I am creating a custom overlay for a video camera and I would like to show a custom preview screen after the stop record button has been pressed. How would I go about doing this.
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By using UIImagePickerController is it possible to show more than one preview on buttom subview of camera view.
I am new to iPhone programming. Can any body tell that in camera view before capturing the picture its showing camera button and cancel button?
But in place of cancel button I want to give our own action,where can I give action inside that cancel button. And how to avoid 'use' and 'retake' button in camera.
Try to hide the camera show button picker.showsCameraControls = NO; and draw a custom button over camera API
All I want is redesign default camera screen. Default camera screen has toolBar on bottom of the screen. and toolBar has capture button in middle and cancel button in left.
cancel button on left down corner should be replace with info button custom Image and right down corner should have photo library button. And All other functionality will be remain same.
How Can i achieve this without fully customization using overlay propery ?? Will This design be approve by apple ??
You can't modify other apps in the phone. If you want to make your own camera app, do so. UIImagePickerController is the place to start:
http://developer.apple.com/library/IOS/documentation/UIKit/Reference/UIImagePickerController_Class/UIImagePickerController/UIImagePickerController.html
I want to implement camera in a Tab Bar application. I have been able to make the camera appear but there is no capture button to capture the image. How can I customize the camera view so that the capture button appears?
Thank you.
Normally you should get an image like this. Clicking on the camera icon will take the photo.
Arn't you getting like this? Then check your UIImagePickerController and its delegates.
I am using the UIImagePickerController with an overlay view so I can have some custom controls. I notice that when the user clicks the "Capture" button and I call [imagePicker takePicture], the shutter animation doesn't occur. The effect is that I see the view sort of freeze and then continue in camera mode for a second before the image is captured and I display it over the camera view.
Make sense?
So, in other words, when the UIImagePickerController is initially presented, you see the shutter animation open up to reveal the camera, but when using overlay views and hiding camera controls, when I take the picture I don't see it. Would really like to. :-(
Any ideas?
There is currently now way to do this with the built in UIImagePicker animation. You would have to use AVFoundation and roll your own capture animation whenever you take the picture