I've just enrolled in Apple's iOS Developer Program (account type: Individual).
In my Xcode organizer on my iPhone 4 device I click "Add device to provisioning portal" => Xcode asks my credentials => I enter them => I see "No value was provided for the parameter 'appIdName'." dialog window.
What am I missing?
Part of the process in Xcode's automated submitting of certificate requests is that it looks for a "Wildcard" app ID. If you're missing this (for some reason, it's created on some accounts automatically and not created automatically on others?), this automated process will likely fail.
To fix it, try the following:
1) "Revoke" any existing certificates you might have from within the developer portal
2) Create a new "App Id"; title it "Wildcard"; and enter only " * " (without any spaces or quotes) as the suffix.
3) Try the automated certificate request from within Xcode again, and it should now work
Cheers!
I'm getting the same issue in Xcode. I think it's related to the wildcard app ID that Xcode creates for you. There seems to be an issue with that process that then cancels the device addition process that you're trying to complete.
You should still be able to add the device via the iOS Dev Center. Once logged in, go to the Provisioning Portal and you can add the device there.
Not perfect I know, but should allow you to start building apps and testing on your device until the Xcode issue is resolved.
You could avoid this problem by making App ID with wild-card id in iOS dev center.
I guess Organizer could not follow the updated policy related to App ID in iOS Dev Center/Provisioning Portal.
App ID with wild-card("*") is seems to be restricted in some function,
for example, Push Notification, Game Center.
and
developer also seems to be required to make sure the security option for the app related to the App ID.
Actually, my initial goal was to be able to test my app on iPhone device. Clicking "Add device to provisioning portal" still results into the subject error, but anyway my iPhone device have been added somehow to the Provisioning Portal and now I can see my app on iPhone (I haven't even tried to add it via iOS Dev Center). My guess is that this procedure takes multiple steps to be completed, and only the last of them still fails now, while the rest of them do succeed.
In my case the provisioning profile for that application was invalid, then I did the following steps:
Login on Developers Portal
Click on Certificates, Identifiers & Profiles section.
Go to Provisioning Profiles, in the list I realized my app profile
was invalid.
Click to edit it and selected the corresponding certificates (all)
and devices (all).
Download the profile and un Run. Issue solved.
Related
I'm getting the stated error when trying to upload an app submission to itunes connect on an organization I am a member of, but who's itunes connect username is different than my my apple developer ID.
The problem is I have a single Apple Developer ID I use for all my IOS development across multiple organizations. my.name#gmail.com That id has been added to multiple organizations in the IOS Member Center. On Itunes Connect however, it does not let you add an existing Apple ID (or existing Itunes Connect user on a different organization) as a new user to an organization.
So if I'm a member of 3 organizations, each one uses a different Itunes Connect email, usually the email for that org, not my main gmail Apple ID.
When trying to upload using XCode, I get this error since they don't match. How can I work around this? I fixed it for one organization only by using my co-worker's ID which matched for his appleID+itunes user. However I'd like to be able to do it on my own.
I tried adding individual org emails as xcode emails, however none of them are Apple Developer accounts, and Xcode refuses to use them.
How can I upload my app to a new org I'm a member of on Itunes connect??
EDIT
I tried using the Application Loader tool from Xcode menu, and I get a different kind of error shown below. I tried with App Store Build and Ad Hoc build. This is a development build only at this point which I hope to use for internal testing via Itunes Connect Testflight, so we're not using Release/AppStore provisioning profiles yet, nor have we even created them yet.
EDIT 2
Apple docs say:
"A single Apple ID can be associated with multiple Member Center teams. Using the same Apple ID, you can enroll as an individual and join other teams. However, you can only be associated with a single iTunes Connect team. Consequently, developers should create another Apple ID for different individual or company accounts that they want to manage separately in iTunes Connect."
This is true for itunes connect. But how does one then submit builds to these other itunes connect accounts, from xcode?
I was able to sort this out and thought I'd share for others looking for answers. Because I have a single apple developer id and multiple iTunes Connect ids, that is the core of the problem. Xcode would not let me put and use a non-developer account id into the user preferences. The solution was to use the Application Loader tool.
