separate view from controller - iphone

In order to respect the MVC pattern, I would like to dissociate the view from the controller.
For example
QuestionView (inherits from UIVIew)
QuestionViewController (inherits from UIViewController
In my controller, I set the view self.view = ...
But when I push a button in the view, it should call a method from the controller BUT the view shouldn't know its controller right ?
So how can I link the view to the controller ?

Set button target as QuestionViewController's object programmatically.

With iOS in most cases you can get the job done with only sub classing the controller part, and not the views. So you use the UIKit provided classes straight 'out of the box'.
It's is possible because:
The layout: this can be stored in a Nib file and be loaded by the controller.
responding to user events: the UIcontrols have generic callback mechanisms: delegates and actions. The 'connection' is either made in the nib file, or in the controller code.
Personally, I only subclass views when I need custom drawing.
So, the View INSTANCE obviously 'knows' its controller, but it is all done through generic interfaces, and so the view CODE is ignorant of your controller.

Related

Loading a custom UIView from a XIB file within a XIB for a ViewController view

I have an WizardSequenceViewController with an IBOutlet WizardView *_wizardView. In many WizardSequenceViewController.xib file I have the view outlet connected to the File's Owner - WizardSequenceViewController. I have a subview of that view defined with the class attribute set to WizardView. I have connected that WizardView to the outlet in the File's Owner. Finally, in my WizardView.xib I have a UILabel that I have placed in the file to test if the view is being rendered. When I select the WizardSequenceViewController from my tab bar, I see the superview view but not the subview _wizardView. When I set a breakpoint in my -(id)initWithCoder method in my WizardView.m file I see it stop there, so I know that it is calling that initializer (and thus it should be using the xib to load that file). I have tried many iterations and variations to get this thing to work but I can't and I am going crazy. Does anybody have any ideas?
From Apple doc "View Controller Basics, About Custom View Controllers":
The one-to-one correspondence between a view controller and the views in its view hierarchy is the key design consideration. You should not use multiple custom view controllers to manage different portions of the same view hierarchy. Similarly, you should not use a single custom view controller object to manage multiple screens worth of content.
Note: If you want to divide a view hierarchy into multiple subareas and manage each one separately, use generic controller objects (custom objects descending from NSObject) instead of view controller objects to manage each subarea. Then use a single view controller object to manage the generic controller objects.
Maybe you can't do a view-and-subview outlet setup in a view controller. And I'm not sure assigning the subview outlet to a separate NSObject subclass would work either, because how would you present it? Could you write your subview programmatically, using initWithFrame and addSubview, instead of making it an outlet? Or, if you really want to set it up graphically, could you assign it to a separate view controller as owner? Then the top view controller will call presentModal on the sub view controller. Or, if all you need is a UILabel as a subview, just add the label to the main view?
Even I faced a similar issue. But got it resolved by following steps given in the following link. Hope it helps.
http://blog.yangmeyer.de/blog/2012/07/09/an-update-on-nested-nib-loading

How to create custom view controller container using storyboard in iOS 5

In iOS5 using storyboard feature I want to create a custom container which will have 2 ViewControllers embedded in it. For Example, embed Table view controller as well as a view controller both in one ViewController.
That is, one view controller will have 2 relationship:
to table view controller
to view controller which in turn will have 4 UIImage view Or UIButton in it
Is creating this type of relationship possible using storyboard's drag drop feature only & not programmatically?
,You should only have one view controller to control the scene. However, this viewController might have two other view controllers that control particular subviews on your scene. To do this you create properties in your scene viewController, in your case one for your tableViewController and one for your view. I like to keep things together so I make both these viewControllers outlets and create them in interface builder. To create them in interface builder pull in an Object from the Object library and set its type to the relevant viewController. Hook it up to the appropriate outlet you just created in your scene's viewController - Note: this is important otherwise the viewController will be released if you are using ARC and crash your app. Then hook these viewControllers up to the view you want them to control and you are done.
Alternatively you can instantiate and hop up your viewControllers in your scenes viewController should you prefer to do this.
Hope this helps.
Edit: On reflection this is not a good idea and actually goes against the HIG you should maintain only one ViewController for each screen of content and instead try to create a suitable view class and have the single view controller deal with the interactions between the various views.
There is a way to do it that isn't too hacky. It is described at the following URL for UITabBarControllers, which you could use the first view controller in the list control the first subview, and the second one control the other. Or, you can probably adapt the code to work with UISplitViewController.
http://bartlettpublishing.com/site/bartpub/blog/3/entry/351
Basically, it works by replacing the tabbarcontroller at runtime after iOS has finished configuring it.

Best way to send a message to a View Controller from a deeply nested UIControl?

