I am trying to implement In-App Purchase in iPhone SDK, but I am trying to buy an app from another app.
Is it possible to implement it? From first app, I open one feature which is locked by In-App Purchase. It has to install the feature as another app in the device. So that the owner can get the money of the app using In-App Purchase.
You cannot purchase an app from an app using In-App purchase for that go through below point:
11.1
Apps that unlock or enable additional features or functionality with
mechanisms other than the App Store will be rejected
And for more details please check. If any issue please revert me.
Related
I'm working on an iPhone app for iOS 8. The app is free but users need to buy an in-app purchase to unlock premium features.
I would like to give some users the in-app purchase for free. Can I unlock an in-app purchase for a user if I know the UDID of his device?
There is no way to grant an in app purchase by udid. all apple purchases are bound to appleid's, not to devices and you can't give it for free to specific adresses.
the in app developing guide states:
You must provide any additional
functionality, including unlocking
built-in features or downloading
content from your own servers.
you can also check the answers there: Giving in-app purchases to specific users for free
I am going to upload an iphone app with in-app purchase. Previously i had made this application paid. Now i am going to make it free with in-app. Now the users which have already downloaded the app needs not to do that in-app purchase part. How is this possible?
If existing user will download updated version, then he has to upgrade app by paying through In-App purchase.
There is no such facility if user updates the application.
How can I test in-app purchase before release?
I have an application which is not in the app store i haven't provide the details for submission of my application in itunesconnect and I want to implement In-app purchase for the same application is it possible?
Yes it is possible. But for that you need to login to your iTunes Connect account and submit details of ur app and then create In-App Purchases from there only. You can test it before uploading it to the app store.
Please do some R&D on your own on google and then come here with the code if u have some problem.
We're having some trouble with the App Store Review Guidelines, specifically these two points in section 11 - Purchasing and currencies:
11.1
Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected
11.2
Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality, or services in an app will be rejected
We're making an app for iOS, Android and Blackberry. We wish to provide in-app purchases for iOS and SMS for all three alongside. We can't quite depict from the guidelines whether we can have text underneath an in-app purchase button saying "or SMS XXX to XXXXX" and have them enter the password received back to their phone.
Yes we're using another system to the IAP, but we're offering that at the same time. Could SMS be counted as a different "mechanism"?
Any help on this would be much appreciated. I don't fancy the idea of submitting our app for approval after setting this all up just to have it rejected and have things delayed for weeks.
Thanks in advance :)
Sending an unlock code via SMS will almost certainly be considered a "mechanism other than the App Store" (11.1), and be used as a cause for rejection.
No you can't do that. Apple will reject your app. They don't want any other IAP methods, because they won't earn any money from it! StoreKit is just the easiest and best (and the only :P) API for IAP. Either you just use regular IAP or you will have to stick with Cydia. You can make your app free in Cydia and then manage your own IAP using SMS or how ever you want it to be.
I'm already having a free application in app store (itunes connect)
Now I want to add in-app purchase for that.
So, I created a new product in in-app purchase and trying to test it. Its saying the product id is invalid.
But I created new app in app store with product id's and when I'm testing, its working fine.
Is it necessary to create new app to distribute my old app with in-app purchases. Can't I add in-app purchase for already existing application?
Yes, you can add in-app purchases to existing apps that previously did not support them.
Is your device jailbroken? If so, you need to revert the jailbreak for IAP to work.