iPhone - Text field covers entire screen - iphone

A beginners question: I've added a Text Field to my application. In IB it looks fine, having its size set to 100 x 30. However when running the app on simulator, the Text Field covers the entire screen. How do I fix that?

I think you have to check your file owner's connection with that textfield may be by mistek you have done connection from file owner's to textfied as view so remove thatone.

Checkout Utility view on the right side
Go to first tab
Uncheck Use Autolayout
Go to forth tab
Check Autoresize subviews
Following these steps may solve your problem
Enjoy Programming!!

Check Property for Text field for 'AutoSizing'
Hope, it'll help you.
Thanks.

Related

Swift Storyboard Auto Size Classes

i have a problem. I had a storyboard in Xcode 6 with the inferred size of the view controller and the "Use Auto layout" option checked. Today i wanted to use the new " Use Size Classes" option. I checked the option and then in the simulator the screen was all black!
EDIT
now that i resolved this issue i have another thing here ! I use "Add missing costraints" option to have a resize for all Apple Device, the Tab bar and navigation bar are good, but then all the buttons ( they have an image ) are in different position !
How i can resolve that ? Thanks in advance.
A black view.. if not always, is a good indicative that the view is not loaded. Size Classes introduces a new concept ...You can have several views that will be installed or not into your view depending of your view configuration. More details on images below:
This is what you will be looking for:
This is what I call view rendering configuration (sure Apple has another name for it). It is located at center bottom of your storyboard view.
This is always located at the end of Attributes Inspector tab:
Make sure it is enabled for the view that suits your testing device.
I found out that the ViewController wasn't set as Initial Controller.
You should avoid as possible the use of "add missing constrains". Is an automatic tool that almost always ends up adding unnecessary constrains or breaking others.
If you want something to look really good an stable, sadly there are no shortcuts... you will eventually end having to do it all by yourself.

UIButton not showing the text in iOS6

I am working with iOS6 and Xcode 4.5, I am getting an UI issue with some UIButton, some of the buttons title are not getting shown in my view.
In an older version of iOS everything works as expected.
Please see the following image. It's not showing the text "Button" while executing it on simulator
I had a similar case which I just resolved. I think I know what triggers the issue with auto-layout.
I assume that you have created one button, then copied across the row and then copied the rows down. When you do that, one of the auto-layout constraints that's set is "Baseline alignment" between the buttons.
The problem is if this constraints (it does not have to be user-level) remains between buttons which are not on the same horizontal position, meaning between buttons in different rows. So select the problematic button and check to see if you have this constraint. This was my case:
If you do, select it, upgrade to user-defined and delete it. All magically works afterwards.
1Finally i solved my issue , actually iOS6 makes a default auto layout for view controller , through that it will align each component in the view .while i dont need the auto layout .
so i just uncheck the auto layout in property which solved my issue .
clean your project and build again, if not work then restart the xcode and remove the old app from the simulator.
one thing more, if nothing work for you then remove the button and add new buttons.
Try changing the "line break" property of the button to anything other than truncate middle. It looks like it's being truncated to just an ellipsis.

Make UITextView scrollable

This seems so dumb, but I checked all the boxes that I have found as "solutions" to similar problems but nothing is quite working. I have a UITextView box that I want to be scrollable, and my settings are below. Anyone know why it isn't letting me scroll?
Please also make sure that User Interaction Enabled is checked in .xib file
I also had a problem with an unscrollable UITextView, but the other answers here didn't help (granted it was a special case: I only needed to scroll when the app was viewed horizontally).
Just in case anyone has a similar problem and lands here: what did help me was to activate vertical Autosizing (Size Inspector under View) for the textview.
Make sure you have text in your UITextView
Check to see if the UITextView is enabled (there's a property in settings) - it should be enabled.
Make sure you don't change these settings (or the "Scrolling Enabled" property) in your code.
Good luck !
you have to actually have texts inside the textview that overlap it original frame height to make it scrollable

Search Bar in Native Meassage App in iPhone

I need to know that what type of VIEW is used in the search bar of Create Message Screen. The bar searches , adds tabs as per the contacts selected and and also gives the option of selecting contacts form contact list througha button.
I am not able to understand whether it is a UITextView ot a UIView with variable size of UITextView.
Can Anyone please help me out in this regard.
Thsnks in advance!!
Since no one has yet answered my problem, and I have found the solution so will answer my own problem.
Yes, the search bar used in the native application is a UIScrollview with variable sized UITextView that converts the selected name into Number.
Thanks

iPhone SDK: Adding Input Field Group

I cannot find how to a text field group, similar to what is in the Address Book app:
(source: puc.edu)
Can someone tell me what I am doing wrong? I can't find an option to make them look this way.
Also, does anyone know the font, font size and color?
As Devin mentioned it is just a UITableView with it's style set to Grouped. Then each cell contains a UITextField. They probably also worked their magic so when you click "Next" in the first cell, it automatically assigns the second cell as a first responder, which then moves the cursor down instead of putting the keyboard away.
This is a Table with the style set to "grouped".
Here's a reference: http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/TableView_iPhone/AboutTableViewsiPhone/AboutTableViewsiPhone.html