The simulated application quit - iphone

I'm using MAC OS X mountain lion (10.8.4) and xcode 4.6. My IOS simulator gives error that "The simulated application quit, switch sdk"..........
Firstly I tried to reset ios simulator, but its not working.
Secondly, I tried to delete folder "6.1" under ~/Library/Application Support/iPhone Simulator
But i'm unable to find iPhone Simulator folder under Application support.
Thirdly, I uninstalled the xcode 4.6 by draging it to trash. And then installed it again, but the same error appears whenever i try to run any application.
I think, i'm not uninstalling the xcode properly. To uninsatll completely when I type following command
/Applications/uninstall-devtools --mode=all In resoponse I get "Command not found" tried with different commands. Nothing worked. I have wasted my last 12hours to get this work but couldn't.

The problem was in Mountain Lion the Library folder that is situated in the user's account folder is hidden by default. I just unhide it then deleted the iPhone Simulator folder situated in the Library/Application Support and then restarted the xCode everything is OK.
So, stupid problem if you know just 10sec are enough to solve this. Thank God I found myself.
May be someone can find help from this.

Related

Missing simulators in xcode 9.4.1

I am currently running 2 versions of xcode. I recently upgraded from
9.3 to 9.4.1 and also xcode 10 beta 6 on High Sierra v.10.13.6. The
simulators seem to work fine in xcode 10 beta 6 but are completely
missing from 9.4.1 I have downloaded and installed additional
simulators which show up in the simulators window list, however they
are not added to the drop downs in the main project window and the devices list remains empty. I wondered
if its simply that I have messed up something in the installation. I
have tried to remove everything and reinstall and got the same problem.
Any advice would be great. If anyone who is also running two versions could recommend
also optimum set up with installation etc. I can
post more detail as required. I have added screen shots please follow
the links.
[main nav - generic iOS device][1]
[empty devices panel][2]
[simulators panel][3]
[1]: https://i.stack.imgur.com/4qU4M.png
[2]: https://i.stack.imgur.com/SVLo0.png
[3]: https://i.stack.imgur.com/vavl1.png
I had a similar issue. If I created a new account on the same system that new account did not have the same issues. This lead me to believe it was a user preferences issue.
Some of the advice for fixing this involves deleting all Xcode files and re-installing from scratch. Try the solution below to see if it works for you since it’s much faster and less work.
Quit any running version of Xcode
Delete the folder: ~/Library/Developer/CoreSimulator
You can see from the attached screen shot there is a device_set.plist file. Deleting this file alone doesn’t help so delete the entire directory it’s inside of.
Launch Xcode
Select Preferences and go to the “Components” tab.
Download ANY new simulator
Once downloaded you should see all of your simulators showing up. It seems to be the process of downloading a new simulator rebuilds the list of installed simulators.
Note I tried downloading a new simulator w/out throwing away the above directory to see if this would rebuild the list of simulators but it did not work.

xcode 4.5 app can not run in device No such a file directory error [duplicate]

I'm getting a weird bug on Xcode 4.5. When i tried to run my application on Ipad 2 from xcode with iOS 6, I'm getting this error.
I done the following methods to run the application, but no luck.
Cleaned the project and run
Restarted the device
Restarted xcode
I have a valid certificate in my machine and the application is installing on the device but it's not launching automatically. What could be the issue ?
Thanks in advance
That is really annoying. This error happens in a number of different situations. Sometimes restarting the Xcode, fixes the problem. If not, follow these steps:
Disconnect your device.
Delete the app from your device.
Quit Xcode (Do not just simply close the window, quit it)
Delete derived data folder (~/Library/Developer/Xcode/DerivedData/-gbrvhlvwmpiobxdujegtghggrffp - or something like that)
Now start Xcode once again, connect device and run the project. It should work fine.
from DhilipSiva blog

iPhone: There is no SDK with the name or path 'iphoneos3.0'