An Overview of necessary steps, which I use for every deployment now:
Make sure your Release build is using a Distribution provisioning profile and not just a development one. Don't use "Automatic" either, even if it sometimes works. I use an App Store profile, even for test flight releases via ITC. Create the provisioning profile on apple's ios center manually, call it something obvious like "[APP_NAME] App Store Distribution". Then in the Xcode build settings, set the release profile to this name. Secondly, make sure the Code Signing developer is the one on this profile, it doesn't always toggle default to that.
Archive your app as usual to generate the build.
Do not "submit" app from organizer, instead do an export, export to file.
When prompted, choose "App Store Submission" instead of "Ad hoc", otherwise it will fail.
In Xcode open Xcode->Open Developer Tool->Application Loader
From here you can add/select any of your itunes connect users independent of Xcode.
Choose "deliver your app" to submit, and choose the exported build file.
This should get the upload to itunes connect. If you are using TestFlight in ITC and it is setup, this will result in a new TestFlight push.
When creating a new app for each organization I work with, I always setup the new Distribution profile immediately, don't start using "Automatic" or let Xcode "Fix it...", as these may work once, but will likely cause issues or failed releases later. Always name your profiles to include the app name, distribution and App Store, as once you start doing this a lot it is easy to confuse them if you're just naming them non descriptively like "MyApp's profile".
"No eligible software" suggests that either the appID doesn't exist or it exists on the wrong developer account (perhaps Xcode auto created).
Check the team you're using normally (if it's wrong, XC might have done something useful but in the wrong account). Start with Xcode Preferences > Accounts then details of the preferred and current teams in question. After that, check in the devcenter (making sure you're logged in as the team you're trying to submit under) - check your appIDs and see if the app you're expecting to see there actually is.
Also make sure the iTunes Connect account you're using to upload has the "technical" role (per https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/UsingiTunesConnect/UsingiTunesConnect.html)
In my case the problem was I didn't realized that "Application Loader" has a login!
So I just select Window menu / Sign In as.. And enter the same developer account I used to create the "certificate and provision files", that I used to compile the app.
Please match the bundle Id from itunesConnect & Xcode.
I was getting same error & solved with bundleID.
Change your Application Loader user account to application's signed user account.
I am going to send a demo of my project through TestFlight to someone.
To do so, I followed this answer: https://stackoverflow.com/a/11917884/555690, but I did something else as well: I asked for his device UDID and then added the device on my Apple Developer portal. After that, I created my distribution provisioning profile selecting such device...
... now someone else is probably going to test too. And other people as well.
I fear that I might have to add their devices to my Apple Developer portal, re-configure the provisioning profile, and then re-create the archive all over again.
Is this correct, or is it unnecessary to add their devices to my portal (and thus creating a new archive would also be unncessary)?
You dont have to update a build every time you want to add new tester. It is quite easy to add new tester for the existing build, all you have to do is add the device to your provisioning profile in ADC for your app. Then, download the profile to your computer. Now, comes the moment of truth. Go to the build, in testflight, to which you want to add tester. Then, in the left hand side you will see Permission tab,click there and then it will show you the profile and all the tester who currently have access to the build. Now, update the build with the one you downloaded earlier and then you will see the device in your list. Click on checkbox to turn the permission for the device and voila you're done. You could now distribute the same build to the tester.
Yes you have to add them to the profile in the dev portal each time, however testflight has a button, under Permissions, to update the profile for a build.
You can try uploading your new provisioning profile without having to archive and upload a new build.
You could follow any of the following steps whichever suits you but in my experience I would recommend Process 1 as I have found this more reliable.
Process 1:
You have the UDID of the tester.
Using ADP, add the UDID in the devices list and create a new provisioning profile.
Download the profile and update the same in you project.
Build and archive a new ipa.
Upload it to testflight.
Process 2:
Using ADP, create a new provisioning provile.
Download the profile and upload it in your testflight account in permissions tab.
refresh and you would receive an updated list of usrs on your provisoning profile.
Select the users and Voila you are ON.
What i have experienced while trying Process 2 is that sometimes when you try to download the app, it displays " you dont have permission to download" or "unable to download at this time" even though the user is present in the provsioning profile.
A work-around fix for this issue is that whenever you upload a new build or a provisioning profile, always clear the cahce or in exterme cases, logout and log back in.
Hope this helps.
