Why iPhone developer cetificates expire date display error as 1999 ?? - iphone

I am a newbie iOS developers.I just encountered a stranger problem,which described as the picture above.My iPhone certificates' expire date were all displaying error.I was sure that my Mac OS system date was OK.However how it happened.I'd searched google for a long time,reimport certificates again seemed not work as well.Do you have some ideas???Many thx.
For my points is low,I couldn't embed it in my question content.I put the image hyperlink of skydrive below.
https://skydrive.live.com/redir?resid=9CD79309737D6AD1!52644&authkey=!AA4Xsg9-1MbxKYY&v=3

Related

Default screenshots in App Store iPhone/iPad

I've got an app in App Store for a while.
Recently I've noticed that by default iPad preview images are displayed when I visit App Store with browser.
I would like to make the default to be the iPhone look, because first of all my app is an "iPhone app".
Is there a configuration in Xcode project or App Store Connect were I can set/force iPhone to be the default ?
Web link of App Store Connect.
https://apps.apple.com/us/app/zalgo/id1191945249
The screenshot of the problem
P.S. I've been rubbing my butt against this issue already half a day, cannot find any solution.
Has anybody communicated on this with App Store customer support ?
After lengthy discussions with App Store Connect support, finally the problem is resolved
The “Designed for …” badge appears automatically
for iPhone and iPad apps that are made available for Apple silicon Macs.
With that option iPad screenshots will be displayed automatically when navigating to products URL with web-browser.
If you have selected “App Silicon Mac Availability” in the Pricing and Availability section of App Store Connect.
Uncheck it and check the product page URL after 24 hours have passed.

Icenium no provisioning profile found

I’ve recently downloaded an installed Icenium Graphite (free for 30 days) on my Windows 7, 64 bit. I’ve created a new project (Cross-Platform Device Application jQueryMobile).
My iPhone is plugged in and I can see my device in the Devices panel at the bottom of the IDE.
When I Run-->On device, I obtain an error which basically tells me that I don’t have any provisions.
After several searches, articles and youtube videos, I still can’t get my head around this.
I’ve logged into the apple developer center. It appears I need to enroll and pay 99$ a year as an individual.
If my plan is to eventually publish my application to the Apple Store than I understand the 99$/year fee but if my goal is to simply test locally on my iPhone how can I do this without enrolling?
Is it even possible or the 99$/year is a must regardless if I only plan on testing locally?
If anyone could help me shed some light on this that would be great!
Sincerely
PS: My iPhone is not jailbroken so I can’t use the approaches found in some articles I’ve read.
You can use Icenium Ion to run your app on your iPhone without the need of provision. You can get it from here - https://itunes.apple.com/en/app/icenium-ion/id527547398?mt=8 Also, you don't need to jailbreak your phone to use the app.
What you need to do is the following:
Run Graphite, open your project, connect your device, verify that Graphite recognizes it and fire up Ion on your mobile device. Your app should be loaded automatically. Also, check if in Graphite Ion LiveSync is enabled for your device.
You can check docs.icenium.com for even more details.
Hope that helps.

"Prerendered Icon Flag: true" in submitted iPhone app binary details, but icon shown with glossy effect in store [closed]

This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 11 years ago.
"Icon already includes gloss effects" is set to YES in plist file. It worked for iPhone app 1.0 version. The same plist file without any modifications, 1.1 version is submitted for revision and got it approved. But the icon is shown in store with glossy effect. Checked the plist filename in target and is referring to correct file. Opened plist file in textedit and can see uiprerenderedIcon as true. Version 1.2 binary uploaded again and I can now see prerendered icon set to true in binary details, but the app icon in app details page is still shown with gloss effect.
What am I missing here? I am using Xcode 4.0.2 version and 4.3 SDK.
They have a bug. I updated 3 of my apps between Aug 23 and now and for all of them the 512x512 icon has the glossy effect although I have set "Prerendered Icon Flag: true" for all. I had no problems with apps submitted a week before.
I did not change my XCode or anything else in the meantime so it's not developer related. I wrote to Apple and I'm waiting for an answer.
I also noticed that when I register a new app and upload the 512x512 icon this doesn't have the glossy effect although icons uploaded without the binary always had this effect. So maybe they updated their code and now they treat this variable as false when it's true and true when it's false.
I contacted iTunes Connect after seeing the same issue and got the following response six days ago. But it still isn't fixed and I haven't heard back from them.
On Sat, Aug 27, 2011 at 10:22 PM, wrote: Re:
iTunes Connect
Hello Sebastien,
Thank you for reporting the error you are encountering on the App
Store with your applications Large Icon.
Please know that we are aware of this issue and are currently
investigating it with case number 9657298.
We will let you know once we have any updates or additional
information with regard to this issue. Please be sure to reference the
Case number listed above for any follow up emails. Thank you in
advance for your patience in this matter.
Best regards,
Randall Apple Developer Support

problem uploading app binary to app store

I have used itunes connect to add the app summary one night. The release date was given as that day. But when i had to upload the binary the first page i encountered was one that asked me about whether i use encryption . I use only authentication encryption so i selected that option but couldn't proceed as the page kept loading and then the session timed out. I kept retrying but the same thing kept happening. So i tried to do it the next day but the option to upload has been removed from the app summary. This could be because the release date was given as yesterday. Now how do i upload the app binary ? :( There seems to be no option to edit the release date.
I don't want to delete the app summary and add it again as then i wont be able to use the same app name. Plz help! Many thanks in advance!
The upload date doesn't make a difference here. Try logging into https://itunesconnect.apple.com and select Manage your applications. Then fill out the details of the app and click ready to upload binary.
From Xcode 4 organiser upload your binary signed with the correct dev certificate and if all goes well your app status on itunesconnect will be changed to "Waiting for review"
I had already filled the details and clicked the ready to upload binary button.
I later found Application Loader , a Mac Application , which guided me through the uploading build process. The Application Loader app is available on the iPhone SDK 3.2 or later development system. Hence the problem is solved.

Uploading new screenshots to iTunes Connect [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Editing screenshots in iTunes Connect after iPhone app was approved
I've recently uploaded an update for one of my iPhone apps, but I didn't update the screenshots. It has now dawned on me that they are old screens for the new game, which might be confusing for users.
Is there anyway to upload the new screenshots without submitting a new binary?
Thanks
James
Seems like Apple can't make up their mind what they want to allow. Originally, you couldn't and then they changed it to allow you to change them and now you can't change them anymore.
Here's the relevant section of the documentation:
Important: Screenshots are locked for all apps except Newsstand apps.
Newsstand apps are able to change their screenshots without creating a
new version of the app.
Wait a sec, update Sept 16, 2010:
Screenshots are now an unlocked metadata attribute and can be updated at any time
From the iTunes Connect Developer Guide.
Although when I go into iTunes connect and click the Edit link to edit my Screenshots, I see that I can change the order of them but I don't see an upload button. I also see I can click an "X" at the top right of the screenshot. I assume this deletes it, but will I then get a box to add one back?? Not really sure I want to experiment here. So much for intuitive interfaces.
It looks to me like Apple's documentation doesn't match their implementation. I agree that iTunesConnect does not allow us to edit the large 512x512 icon (that's the case today anyway, 08.03.2011). But according to the iTunesConnect_DevelopmentGuide.pdf (version 6.9, July 20, 2011, p.97), "Clicking on the Edit button next to Uploads will allow you to edit the large app icon and your screenshots for your version. For Mac OS X apps, you will only be able to edit the screenshots, as the large icon is uploaded as part of the binary".