I have setup my App Buddle ID in the Provisioning Portal. (I am NOT using any wildcards in the name.) I have been able to successfully generate provisioning certificates and have run my app on my device and have even distributed via Ad-Hoc already. However, when I then go into iTunes Connect, (or using the Application Loader), I click on "Manage Your Applications" and then I add my company name and hit Next... and then I get the message "You have no eligible Bundle IDs for iOS apps. To register one click here." The "here" links back over to the Provisioning Portal where I see my Bundle ID. It's like the Portal and iTunes Connect aren't in sync. This has been going on for about two weeks now. Several others have reported this error but none of the suggested solutions I have read work for me. It's a free app so I don't need a paid contract or anything. iTunes Connect shows that all is good on the contract and banking side of things.
I have been unable to get any resolution on this from Apple. (I've called the Developer Support line and posted on the Apple Developer Forum. TWICE!) Any help would be GREATLY appreciated.
Thank you!
Before you create an app on iTunesConnect, you must create an AppId on the Provisioning Portal. Note that if you have already used an AppId (even if you deleted the app), you won't be able to use the same AppId again.
Try creating another AppId and using it to create your app on iTunesConnect.
Related
I'm getting the stated error when trying to upload an app submission to itunes connect on an organization I am a member of, but who's itunes connect username is different than my my apple developer ID.
The problem is I have a single Apple Developer ID I use for all my IOS development across multiple organizations. my.name#gmail.com That id has been added to multiple organizations in the IOS Member Center. On Itunes Connect however, it does not let you add an existing Apple ID (or existing Itunes Connect user on a different organization) as a new user to an organization.
So if I'm a member of 3 organizations, each one uses a different Itunes Connect email, usually the email for that org, not my main gmail Apple ID.
When trying to upload using XCode, I get this error since they don't match. How can I work around this? I fixed it for one organization only by using my co-worker's ID which matched for his appleID+itunes user. However I'd like to be able to do it on my own.
I tried adding individual org emails as xcode emails, however none of them are Apple Developer accounts, and Xcode refuses to use them.
How can I upload my app to a new org I'm a member of on Itunes connect??
EDIT
I tried using the Application Loader tool from Xcode menu, and I get a different kind of error shown below. I tried with App Store Build and Ad Hoc build. This is a development build only at this point which I hope to use for internal testing via Itunes Connect Testflight, so we're not using Release/AppStore provisioning profiles yet, nor have we even created them yet.
EDIT 2
Apple docs say:
"A single Apple ID can be associated with multiple Member Center teams. Using the same Apple ID, you can enroll as an individual and join other teams. However, you can only be associated with a single iTunes Connect team. Consequently, developers should create another Apple ID for different individual or company accounts that they want to manage separately in iTunes Connect."
This is true for itunes connect. But how does one then submit builds to these other itunes connect accounts, from xcode?
I was able to sort this out and thought I'd share for others looking for answers. Because I have a single apple developer id and multiple iTunes Connect ids, that is the core of the problem. Xcode would not let me put and use a non-developer account id into the user preferences. The solution was to use the Application Loader tool.
An Overview of necessary steps, which I use for every deployment now:
Make sure your Release build is using a Distribution provisioning profile and not just a development one. Don't use "Automatic" either, even if it sometimes works. I use an App Store profile, even for test flight releases via ITC. Create the provisioning profile on apple's ios center manually, call it something obvious like "[APP_NAME] App Store Distribution". Then in the Xcode build settings, set the release profile to this name. Secondly, make sure the Code Signing developer is the one on this profile, it doesn't always toggle default to that.
Archive your app as usual to generate the build.
Do not "submit" app from organizer, instead do an export, export to file.
When prompted, choose "App Store Submission" instead of "Ad hoc", otherwise it will fail.
In Xcode open Xcode->Open Developer Tool->Application Loader
From here you can add/select any of your itunes connect users independent of Xcode.
Choose "deliver your app" to submit, and choose the exported build file.
This should get the upload to itunes connect. If you are using TestFlight in ITC and it is setup, this will result in a new TestFlight push.
When creating a new app for each organization I work with, I always setup the new Distribution profile immediately, don't start using "Automatic" or let Xcode "Fix it...", as these may work once, but will likely cause issues or failed releases later. Always name your profiles to include the app name, distribution and App Store, as once you start doing this a lot it is easy to confuse them if you're just naming them non descriptively like "MyApp's profile".
"No eligible software" suggests that either the appID doesn't exist or it exists on the wrong developer account (perhaps Xcode auto created).
Check the team you're using normally (if it's wrong, XC might have done something useful but in the wrong account). Start with Xcode Preferences > Accounts then details of the preferred and current teams in question. After that, check in the devcenter (making sure you're logged in as the team you're trying to submit under) - check your appIDs and see if the app you're expecting to see there actually is.
