UIImagePickerController is it possible to show preview on same camera view - iphone

By using UIImagePickerController is it possible to show more than one preview on buttom subview of camera view.

Related

UIImagePickerController - Custom Preview Screen

I am creating a custom overlay for a video camera and I would like to show a custom preview screen after the stop record button has been pressed. How would I go about doing this.

Customization of UIImagePickerController

I am working on camera application in which I want to set the screen of the camera i.e camera window appear for particular frame. And in front of camera screen the cut out image is coming so that user can see the background through the cut out part of the image and capture the image. So any one know to do this i.e. customization of UIImagePickerController.
UIImagePickerController has a property named cameraOverlayView. Use this to set your camera overlay as any view you like. Use normal view transparency for letting the user see parts of the live camera view.

Tabbar Application with camera

I want to implement camera in a Tab Bar application. I have been able to make the camera appear but there is no capture button to capture the image. How can I customize the camera view so that the capture button appears?
Thank you.
Normally you should get an image like this. Clicking on the camera icon will take the photo.
Arn't you getting like this? Then check your UIImagePickerController and its delegates.

how to get custom camera view in iphone?

I am trying to make an app which will take snap from camera.the view of the camera would be within a particular area say it would be in a user specified area.is it possible to show the camera controls in another view which will be attached with the camera view as the camera view would be pretty small to show all the camera controls.

I want to use an overlay for the UIImagePickerController, but I want the shutter animation

I am using the UIImagePickerController with an overlay view so I can have some custom controls. I notice that when the user clicks the "Capture" button and I call [imagePicker takePicture], the shutter animation doesn't occur. The effect is that I see the view sort of freeze and then continue in camera mode for a second before the image is captured and I display it over the camera view.
Make sense?
So, in other words, when the UIImagePickerController is initially presented, you see the shutter animation open up to reveal the camera, but when using overlay views and hiding camera controls, when I take the picture I don't see it. Would really like to. :-(
Any ideas?
There is currently now way to do this with the built in UIImagePicker animation. You would have to use AVFoundation and roll your own capture animation whenever you take the picture