I am currently about to start work on an iOS app for somebody but they have there own Apple Developer account which they would like to us. How do I go about setting my MAC up so that I can use their account to build, develop and test their app on my Devices?
I am assuming that I will need to create a separate user account on my MAC. I have done this but when I try to install the certificates that they have created I get errors such as "Valid signing identity not found".
Why could Apple not make this process simple, I am always having to refer back to the documentation and still get confused just to start creating a new app!
You do not have to create a new user account on your Mac for this, but I know some developers prefer to have separate accounts when they are working with more than one developer account, for ease of development & distribution provisioning profiles.
If your client adds you (by Apple ID --> email address) as a team member to their account (assuming their account belongs to a company and not an individual) then you can start the development process by requesting and later receiving a signed development certificate. You'll then also need the required provisioning profile(s) to develop/distribute builds of the app.
No, you won't need to create separate account. Xcode provide the facility to use several provisioning profile and certificate at the same time.
For more information check this thread - Multiple Certificates/Provisioning Profiles in one Xcode organizer?
First of all you don't need to create new account on your Mac to develop iOS application. In Xcode 4 it become very easy to start developing and signing application. All you need to do is go to Organizer (most right button on Xcode toolbar). In Provisioning Profiles section you can see Refresh button on the botoom of the screen. When you click it ask you about your developer account information such as account name and password. Then it tries to install all profiles and certificates to your Mac automatically. Then you could select your profile and sign your app. If automatically install fails, check yourself that you download all you need for this.
Create keys on your mac and submit to Apple.
Download your certificate and WWDR certificate. Two!!!!
Add your device to the devices section and create Development certificate (Distribution as well ). Download it manually or via refresh in Xcode Organizer.
Hope it helps. Sergey!
Once you have your Apple Developer Account Credentials, You can follow gist I have created:
Apple's Code Signing Process
I have setup my App Buddle ID in the Provisioning Portal. (I am NOT using any wildcards in the name.) I have been able to successfully generate provisioning certificates and have run my app on my device and have even distributed via Ad-Hoc already. However, when I then go into iTunes Connect, (or using the Application Loader), I click on "Manage Your Applications" and then I add my company name and hit Next... and then I get the message "You have no eligible Bundle IDs for iOS apps. To register one click here." The "here" links back over to the Provisioning Portal where I see my Bundle ID. It's like the Portal and iTunes Connect aren't in sync. This has been going on for about two weeks now. Several others have reported this error but none of the suggested solutions I have read work for me. It's a free app so I don't need a paid contract or anything. iTunes Connect shows that all is good on the contract and banking side of things.
I have been unable to get any resolution on this from Apple. (I've called the Developer Support line and posted on the Apple Developer Forum. TWICE!) Any help would be GREATLY appreciated.
Thank you!
Before you create an app on iTunesConnect, you must create an AppId on the Provisioning Portal. Note that if you have already used an AppId (even if you deleted the app), you won't be able to use the same AppId again.
Try creating another AppId and using it to create your app on iTunesConnect.
So I'm not that familiar with the process of Provisioning profiles and certificates.
Currently I have one app I'm developing that I can upload to my device.
Now, for testing reasons, I want to write a very simple app and to upload it to my device as well. The thing is, is that I don't want to configure another app in iTunes connect and provisioning profiles, so I thought maybe it's possible just to change the bundle identifier of the second app to be the same as the first.
However, in XCode I get the following error :
"Code Sign error: The identity 'iPhone Developer' doesn't match any identity in any profile"
Any way to make this happen?
If you set the bundle identifier of the 2nd app to be the same as the 1st, the 2nd app will replace the 1st one on your phone.
If you want the ability to have both apps installed at the same time, you need a new app id.
But you don't want to create a new app id for each test project.
The idea is to recreate the Team provisioning profile available for the Company developer program (I guess you subscribed to the individual developer program).
Create a new app id with bundle identifier set to *
Create the provisioning profile associated to this app id
Download and install this generic provisioning profile
With this wildcard profile, you will be able to install any test application.
Please request a certificate to apple through your paid developer account, generate a provisioning profile and install this in mac as well as in your device. then choose your provisioning profile and build and run your app through this provision.then it will install in device. There are details in developer.apple.com regarding to this. If you feels confusion please mail me sandeep.kniit#gmail.com. i will reply you asap.