A friend of mine just had to reinstall his OS (after power went down while updating) and when he installed Xcode he got this error. In the drop down that usually has device/simulator etc, it said 'missing'. I also noticed he had no developer folder on his machine as well. Anyone know why this might be?
Tell me about it. Try this
in XCode goto 'Project' Menu and select 'Edit Project Settings'. In the General tab, last but one item, select the drop down list 'Base SDK for all Configuration' There you can specify which SDK your project will target.
I had this problem after installing the Xcode that comes with Snow Leopard. To solve it I downloaded Xcode for iPhone. The Xcode that comes with Snow Leopard does not include the iPhone SDK.You have to be a registered iPhone developed to use it.
I had him reinstall it with me there, and I noticed that the action for the developer tools, was install as opposed to upgrade, and it was grayed out so not sure how he would have been able to avoid that. In any event he reinstalled and got the same error when launching from the dock. He then launched from terminal and it worked fine... so somehow he got two installs or some weird scenario. In any event we found the .app that spotlight saw and put it on the dock and then it worked.
The system does not include the dev tools (and hence the /Developer folder) by default. He needs to re-install the dev-tools from his CD (or from developer.apple.com), and also re-install the iPhone SDK (only available on developer.apple.com).
EDIT: I didn't see he re-installed XCode. Sounds weird. Make sure you re-install everything, and that you have the correct rights. However, is no issue is found by the installer and you still don't have a /Developer directoty, there might be something weird going on...
After Xcode updated to Version 11.6 got this error.
error: There is no SDK with the name or path '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator13.5.sdk'
Looks like iPhoneSimulator13.5.sdk got removed.
Fix by downloading "iOS 13.5 Simulator"
In Xcode -> Preferences -> Components downloaded iOS 13.5 Simulator again.

