Unity Graphics White Screen Problem (Graphics Problem?) - unity3d

My Unity Editor was showing a blank white screen when trying to start a project. Image here:
This is for the Karting Microgame. When it loads it only displays a blank screen. When clicking the play button there is sound but nothing showing on the screen. This issue also occurs for other Unity3D microgames. I suspect it is an error with the graphics setup or maybe a bug?
Technical details:
Dell G15 laptop
Ubuntu 20.04
Unity version 2020.3.21f1, installed via Unity Hub
NVIDIA Graphics Card (NVIDIA GeForce RTX 3060 GPU)
NVDIA Driver Version 470 (https://packages.ubuntu.com/focal/nvidia-driver-470)
I also have an Intel integrated graphics card on my machine. Tried switching to integrated graphics via the sudo prime-select intel command but it didn't work. Also tried installing Dell G15 graphics drivers from the Dell website but it seems like they only have Windows graphics drivers. Currently the screen is still blank.
Relevant links:
Unity forum discussion, have the exact same problem except for Ubuntu:
https://forum.unity.com/threads/uni...n-problem-might-know-the-real-problem.545441/
Dell graphics driver link, but seems to only have for Windows:
https://www.dell.com/support/home/en-us/product-support/product/g-series-15-5510-laptop/drivers
Tutorial on switching graphics cards. First tried updating my drivers via the ubuntu-drivers command from my existing 470 version to the recommended 510 version, but ran into an error saying my computer holds broken packages. Then tried switching to Intel integrated graphics card via the prime-select command but it caused my GUI to break (had to switch back to NVIDIA via the command line.)
https://www.linuxbabe.com/desktop-linux/switch-intel-nvidia-graphics-card-ubuntu
Any help would be appreciated.

Open windows in safe mode and try again also there might be other programs open that are causing the blank screen for example vpn could cause it

I need to share this!
Try this:
In your project, delete the Library folder. I found that CurrentLayout-default.dwlt in particular must be deleted, so you can try that first if your project is big and want to avoid long rebuilding times.
In ~/.config/unity3d/Preferences/Editor-5.x, delete the Layouts folder
In ~/.config/unity3d, delete the Browser folder
In ~/.config/unity3d, delete the Editor folder (there is one sub-folder per editor version but the serial number cannot be trivially matched with a human-readable version, so maybe just delete the whole folder)
Restart the project
I found 1, 2 & 3 to work in my case, and only 1+2 or 2+3 not to work. At least it should work when installing a new editor / re-installing an editor version. I also did 4 at some point so it may be needed for editor versions already installed. I did 2 at the beginning so not sure if required.

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Rig:
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==Edit==
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I finally got this fixed, it turns out it was the plugin that came with 3.0.0 version of insta360 stitcher + updates.
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Unity 2020.1.0a3 is an ALPHA VERSION!
As any alpha version it is not stable for production and can be expected to be full of bugs and unexpected behavior.
Search through the Known Issues in 2020.1.0a3 maybe your problem is already listed there.
In general do not touch alpha or beta versions unless you want to checkout a new added feature and test it.
For anything else stick to the stable releases like 2019.1.14f1 or 2019.2.6f1
On the last letter you can see their state:
a = Alpha
b = Beta
f = Release
Not sure if these are related but here and here also others had this problem already in early version so maybe one of their hot-fixes work for you as well.
This error may occur in released versions.
To resolve this problem:
Go to this directory:
C:\Users{YOUR_USER}\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts\default
Open Default.wlt file with Notepad or any text editor and copy all its contents.
Go to your unity project directory like this:
{YOUR_UNITY_PROJECT}\Library
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CurrentLayout.dwlt
Stop the Unity Hub service by a click the system tray and right-click on Unity Hub icon then select Quit Unity Hub.
Run your project again.

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Thanks, Kay Nelson.
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