Paraview cannot open large *.e files(windows 7): Could not retrieve time values - paraview

when I open large Exodus files(*.e) (for example, 5GB) in Paraview 4.0.1 (windows 7, 64 bit, 32GB RAM), I met this mistake:
ERROR:
In C:\DBD\pvs-x64\paraview\src\paraview\VTK\IO\Exodus\vtkExodusIIReader.cxx, line 3522
vtkExodusIIReaderPrivate (000000000C0D27B0): Could not retrieve time values.
But I can open 2GB *.e files normally. And I have tried to open a 17GB *.e file on a Mac with paraview 4.0.1 as well, and it works. Could anyone tell me why this happen and how can I fix the problem in windows?

Related

Unity Graphics White Screen Problem (Graphics Problem?)

My Unity Editor was showing a blank white screen when trying to start a project. Image here:
This is for the Karting Microgame. When it loads it only displays a blank screen. When clicking the play button there is sound but nothing showing on the screen. This issue also occurs for other Unity3D microgames. I suspect it is an error with the graphics setup or maybe a bug?
Technical details:
Dell G15 laptop
Ubuntu 20.04
Unity version 2020.3.21f1, installed via Unity Hub
NVIDIA Graphics Card (NVIDIA GeForce RTX 3060 GPU)
NVDIA Driver Version 470 (https://packages.ubuntu.com/focal/nvidia-driver-470)
I also have an Intel integrated graphics card on my machine. Tried switching to integrated graphics via the sudo prime-select intel command but it didn't work. Also tried installing Dell G15 graphics drivers from the Dell website but it seems like they only have Windows graphics drivers. Currently the screen is still blank.
Relevant links:
Unity forum discussion, have the exact same problem except for Ubuntu:
https://forum.unity.com/threads/uni...n-problem-might-know-the-real-problem.545441/
Dell graphics driver link, but seems to only have for Windows:
https://www.dell.com/support/home/en-us/product-support/product/g-series-15-5510-laptop/drivers
Tutorial on switching graphics cards. First tried updating my drivers via the ubuntu-drivers command from my existing 470 version to the recommended 510 version, but ran into an error saying my computer holds broken packages. Then tried switching to Intel integrated graphics card via the prime-select command but it caused my GUI to break (had to switch back to NVIDIA via the command line.)
https://www.linuxbabe.com/desktop-linux/switch-intel-nvidia-graphics-card-ubuntu
Any help would be appreciated.
Open windows in safe mode and try again also there might be other programs open that are causing the blank screen for example vpn could cause it
I need to share this!
Try this:
In your project, delete the Library folder. I found that CurrentLayout-default.dwlt in particular must be deleted, so you can try that first if your project is big and want to avoid long rebuilding times.
In ~/.config/unity3d/Preferences/Editor-5.x, delete the Layouts folder
In ~/.config/unity3d, delete the Browser folder
In ~/.config/unity3d, delete the Editor folder (there is one sub-folder per editor version but the serial number cannot be trivially matched with a human-readable version, so maybe just delete the whole folder)
Restart the project
I found 1, 2 & 3 to work in my case, and only 1+2 or 2+3 not to work. At least it should work when installing a new editor / re-installing an editor version. I also did 4 at some point so it may be needed for editor versions already installed. I did 2 at the beginning so not sure if required.

Error: "Frame substitution recur..." while importing insta360 pro II video files post insta360 stitcher. Fixes have not helped

First, here is my setup:
Rig:
Windows 10
AMD Ryzen ThreadRipper 3970x 32-core Processor (64 CPUs)
Nvidia GeForce RTX 3080 Ti
125 GB Ram
New installation of Premiere pro 2021 with updated importer files as requested here and downloaded here
When I import a video file that has already been processed in insta360 stitcher, and that look like this:
I start getting this error while premiere is trying to "Generate peak file", I don't even need to drag the file into the timeline before it starts complaining. I have been dealing with this problem for over a day and am at my wits end, here is what I have tried and where I get it from:
Placing files in the C drive instead of D drive suggested here
Disable Cuda and used "Software only" as the Playback and Rendering setting suggested here and here
Delete render files - this wasnt possible because it is greyed out but suggested here
Additionally I changed my graphics card Drivers to Studio Driver instead of Game-ready driver, this did not work either
The next thing I can try is to reroll back to pre 14.4 9 but I would really rather not have to do this.
==Edit==
I installed v 14.3 and got the same error so I installed 14.2 where i also got the same issue and then moved onto 14.1 where I am still getting the same issue. So this downgrade also is not working:
I am really at a loss as to what to try next, any suggestions would be most welcome.
Thank you.
I finally got this fixed, it turns out it was the plugin that came with 3.0.0 version of insta360 stitcher + updates.
Insta360 sent me their updated Stitcher 3.1.2 which comes with a brand new plugin but is not yet listed on their website. They have given me permission to post the file here for anyone who wishes to download it.
https://static.insta360.com/Insta360Stitcher/Insta360Stitcher_Winx64_3.1.2_build_202012301001.exe