Xcode error: Failed to launch simulated application

Problem
Unlike people have asked at here and
here, I got this error after a brand new installation of Leopard (hackintosh), this problem really driving me crazy and nowhere else to find an clue, I googled and visited every article related with this, still can't get it solved.
After the first time install iPhone SDK 2.2.1, start a new project(any type, Navigate based, OpenGL ES application), then build and go, I got the following problem:
sometime it's:
Failed to launch simulated application: Unknown error.
and sometimes it's:
Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.yourcompany.[application name]
It seems that apps in the simulator crashed immediately, so Xcode can find the process ID.
Solution
This link says that this even can't be solved. Some others make a detailed step by step:
Uncheck Info.plist
Quit XCode
Delete directory /Lib/Caches/com.apple.DeveloperTools.###
Open Xcode project
Clean All Targets
Rebuild
and I reset the iPhone Simulator. This also didn't solve the problem…
I've even tried uninstall the SDK and reinstall it, still got the same error…
Is this a problem related with hardwares? or the operating system version? I'm using a hackintosh (iDenebv1.4 10.5.6), all other software works good including iTunes && vmware fusion.
Great thanks for any further tips or clues!
FIXED For the issue:
iPhone Simulator failed to find the process ID of com.yourcompany.[your application name]
I was having an issue building and simulating a project I built under OS Version 2.2.1, which I could no longer get to build and run in the simulator for XCode 3.1.4, even though I forced XCode to build for "Simulator - 2.2.1 Debug"
I was able to get past this problem by:
- Close the iPhone Simulator
- Putting XCode into View->Detail
- Opening the "Info.plist" file in the "Resources" folder
- Near the top of the file you should see "Info.plist" with and up/down arrow selector
- Click on the up/down arrow selector
- Select "Clear File History"
Built For:
Simulator - 2.2.1
XCode Version:
3.1.4 (Which includes OS3.1 Beta 3)
I had the same issue last night, and suddenly my system got reboot. At that moment, i was trying to install an application into simulator. When system returned, and i tried again to install the app, it said, "Failed to launch simulated application"
Than i did googled it, and tried many solutions, like cleaining all targets and try building again, but didn't worked out.
So i have found the following link, where it is described, how to reset the iPhone Simulator contents:
http://developer.apple.com/iphone/library/documentation/Xcode/Conceptual/iphone_development/125-Using_iPhone_Simulator/iphone_simulator_application.html
I tired doing it, and you guys would'nt believe me, it worked :) ,
Solution was : "To set the user content and settings of the simulator to their factory state and remove the applications you have installed, choose iPhone Simulator > Reset Content and Settings"
Best of Luck to all.............. :)
This ends up being a product name issue:
The fix is to revert back to
${EXECUTABLE_NAME}
${PRODUCT_NAME}
for the executable file and com..${PRODUCT_NAME} in the info.plist.
Clean XCode, Quit, rese and quit simulator and you're good to go.
found some wierd log in /var/log/system.log.
May 8 16:17:50 th084134 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.2.1.sdk/System/Library/CoreServices/SpringBoard.app/SpringBoard[1170]: MobileInstallationLookup: Generating the install map
May 8 16:17:50 th084134 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.2.1.sdk/System/Library/CoreServices/SpringBoard.app/SpringBoard[1170]: load_application_info: Could not load signer identity from /Users/test/Library/Application Support/iPhone Simulator/User/Applications/5D55807A-7489-4DC5-B4D7-2ECD5E230F29/new1.app/new1
May 8 16:17:50 th084134 [0x0-0x2e02e].com.apple.iphonesimulator[1168]: error compiling query "SELECT value FROM _SqliteDatabaseProperties WHERE key = ?;": no such table: _SqliteDatabaseProperties
May 8 16:17:51 th084134 SpringBoard[1170]: Unable to obtain task name port for com.yourcompany.new1. Either it failed to exec or it terminated immediately: (os/kern) failure
May 8 16:17:51 th084134 SpringBoard[1170]: Couldn't activate <SBApplication: 0x123e6d0> com.yourcompany.new1 activate: animated deactivate:
May 8 16:17:51 th084134 SpringBoard[1170]: Application <SBApplication: 0x123e6d0> com.yourcompany.new1 activate: animated deactivate: exited abnormally with signal 256: Unknown signal: 256
May 8 16:17:51 th084134 SpringBoard[1170]: Unable to obtain task name port for com.yourcompany.new1. Either it failed to exec or it terminated immediately: (os/kern) failure
May 8 16:17:51 th084134 com.apple.launchd[164] (UIKitApplication:com.yourcompany.new1[0xa455][1171]): Bug: launchd_core_logic.c:2812 (23714):103: sandbox_init(j->seatbelt_profile, j->seatbelt_flags, &seatbelt_err_buf) != -1
May 8 16:17:51 th084134 com.apple.launchd[164] (UIKitApplication:com.yourcompany.new1[0xa455][1171]): Sandbox failed to init: Cannot apply builtin profile `/Users/test/Library/Application Support/iPhone Simulator/User/Applications/5D55807A-7489-4DC5-B4D7-2ECD5E230F29.sb': Policy not found
May 8 16:17:51 th084134 com.apple.launchd[164] (UIKitApplication:com.yourcompany.new1[0xa455][1171]): Exited with exit code: 1
May 8 16:17:51 th084134 [0x0-0x2e02e].com.apple.iphonesimulator[1168]: 2009-05-08 16:17:51.026 SpringBoard[1170:10b] Unable to obtain task name port for com.yourcompany.new1. Either it failed to exec or it terminated immediately: (os/kern) failure
Here is a discussion about how to run app in simulator via command line, hope it helps to understand how does xcode and simulator works.
But I didn't work it out.
Well, I "solved" it by install another distribution of hackintosh(IPC 10.5.6), works perfect!
In my case, I was adding a target to an existing app that had always worked. In my case, I had forgotten to select all the source code, xibs, frameworks, etc. and click their target checkbox. My clue was that the build happened instantaneously, which didn't make any sense. It never built anything. It just failed to install in the simulator. Once I included all the source files, etc., for the new target, then it built and installed fine.
I had the same problem, I fixed it by launching the simulator through another app and deleting the app I was trying to run on it. Then try to build and run and worked perfect.
Cheers
Matt
I had the same problem. I had accidentally added my info.plist file to my target and it was getting copied to the app bundle every time I built the application. So there were 2 .plist files in the bundle - mine and the Info.plist, created by XCode - which confused the simulator.
Simply delete the app from the simulator (and/or device if you're attempting to run on your device) via the UI of the simulator, then shut the simulator down and attempt to re-run the app. Doing the deletion of the actual files backing the simulator will also remove the app and do the same thing (but the deletion via the simulator's UI, if it works for you, is a little bit faster and easier).
Is your CPU Intel, and, of a model distributed in Apple hardware?
I doubt the Simulator will work reliably (if at all) on non-Intel CPUs and/or in VMWare. The simulator is very CPU specific in order to reflect the arm hardware of the iPhone.
The SDK ONLY supports Intel hardware from Apple.
There is a significant effort involved in creating the simulator and it's not easy or cheap (read, thousands of man hours) to support every CPU.
I fixed this problem by removing the "Icon already includes gloss and bevel effect" property from the Info.plist file in my project.
My problem centered around a Product Name the simulator simply wouldn't accept. Picking alternative names got me past the problem. Changing the name back to the original suspect choked the simulator every time.
Try moving the project to your local hard driver and opening it from there! That solved the issue for me (the project used to be stored on a samba share).
My fix:
restarted the Mac and it was fixed. (before that tried clearing caches, deleting caches from iPhone Simulator, cleaning, rebuilding, quitting OS, quitting Simulator, nothing worked.) Restarting the OS worked.
This was bugging me too but finally got it working.
Unfortunately, I can't reproduce what I did it but here's my list of actions for your information.
The project causing the problem was one I'd downloaded from Apple and tweaked.
Interestingly, I could still launch my own projects fine.
So, here's a list of actions that I did (note that none of the actions below worked just by itself):
- closing the simulator and doing "clear file history"
- restarting simulator
- rebooting
- restarting xcode
- resetting the iPhone with Reset Content and Settings
However, by the time I'd tried all of the above with a fresh version of the code I'd downloaded - it was working again. Just out of interest, I dragged the project that was causing this problem back to the desktop and it was OK now.
Wow, what a pain. I had to uninstall XCode 4 via the command line and then install XCode 3 again. Make sure that you restart after you reinstall. Working...
why anybody didn't tell about restarting simulator.
In my case,
Resetting the iPhone with Reset Content and Settings
and
**ReStart Simulator**
works well~
I had the exact same problem - I reset the iphone simulator and then quit the simulator then started it again.