Also make sure the iTunes Connect account you're using to upload has the "technical" role (per https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/UsingiTunesConnect/UsingiTunesConnect.html)
In my case the problem was I didn't realized that "Application Loader" has a login!
So I just select Window menu / Sign In as.. And enter the same developer account I used to create the "certificate and provision files", that I used to compile the app.
Please match the bundle Id from itunesConnect & Xcode.
I was getting same error & solved with bundleID.
Change your Application Loader user account to application's signed user account.
I am trying to submit an iOS app through iTunes Connect.
However, when I try to validate the app it gives me an error saying : "This app contains an embedded provisioning profile that is not associated with your account. Please use a provisioning profile associated with the Team ID.
Is this because I am using different accounts for creating the provisioning profiles and for iTunes connect ?
I'm guessing you have submitted your app before signed with a developer certificate from one account and now your trying to do it from another.
To fix it visit this website http://blog.hoachuck.biz/blog/2012/12/04/use-a-provisioning-profile-associated-with-team-id/
Edit
I do think that using different accounts for creating the provisioning profiles and for iTunes connect will cause the issue. So just switch the provisioning files from the prov. acct for the itunes connect account. Provisioning files are easy to make, and Apple has a tutorial on what to do when you try to create one.
I have Registered AppID.
Using Wild card and without Wold card also.
this is not first time i am creating app ID and submitting it on appstore.
But after registering appID on developer.apple.com
and when i try to add new app on itunesconnect.apple.com
it all time shows "You have no eligible Bundle IDs for iOS apps. Register one here."
I have created 4 appId for This.but till msg not disappears.
Logging out and back in of iTunes Connect fixed this for me.
seems a problem with iTunes Connect Contracts and payments. Here is a quote
Had the same problem. Just had to update my contract & tax info and accept the new iAd contract and everything worked again (Even though I don't want to use iAd at all).
Seems to be working for them. Not sure though.I am gonna check it out.
I guess there is something wrong with iTunes Connect now. I can't add new app either. Itunes connect doesn't see any of my recently added APP_STORE provisioning profiles.
This app contains an embedded provisioning profile that is not associated with your account. Please use a provisioning profile associated with team ID : I am getting this error while I upload the build with Application loader.
I am using two different accounts.
1) For creating provisioning profile
2) For uploading in iTunes.
Everything had worked fine till date. I have updated my app several times in app store. I am using the same procedure but facing this issue.
What might be the reason? Its an emergency Please help me on this.
Apple does not allow anymore submission of an app on a developer account if this app have been signed using a different developer account certificate (different team ID).
You have no other choice than sign you app with the developer account certificate where you want the submission to be done. If the Bundle ID is already taken on the other/previous developer account, you will have to sign your app using a wildcar mobile provision.
If you need push notif or Game Center or anything that need to avoid a wildcar AppStore mobile provision, then you are in trouble => setup a brand new app (new app ID / Bundle ID) and plan migration of your customers from the old app to the new one ...
See Here
I Think i have cracked this issue, But dont know if there is still a better solution.
As i used a different accounts for creating provisioning profile and submitting it in iTunes, because of which i got this error.
Solution: We have to use the same account for creating the provisioning profile and also submitting it in iTunes. As a trial i did the same, it just worked fine.
I have finally updated my app to app-store successfully!
Reason:
Actually we had an corporate account and an individual developer account. Before we use to update using the individual account, Since the Apple Licence agreement changed some time back.
We cannot upload or update your app with the individual account if it is connected with the corporate account.
Soln:
Need to add or link the individual account to corporate account.
I am trying to upload my app on appstore. Whenever I submit the app successfully,it shows Invalid binary in iTunes connect.
I tried various ways suggested to avoid this error in the other posts.
like I checked all icon images.
I created entire app again.
Revoked and recreated certificates and provisioning profiles.
Still its giving me same error. it does not give any error while building app or while submitting app. only after submitting it shows invalid binary. can any one help me in this?
does creating new id at iTunes connect will work? but i do not want to change the name of the app. whenever i try to delete app from iTunes connect it gives me warning that this app name can not be used in future for any application.
Finally it worked!
I revoked all certificates, and created new. then Recreated new app id and provisioning. created new app id in iTunes store and uploaded application. and now it is showing me Waiting for Review status.
If you have several distribution certificates, check whether you are selecting the same distribution certificate when submitting the app and the certification which you have used to build the application. This might cause to your problem.
The same happened to me, no errors in the validation nor submission and no resolution center.
But later i have found that they have sent an email to the account owner's email, and registered developer
The email I received from Apple had clear language in it corresponding to the change I needed to make. I was submitting a build with an Apple Watch app written in Swift. I had to target 7.0 because I was using Swift. I made this change and the binary was accepted and approved within hours.