
{
NSArray* items = self.toolbarItems;
[self setToolbarItems:nil];
[self setToolbarItems:items animated:NO];
}
I solve it by moving action code to separate method and then calling it through sending message performSelector:withObject:afterDelay: with 0.25f second delay
Example:
-(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex {
if (buttonIndex == 0) {
[self performSelector:#selector(logout) withObject:nil afterDelay:0.25f];
}
}
I don't know if it's the case, I found out that the disappeared items were actually in the toolbar, but placed over the bottom of the view. Maybe resetting them on certain circumstances may cause autolayout issues.
I fixed it by calling the setNeedLayout method on the viewcontroller's view (not the navigationControllers')
self.toolbarItems = toolButtons;
[self.view setNeedsLayout];
I have ViewCtrl1, and StartBtn:
-(IBAction)startbtn
{
ViewCtrl2 *vc2 = [[ViewCtrl2 alloc]init];
[self presentModalViewController:vc2 animated:YES];
}
I have also ViewCtrl2, UISegmentedControl, and ExitBtn:
- (IBAction)exitIt {
[self dismissModalViewControllerAnimated:YES];
}
If in ViewCtrl2 i select segment 2, or 3. When I press ExitBtn, will show ViewCtrl1, and if I press StartBtn from ViewCtrl1, my ViewCtrl2 shows default selected segment, not changes that i made recently.
How can i fix it?
You creating new vc2 each time and of course it shows default values. Initialise it once and reuse.
I ran into difficulties with SSCollectionView and SSCollectionViewItem.
First of all I'd like to get it initialized from IB. But that won't work for me.
I have a SelectFooViewController which is:
#interface SelectFooViewController : SSCollectionViewController { ... }
and am using it as filesOwner of the corresponding XIB.
SelectFooViewController* selectFooVC = [[SelectFooViewController alloc]
initWithNibName:#"SelectFooViewController" bundle:nil];
But since it wont work I had to initialize its properties inside viewDidLoad() myself.
Furthermore I am not able to display anything except the backgroundColor of my SSCollectionViewItems. What I want is a textLabel and an image .
- (SSCollectionViewItem *)collectionView:(SSCollectionView *)aCollectionView itemForIndexPath:(NSIndexPath *)indexPath {
SSCollectionViewItem *item = [[[SSCollectionViewItem alloc] initWithStyle:SSCollectionViewItemStyleImage reuseIdentifier:itemIdentifier] autorelease];
SSLabel* label = [[SSLabel alloc] init];
[label setText:#"foo"];
item.imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"foo.png"]];
item.textLabel = label;
[label autorelease];
return item;
}
I can confirm that the delegate methods (for determining the number Of rows, sections and such) are implemented and working as expected. But my items are all empty - but react onclick with the expected popup.
Does anyone see an error in what I did? - Thanks...
EDIT: I was also not able to display a local image by changing SSCatalog project
I just figured out, that I have to set the frame of each property (textLabel, detailTextLabel and imageView) myself. That fixed it.
When you create instance SelectFooViewController just insert this line
selectFooVC.view;
or
selectFooVC.view.hidden = NO;
And then add it to the view.
This is because the view is not initalised until you explicitly access it. Hence your items are loaded only when you click it and not immediately. You can call it a hack but i don't call it one. :-)
I am trying to change images of my tabbar in a ViewController, but to display the new images, I must click on each tab bar item.
for (CustomTabBarItem *myItem in self.tabBarController.tabBar.items){
myItem.enabled = YES;
myItem.badgeValue = #"1";
UIImage *myImage = [[UIImage alloc] initWithContentsOfFile:[[DesignManager sharedManager] getPathOfFile:#"test.png"]];
*myItem.imageSelect= *myImage; // change images of each item. don't appear if I dont click on the item
}
Anyone know How can I can display directly these images?
Thanks
You need to replace the old tab bar item with a new one. You can't update the image dynamically otherwise.
The easiest way to do this is to set the tabBarItem property of the view-controller represented by a given tab. If you wanted to do this from within that view controller, just write:
self.tabBarItem = [[UITabBarItem alloc] initWithTitle: #"title" image: myImage: tag: nil];
Or, you could do this from somewhere else, say your app delegate:
UIViewController* vc = [tabBarController.viewControllers objectAtIndex: 3];
vc.tabBarItem = [[UITabBarItem alloc] initWithTitle: #"title" image: myImage: tag: nil];
I know this is an old question. I ran into the same problem when I need to update the badge value from another active tab. Creating another UITabBarItem will solve your current problem but causes potential memory leak when this code is called many times. Plus, when other view controllers access the tab, they do not have reference to newly created UITabBarItem. My trick is
vc.tabBarItem = vc.tabBarItem;
It works for me.
I have a UIToolbar that I set up using IB with three buttons, left, middle and right. In some situations I would like to not display the middle button. Does anybody know of a way to hide a specific button on inside a UIToolBar? There is no hide property, all I can find is setEnable but this still leaves the button causing users to wonder what its purpose is. I would like to only display it in situations that it actually has a use.
Thanks in advance!
Reset the items:
-(void)setItems:(NSArray *)items animated:(BOOL)animated
You can get the current items using the items property, then just remove the one you don't want to show and pass in the new NSArray.
As you can see, you can also animate it to make it clear to the user.
Rather than guessing at the index, I added an IBOutlet for the UIBarButtonItem and then removed it by name:
NSMutableArray *toolBarButtons = [self._toolbar.items mutableCopy];
[toolBarButtons removeObject:self._selectButton]; // right button
[self._toolbar setItems:toolBarButtons];
And of course it helps to connect the outlets in the designer :)
This is how i did it.. too much headache but its the best i could come up with :
NSArray *toolBarArray = toolBar.items;
NSMutableArray *newToolBarArray = [NSMutableArray arrayWithArray:toolBarArray];
[newToolBarArray removeObjectAtIndex:2];
[newToolBarArray removeObjectAtIndex:1];
//remove whatever buttons you want to.
NSArray *finalTabBarArray =[[NSArray alloc] initWithObjects:newToolBarArray, nil];
[toolBar setItems:[finalTabBarArray objectAtIndex:0] animated:NO];
I know it is quite old thread for but those who look this page for solution, here you go :
With iOS7, you can use this approach to show/hide your toolbar button :
if(// your code Condition)
{ self.toolbarBtn1.enabled = YES;
self.toolbarBtn1.tintColor = nil; }
else
{ self.toolbarBtn1.enabled = NO;
self.toolbarBtn1.tintColor = [UIColor clearColor]; }
This does not work here because the array you are sending with setItem is not what the function expects.
I had to replace the line:
NSArray *finalTabBarArray = [[NSArray alloc] initWithObjects:newToolBarArray, nil];
with this one:
NSArray *finalTabBarArray = [newToolBarArray copy];
Then it works perfectly.
Mohit's answer is one that I have used, but you dont need to specifically make it a NSArray that the toolbar sets. You can just set the array of items as a NSMutableArray. No real advantage that I am aware off but its a few lines less code. And that way you can take the array and move about UIButton objects as you would any other array with objects and then just reset the toolbar with that mutable array.
[newToolBarArray removeObjectAtIndex:2];
[newToolBarArray removeObjectAtIndex:1];
[toolBar setItems:newToolBarArray];