I am working on a mac application which will be used by 'XXXX' company's customers to register themselves, along with using their iPhone's UDID. That UDID will be added to the apple portal to generate an Ad Hoc Profile.
So here is my question:
Is there any way our Mac Application can talk to iphone utility(windows)/itunes(mac) and get the device UDID, as soon as they connect their device.
If 1st is not possible, Is there any way we can ask the user to copy their device's UDID and fill in the from. After that we can confirm that the UDID is correct or not(using any web service or somthing).
Thanks in Advance
Chahal
There isn't any supported way to use the private MobileDevice.framework to talk to the device like iTunes does.
The easiest way for a user to find their UUID is to click on the device information in iTunes and then copy and paste it.
If you are looking for a way to help automate beta testing then you might want to take a look at one of the established services like TestFlight or HockeyApp.
Related
I have created an iPhone application. I don't have the iPhone and I want to test the application on the iPhone of my friend who is far from me. How can I test it on his iPhone?
When I searched on google, it told me that you need to have the device with you. Is it possible to send the wrap and send the application to a remote location and get tested from there? I also have the Apple ID and license.
Yes with a tool like TestFlight you will be able to check wether or not your will work on a device. Thus is good for acceptance testing but never for technical working of an app.
But when it comes to really testing a device is needed, there is not way around it. You should do performance testing on a device.
Also there is no way to use the debugger unless it is connected to your development machine.
If you are developing for iOS get an iOS device.
It's possible, check Test Flight:
https://testflightapp.com/
I used it in the past for the same scenario as you
You should have a device yourself for testing on, before you publish anything in the App Store. Testing in the simulator is just not the same as testing on a device.
On developer.apple.com you will need to create a Ad Hoc distribution profile. You will also need to add all the devices you want to run the app on to this profile. Once you have the profile and you have it installed in Xcode, you can run an Archive build and sign it with the distribution profile. After this you can select the archive and click on 'Distribute...' to generate a .ipa file.
Once you have this .ipa file, you could use a site like testflightapp.com to distribute the app to test-devices. (you could also just email it ;-) )
If you are looking for just a way to transfer the ipa to someone else the best simplest solution for that would be http://www.diawi.com/ or https://appsendr.com
Get the target Device UDID and add it to your testing list, Create your IPA, drag it to the site above, Done.
No need to signup or anything like that.
I like appsendr better because of the small app they provide.
Lets you drag the IPA to your tool bar and have the ipa url right in your clipboard once it's uploaded.
Hi friends I tried this but could not find clear solution .
I searched on some links on Google but didn't get clear idea how to do that.
My client is on my head he is asking to install app using device id only.
Can anyone suggest me how to do this?
When we build an application for device it needs certificate and provisioning profile. If client wants that the application is to be installed on the specified devices and not on all the devices then you will need to use Ad-Hoc distribution profile.
To use this, first you will need to add particular device, on which you wish to run application, on provisioning portal.
After that you will have to download new provisioning profile, which will have entry for that device.
Now you will simply sign your application with this profile.
Using this you will be able to install application only on those devices which are added to this profile. You can add upto 100 devices in this profile.
Here is a link that compares between different programms
https://developer.apple.com/programs/start/ios/
Thanks,
i have created an app for iphone, I also have a apple developer program certificate to compile my app.
Now I wont to send it to my customer to review. How can I do this? Did he need any certificate?
Thank yoU!
Yes, you will need to go to the apple member center, and go to the provisioning portal.
You'll need to register every device there that wants to use the app.
For that you'll need the UDID (found in itunes, or with the app UDID sender).
Once you've done that you have to create your app-IDs (I usually take com.company.* so all apps with com.company are valid for that app-ID)
When you have done that you can create your provisioning certificate. That's what you'll need to install it on a device.
You can also have a look at test flight app which I use to send my demos to some clients.
Follow the instructions given by apple here.
At first they may seem a lot, but if you do it step-by-step you'll see it's easy.
At least this is what i did!
I made an app with xcode, and now I want to share it with a few others. The problem is I live in different provinces as them and they do not have a mac. I would rather not go through the app store and I don't mind getting the enterprise developer account if it is necessary. Does anyone know how I can go about doing so?
What you need is Ad Hoc distribution. You could also use a tool as Testflight, and let your other users download your app over the air.
Use testflight or other over the air installation tools. You'll need a valid Ad-Hoc Certificate that includes the devices it's going to be installed on. Check this for more infos on the topic!
Finally, you can just send them an .ipa if you don't have a server (you can get that from XCode) and they can drag it into iTunes to install the application. It will sync the next time they sync their devices to their computer
Just Extract you ipa.
In PC/Windows, Drag ipa to iTunes.
Synchronize iTunes with device.
I want to build my iPhone app only using device ID without connecting the device to my apple PC. Can I do this?
You can use the simulator, and never develop on the device. Is that what you mean? I wouldn't like to be one of your customers when I bought that app from the appstore in that case though - there would be so many defects.
If you don't mean that, how would you get the app on your device? I'm confused.
Are you suggesting that you do not want to test your app on a real device before releasing it? Please don't do that. There are a lot of differences when testing the app on a device or on simulator.
If you want to create a build for adhoc testing without connecting a device to your mac, you can do that by simply creating a mobileprovision file for adhoc testing where you can specify upto 100 device ids. For this you need to be a member of the Apple Developer Program though.
If I read your question right, you want to put your app on your phone without actually connecting your phone?
If so, it is not possible. You must connect your phone to load applications you develop.
if you are registered iPhone developer, u can create Ad Hoc distribution via defining device ids that you want the app to be used (steps are listed at 'Program Portal User Guide' at apple's developer site). then u can install the app on your device via iTunes.
Well, you can't install just based on the device number or something else.
There are two solutions:
1/But what you can do without plugging the phone is to Post your App on some testing platform like TestFlight, or Answers. And you enter users' email address and they can get the email.
2/You can set up a config file that declare your OS X Server address. And add the iPhone into your Server Open Directory. Then you can send and deploy the app to iPhone devices.
If you have future questions, comment.