BB10 simulator magnify off - blackberry-10

In BB10 simulator, I clicked settings>accesibility>magnify. Then screen become larger. I closed the settings application.
Now again I opened settings application to off magnify(unmagnify). But it is not scrolling down to accessiblity. Please find the image here. So please let me know how to unmagnify this or else let me know how to wipe out the simulator data.

The simulator you're using is 10.0.10 which is fairly old. Try downloading the latest version of the simulator (10.3.0) here: https://developer.blackberry.com/devzone/develop/simulator/simulator_installing.html to see if that solves the issue.

Related

Launch images xcode issue, Iphone 6s launched app zoomed

When I launch the app through the Xcode in my Iphone 6s, the app is being launched zoomed. The specific app is already on the app store with all the assets and launch images set correctly and everything was working fine. All the resolutions were correct for all IOS devices. But now, after I launched it again through the xcode as I want to make an update the app is being launched zoomed. Any ideas why this is happening? I managed to test it only in Iphone 6s.
Happened to me when I gave a wrong resolution to the splash image (750x1134 instead of 750x1334). I guess Xcode assumes you want to use the app with that resolution overall and adapts accordingly. Was fixed when I gave the correct resolution splash image.
At least I didn't find a solution and what caused this issue, but I used the storyboard file as a launch screen which was much easier to develop.

Images on Launch Screen doesn't appear on device

I'm building an iOS app in xcode 7. I have the standart launch screen that was autogenerated with the project, with an image view in it. I has been working fine for a while, but suddenly when I run the app, the image appears in completely black. See screen show of problem:
This only happens when I run the app on my device (iPhone 6), when I run the app on the simulator, the launche screen is as it is suppose to.
The problem occured after i edited som constraints in my storyboard, complete unrelated.
The image that is loaded is added to the project as a regular file, not in xcassets.
When i put a new, identical, image into the project the same way as the old image, it fixes the problem, but only for a couple of hours, then it happends again.
Any suggestions? I'm puzzled.!
Experienced this problem again 1.5 years after question was asked.
I was able to solve the problem by rebooting the iPhone :S
I'm using the same iPhone 6 as when the question was asked, now on Xcode 8.3.1

Why Xcode runs the older version of my project both on iOS Simulator and the Device?

When running Xcode shows older version of the project both on iOS simulator and iOS Device! It never shows the new background picture I have added although it's there in the storyboard and saved!
I tried cleaning the project even with the option key pressed but still!
I have localizations and it was working well!
What could it be? Where is the problem?
I tried searching but I ran out of terms and still no effective results.
Sometimes apps get "stuck" in the simulator. Try deleting it (long press, then click the "x") and then check ~/Library/Application Support/iPhone Simulator/[ios version]/Applications to see if it still exists. If it does, just delete it.
You can also try iOS Simulator > Reset Content and Settings....
I had a similar issue where an old storyboard were used on device instead of the most updated one I was working on.
The problem was due to the localization, I had my storyboard localized in 2 different languages and the device were using the storyboard localized in an other language than the default one which was somehow outdated.
Hope it helps.

Missing Localized Screenshots Error on itunes

I have selected Default Language as "Australian English" as Default language. When I am submitting the binary it showing as rejected"Red Icon" with status "Missing Localized Screenshots". The application is in only single language. I have added screen shots also the application is only for iphone.
When I am looking binary information that is showing as:
Localizations : ( "en-AU" )
Please suggest me where I am making mistake.
Check if you have screenshots for iPhone 5. I had this same error, when screenshots for iP5 were missing.
Basically the error telling you that you need to upload the iPhone5 device screen shot(at least one screen shot).
So solution of the problem:
1.Either you can upload the screen shots for iPhone5 Device . OR
2.You can just removed the Default-568h.png from your binary , in this case your application just run in the "letterbox" mode on iPhone5 Device.
So which ever is easy for you just adopt it .
I adopted the second one when i face the problem.
HAPPY TO HELP:):)
Just make sure to upload iPhone 5's screen shots .My app wasn't made for iphone 5 but I ran it on iphone 5 simulator and took screen shots and uploaded and every thing went ok.
All above answers seems right, but this can happen too if you have NO screenshots for 3.5" - RETINA, beware.
If you already have screenshots for 3-in & 4-in, add a single screenshot for iPad and that should fix your problem. The iPad shot is compulsory.
Issue has been solved still posting may be it help someone. Please follow below steps:
1- Upload 5.5 inch display screenshots.
2- Click on "Device Manager".
3- Here you will have list of screen sizes with the options to expand on left side and a check box on right hand side "Use 5.5-Inch Display","Use 4.7-Inch Display".... and so on. Click on these checkboxes if you don't want to use different images than 5.5 inch display screenshots else upload new images here with correct dimensions.
4- Click save.
In my case, I had the iPhone 5 (4" display) screenshots, but it also wanted 3.5" retina screenshots.
I added these, and the app went into 'Waiting for Review' state without further action.
I had the same problem, my solution was to change "Devices" in Development target only to iPhone (bacause i insert screens only for iPhone):
There is nothing wrong with your app - you need to add the screenshots from the iTunes Connect metadata and uploads section.
Once I'd added these in all went through and the app won't automatically flagged as missing localized screenshots.
Not the best of messages, but not wildly inaccurate.
I had this problem and mine was a Universal iOS app made in GameSalad Creator, you need screenshots for all the relevant screens even if it lets you progress without them.
I had changed the name of the app in the previous version and it choked on that. I changed the name of the app back to what it was and it went through fine..

App Icon not changing when app version is updated in iOS 5 simulator

I recently started using Xcode 4.2 and the iOS 5 simulator. When I update an older version of my app pre-installed in the simulator, it updates the app just fine but the app icon is not updated. Even with cleaning and building the app ahead of time (sometimes a couple of times) this seems to be the case. Is this a bug or am I doing something wrong?
EDIT: Still the same problem, but when I quit the simulator and start it again (NOT deleting the app), the icon is updated. That's a little encouraging at least. Has anyone else experienced this?
I've had this problem for a while and cleaning the project didn't work either. I finally found a trick to do this. It works at least in iOS 6, I'm not sure in previous versions. The trick is to simply move the app to a folder. The moment you move it there it should display the new icon, and then you can move it out again.
Despite others' answers, it would appear that your problem is a bug.
It would probably be wise to report this. Otherwise, try making a new project and trying again.
Hope all goes as planned.
Theres a new category in the plist file called Icons Files (iOS 5.0). Try adding those file names to your target info like so:
In this tab:
The names and size much also be exact. See this Apple Technical Q&A #1686:
57x57 - Icon.png
114x114 - Icon#2x.png
72x72 - Icon-72.png
50x50 - Icon-Small-50.png
29x29 - Icon-Small.png
58x58 - Icon-Small#2x.png
I ran into a similar problem after renaming the app and adding the Icon files category as described in one of the other answers. No icon would show up in either simulator or device. Tried a clean build as well as restarting simulator and Xcode, no success
The solution for me was to drag the icons from my Resources to the two empty wells under App Icons located under Targets -> Summary. After that my icons showed up in both simulator and device. I´m running Xcode 4.3.1
this works for me.
In iOS Simulator :
iOS Simulator -> Reset Content and Settings
Be aware that it removes all things from the simulator to the trash... but it does work.
Make sure of icons sizes are right at the Image Asset folder