Samsung Smart TV SDK Documentation - samsung-smart-tv

I've recently started developing some small apps on the Samsung Smart TV SDK.
I've been searching for some guide/introductory documentation on the SDK, to no avail.
http://www.samsungdforum.com/Guide/ has a lot of specific examples, but no general information on the architecture of the SDK.
This (http://www.scribd.com/doc/51800086/2010-App-Development-Guide-for-Internet-TV-V1-09) is the only thing I've found, but its outdated.
It uses the /CSS /JavaScript /Resource config.xml index.xml hierarchy, while it seems the "new" hierarchy of projects has changed (scenes etc)
Am I not searching hard enough or is the documentation a bit scarce?

See here for the SDK archives and release note for that.
http://www.samsungdforum.com/Devtools/SdkArchive
Look here for the guide

Related

How to include google cast sdk into AOSP. What are the essential requirements. We want to build custom AOSP for TV that has cast enabled

Unable to find the solution for Google cast on AOSP
We have gone through documentation, did not do any implementation yet.
Google Cast seems to be a private commercial protocol, so it can't be available in vanilla AOSP code. You can't find in AOSP source code for Google Play Services either, it is installed to devices certificated by Google.
There are 'dark' installs of Google Play Services, from binary files extracted from stock ROMs, see OpenGApps. Not sure if Google Cast framework can be added in such way.
I found a similar question here, please have a look.

Is pspdf works for native js

I need to implement an pdf viewer in javascript/dojo mobile, which have all controls and opting for pspdfkit.
Does pspdfkit supports for native js / dojo. Founf it only for native iOS, android and cordova plugins.
Please suggest on this.
Head of PSPDFKit here.
We do offer SDKs for PDF viewing, editing, form filling, digital signatures and indexed full-text search currently for both iOS and Android. We offer iOS since 2011 and in early 2015 released our first version of Android - now both SDKs are mature and a whole team is working on them.
For Cordova we have wrappers for both platforms:
https://pspdfkit.com/guides/ios/current/other-languages/apache-cordova-phonegap/
If you have any further questions feel free to contact us at our support platform at https://pspdfkit.com/support/request directly. We do not monitor StackOverflow so answers might take much longer than with our support system.

IPHONE api demo

Android has a API demonstation you can install directly onto a Android device and see how the widget, buttons and all the other toys work. Its great to see whats available. I need the same thing for IPHONE but i cant find it under a search engine query. Can anyone point me to where it is?
BTW: I found the link to the android API demo on this site i cant find the link but the apk application was titled "API demos" for android and i think it was from the Android developer site.
There's plenty of sample code at http://developer.apple.com/, section “Sample Code”.
You may want to take a look at UICatalog, this is what you're looking for.
There is no “God App” which includes everything though.

inDesign plugin for once solution app development

I've spent a good few weeks looking at different options for creating an app for a magazine.
I've looked at Adobe Digital Publishing, Aquafadas, PadMan, WoodWing and Mag+ but haven't found a suitable solution.
My requirements are to take existing artwork (produced in inDesign) and produce
1. An iPhone App,
2. An iPad App
3. A cross browser compatible web version.
My question - is there one of these type of solutions that can produce all 3 versions that I require?
Another option I considered was to create a HTML5 / Javascript version of the magazine and hire a developer to make the 3 versions. This would be time consuming for me as, although I'd have the content for the magazine, I'd be coding from scratch. Any suggestions from someone who has created an app with a web version available too?
Our project on Kickstarter will export HTML5 directly from InDesign:
http://www.kickstarter.com/projects/ajarproductions/indesign-to-html5
We hope to include web app functionality as well.

what are the main limitations of titanium as a mobile development platform?

I intend to start an iphone/android project with the titanium SDK for mobile. Do you know what are the main feature-wise pitfalls to avoid ? what sort of features will be very hard or impossible to achieve ?
I understand that there is a plugin system to circumvent these limitations. Do you have information on that ?
Thank you for your help,
Jerome Wagner
I have yet to find a particular piece of Android functionality that is missing from Titanium. Not sure if widgets are in the current 1.5.1 mobile release or are coming in 1.6. In any case, the coverage is pretty decent, as you will see if you try out the "kitchen sink" app.
But here are some things I find lacking:
Titanium's Android support is still much buggier than iPhone support. For instance, I can't get global events to work properly--that's pretty important functionality.
documentation isn't complete; the API docs are skimpy
you're on your own; Appcelerator employees don't bother to answer questions online (even when they concern obvious bugs on their end), unless you subscribe to a support plan
That said, I've found developing Android apps with Titanium to be much more enjoyable than dealing with the Android SDK!
I agree with most of what #Drew stated above.
The API documentation is for the "most part" pretty complete, yes there are a few missing pieces, but hey the framework is free, they push releases pretty frequently and all the source code is available for you to go through yourself. You also have full access to the Continuous Integration Builds
I believe the 1.6.0 release has addressed additional issues with Andorid support, there is also a bug tracking system for you to investigate and report issues.
You are not on your own any more than with any other similar framework... Occasionally employees will review specific issues that show up in the Q&A Forum but the forum is very active and there is tons of community support. I would be surprised if you could write most of an application from just cutting and pasting from the Q&A questions and you will find the rest in the Kitchen Sink Example or Tweetanium Example Projects.
You asked about a plugin system. Titanium offers the ability to develop your own custom native modules.
The Titanium's Module Developers Guide (PDF) isn't the best, but it will get you started.
As Drew said, many of the Titanium's Android support is buggier compared to iPhone.
Titanium is meant for people who never wanted to learn the native iphone and Android programming. If you know to develop applications using objective C and you wanted to develop applications for iPhone then don’t even think of Titanium, the same case applies to Android too. Only if you are lazy to learn a language, you can opt for Titanium.
1.The size of the Application is a big concern here.
2. Some of the features in Android which was shown to be working in developer reference were not working. Even after being filed as bugs, they were not updated in developer’s reference that it works only in iPhone. For example, “focus” events of the window is handled only in iPhone and never in Android.
To get to know in details, the problems Titanium can bring you read the following post:
http://mobworld.wordpress.com/2011/01/10/titanium-framework/