mscorlib.dll is an invalid CIL image

I downloaded the new beta version of Unity (5.5.0b2) and when I open any project I always get an exception in the console that says:
The file C:\Program Files\Unity 5.5.0b2\Editor\Data\MonoBleedingEdge\lib/mscorlib.dll is an invalid CIL image
I really don't have any clue to what this means and what to do about it, I can't even enter play mode, any advice on how to solve this?
I'm currently on Windows 7 64 bit, the Unity version installed is 64 bit, too, I tried installing it on the main hard drive and the secondary but the error is still there.
I installed version 5.4.0f3 and replaced the folder MonoBleedingEdge of the version 5.5.0b2 with the one found in the previous version.
The folder is located at Unity 5.5.0b2\Editor\Data.

Eclipse Kepler crashing frequently

I am using eclipse kepler to develop a dynamic web project running on apache tomcat 7.
Everything was working fine initially however since last couple of days eclipse is crashing very frequently almost with in 15-20 minutes of starting it . This is the terminal output. I am using ubuntu 10.10 (maverick).
zer0cube#zer0cube-G31M:~/eide/eclipse$ ./eclipse
Warning(optionsfile.cc:22): Load: Could not open file
No bp log location saved, using default.
[000:000] Browser XEmbed support present: 1
[000:000] Browser toolkit is Gtk2.
[000:000] Using Gtk2 toolkit
[000:004] Warning(optionsfile.cc:22): Load: Could not open file
[000:004] Warning(optionsfile.cc:22): Load: Could not open file
[000:004] No bp log location saved, using default.
[000:004] Browser XEmbed support present: 1
[000:004] Browser toolkit is Gtk2.
[000:004] Using Gtk2 toolkit
Segmentation fault
You are getting segmentation fault.
A segmentation fault occurs when a program attempts to access a memory location that it is not allowed to access, or attempts to access a memory location in a way that is not allowed (for example, attempting to write to a read-only location, or to overwrite part of the operating system).
Try forcing mozilla, I believe webkit-gtk is causing the segfault.
./eclipse -vmargs -Dorg.eclipse.swt.browser.DefaultType=mozilla

Slow profiling with Eclipse TPTP

I've developing an application in Eclipse 3.6 and am trying to get some simple execution profiling statistics with TPTP (basically just the execution time analysis).
However, the profiling is running so slowing that it's barely possible to get a successful run, Eclipse sometimes crashes with OutOfMemoryErrors and I highly doubt that any of the execution time statistics are anything close to what I normally get. I guess it's running about 100th of normal speed, using 100% of a CPU.
Any ideas as to what could be causing this and how I could fix it?
System is Core i7 980 running Windows 7 64-bit, JVM is Sun JDK 1.6.20 in case that is relevant
Did you try with this eclipse.ini file for some optimization and hopefully and better runtime experience?.
Note: keep the Java1.6u20, or make sure ti use the 1.6u21 build 7 (not build 6).
That way, you will ensure the --launcher.XXMaxPermSize parameter (that you should set to an high value in order to facilitate your session) will be correctly recognized.
please try this
following is the instructions to switch built in profiling database with newer version
close your eclipse ide
browse to your-workspace-folder/.metadata/.plugins/org.eclipse.dltk.core.index.sql.h2
copy all files under this folder to another location as a backup
and delete all files with .db extension
download latest version of H2 database for All Platforms zip from this link
goto your-eclipse-folder\plugins\ and find the file something like org.h2_1.1.117.v201105142352.jar and copy it to some place as a backup
extract the zip file downloaded on step 5
you will find the file h2-1.3.170.jar under h2\bin\ folder
rename h2-1.3.170.jar to the file name from the step 6 which is org.h2_1.1.117.v201105142352.jar
after this you can put the file renamed in step 9 into the folder your-eclipse-folder\plugins\
you can try to start your eclipse
please let me know if this makes your eclipse run faster