I have the following structure in my app:
Custom View Controller
+- Custom View 1
+- Custom View 2
+- A number of UIControls
If the user taps one of the UIControls I would like to send a message to my custom view controller.
Currently I can see two solutions for this:
Tell the 1st custom view about the controller, then tell the 2nd custom view about it as well, and set the target and action when I create the 'UIControl's. (My custom views could have a -initWithFrame:controller: method or something)
The UIControl could send an NSNotification (possibly with some userInfo) that my controller observes.
I'm leaning toward option 2 because I dislike telling Custom View 1 about my controller, just so it can tell Custom View 2 about it.
What are the pros and cons for my two solutions, or is there another way to do this?
Update: I went with the NSNotification for now.
How about you keep a pointer to your Custom View Controller from your app delegate and expose it as a property.
Then you can use the static sharedApplication message on UIApplication to get to your app delegate and the corresponding property:
// in custom view 2 code ...
YourApplication * app = (YourApplication*)[UIApplication sharedApplication];
CustomViewController * cvc = app.customViewController;
There are several possibilities but the best one really depends on your particular business case, and the purposes of several nested UIView subclasses.
Assign a value to the tag property of the control, then access it using viewWithTag: from the view controller when you are setting up it's target-action events.
Provide public accessors on each UIView subclass for each subview, then access the control from the view controller using these properties.
Use the responder chain. Specify a nil target when setting up the control's target-action and the action will eventually be sent to the view controller if it implements it.
Depending on the nature of your UIView subclasses, it might be better to implement any necessary callbacks to the view controller through a delegate protocol of the view. So the target-action of the control would be assigned by the containing UIView subclass to itself, and in it's handler it would call it's own delegate method.

iPhone: viewWillAppear is not called for UIView

I have created an UIView in my iPhone app. I want to handle something when user closes or opens when UIView is present as current screen. I thought, i can do this under viewWillAppear:. But, viewWillAppear: is not called in UIView. Does it work only on UIViewController? How can i handle viewWillAppear: or viewDidAppear: for an UIView?
Update: UIView what I created everything through program, not in .xib.
Please advise.
Thanks!
From your message I infer that you wrote your viewWillAppear: method on the UIView class. As you suspect, that method is part of [UIViewController]1, not [UIView]2 therefore it only gets called on the UIViewController.
You should connect the property view of the UIViewController to the UIView object in the interface builder and then implement that method in the UIViewController.
If your view is created in response to an user action,
Update for your update:
You should tag the views either in code (view.tag=1) or IB.
Then you can do if (self.window.rootViewController.view.tag == 1) { ... } from your delegate (assuming you are looking for the view of the controller who is the rootController, otherwise post more details).
It's even better if you define constants on one place instead writing 1 as a literal.
These delegate methods are called every time the superview is presented to the screen and should be implemented in the UIViewControllers.
The gotcha is that these methods aren't called when subviews are presented on the screen, so your superview-view-controller will have to respond to these events accordingly.
You can find more information in this post here.
If you study the documentation for UIView and UIViewController what you will find is -(void)viewWillAppear:animated: is a method of UIViewController and not of UIView, so in order to use it, it must be implemented by subclassing UIViewController. Generally for best practice if you want to follow MVC, any functionality that does not pertain to the view itself should be delegated to the view controller and not be in the body of your UIView subclass.
Create a new view controller with xib file, and then link your custom view class to the view in your xib file.

How does iOS know which view controller should be active?

If I want to replace one screen of an app with another, but I don't use a navbar/tabbar controller, then I could just remove oldViewController.view from window and add newViewController.view to it. That's all, now newViewController will get rotation events, etc.
But UIView does not reference "its" controller, so how is this possible, how iOS know it should make newViewController an active one? Does iOS do some magic, it internally references controller from view or what?
UPDATE:
I think I was misunderstood: I don't ask how to make some view controller an active one - I know that. I'm just curious, how is it possible that I pass some view to UIWindow object ([window addSubview:view]) and it somehow finds view controller although view doesn't know its controller.
yeh I had the same question like you. and I figured it out.
UIView is derived from UIResponder. and UIView must subclass UIResponder::nextResponder.
Its default implementation is returning a view controller of the view (if it hadn't, it would be super view)
So, consequently view can see its controller. that means window know the topmost view and also
its controller.
good luck.
Unfortunately, iOS only send events to the first ViewController of the stack. You can try and present a new one on the top of others with video for example, it will never rotate.
If you don't use navbar/tabbar controller you will have to add and remove everytime from the Window to keep only one at the time if you wand to have events.
The main UIWindow class for your application will have a view controller set in its rootViewController property. That controller's view is the "main" view for the app. This is usually setup in the main .xib for the project. That view controller will receive the usual events like "viewDidAppear" or "willRotateToInterfaceOrientation". You can put up your own view over top of it if you want to, but you will need to manage those events yourself. Usually you don't do that though. You just use a UINavigationController or UITabBarController as your rootViewController and allow them to manage getting the events to new "pushed" view controllers, or you popup view controllers with "presentModalViewController".