iPhone simulator fails

I have a fresh iPhone project. When I "Build and Go":
Error from Debugger: Failed to launch simulated application: iPhone Simulator failed to install the application.
Why is that?!
You need to remove the folder as sudo ~/Library/Application Support/iPhone Simulator
sudo rm -Rfv ~/Library/Application\ Support/iPhone\ Simulator
It looks like previous versions of the SDK have some kind of permission trouble.
You don't have to sign code to run in the simulator, only for running on real devices.
Was the app running in the simulator successfully before? If so, did you make changes to the app since? Maybe try rolling them back until it starts working again to identify where the problem is.
Can other apps run in the simulator, or is the problem isolated to one particular app?
Take a look at this article.
Have you tried opening the simulator from /Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/iPhone Simulator.app
and checking if anything (ie Mail, Safari, etc) works in the simulator? That'd tell you at least whether the Simulator is broken or there's something wrong with deployment.
I had this problem too! I deleted the folder "/Library/Application\ Support/iPhone\ Simulator" in my user directory. Started the simulator again and it started right up.
I ran into a similar situation where my home directory was on an NFS share. Deleting my "~/Library/Application Support/iPhone Simulator" directory didn't help, but sym-linking that directory to a location on my local disk did fix the problem.
I just solved this problem by reinstalling the SDK (iphone_sdk_3.1_beta_3__leopard) and restarting my machine.
After renaming the application the app would not launch in simulator. I was getting the above error. I tried most of the suggestions above, checked all my settings in the plist, also checked the build settings, and nothing worked. What worked for me was to reset the simulator.
try to "reset content and settings" on ios simulator menu