Not able to install .ipa with enterprise distribution on Ipod Touch IOS 8.0 - touch

I developed an IOS App on Xcode 6.0.1. The university I work for wrapped the App with an enterprise distribution license and sent me the .ipa file. I dragged the .ipa file onto iTunes and synced the Ipod Touch with it. I tries to install the App. I says installing on iTunes and a black logo appears on the Ipod Touch with the message Installing. This goes on for hours without installation.
I tried to install the App with HockeyApp. It tries to install the App. I can see the Logo of my App on the screen, after a while I get the message,
Unable to Download App "App" could not be able to installed at this time.
Even our IT service department is not able to give any suggestions. Is there any work around?
Thanks
Anu

Related

Install Ad Hoc distributed app on iOS via USB, using iTunes running on Windows

I would like to install an iOS7 iPhone app through an Windows iTunes. Following the App Distribution Guide I prepared the .ipa file. But the guide describes the installation on an iTunes running on a Mac only but not for Windows.
What do I need to do to get the app installed on a test device connected to an Windows iTunes?
Thanks
Open the windows explorer in the folder where your .ipa is. Open side by side iTunes. After that, drag & drop the .ipa file from the explorer window to the itunes sidebar where you have the music/apps/etc
Doing this, you are adding the ipa to the iTunes Library. After that, you just need to go to the itunes section of your devide, and select you App (the ipa) to install.

Compile IPA file, for ios with adobe flash

I am flash developer and I want to create an application for iphone (ios). For that reason I have registered on developer.apple.com, bought developer license, created mobileprovision and .p12 files.Also, in adobe flash I created usual layer and compiled as followed: as a target, I chose ios air 3,6. Also, I linked it with mobileprovision and .p12 files and I made compilation ipa file for ios. Also, with USB cable I connected my iphone (operating system 7.0.2) to computer and with the help of itunes I installed ipa file created by me.
After that I tried to run my app on iphone, but below aplication icon instead of application name it is written "installing ...", but after I am restarting iphone, it is written "waiting". I know that there are other alternative programming languages for creating ios applications, but I am flash developer and I want to create iphone applications with adobe flash.
Other apk files created with adobe flash work on android operating system without any problem.
http://imgur.com/X2tmQL9
This has happened to me when my certificate or provisioning profile wasn't correctly setup.
Is your device registered to the apple developer program and the provisioning profile? Are you using the correct certificate/provisioning profile combination? But if I had to take a stab in the dark I would say that you are building for AdHoc or AppStore distribution but using a development certificate...
Also, install the latest version of AIR (3.9). Previous versions aren't compiled against iOS 7.

ios: Ad Hoc app installs to iPads but not iPhones

I built an app, and I'm distributing it for testing OTA. It is targeted for iOS 5.0 and above and is configured to be universal (so should work on both phones and tablets). It has been running just fine on both kinds of devices. Today I put out a new version. It installs just fine on tablets. However it won't install on phones running any version of the os from 5.0 up. They just get the message 'This app cannot be downloaded.' All of these users are verified provisioned. I'm not sure what I could have done between versions to keep this app from being installed on phones now. What should I be looking for as a possible issue?
It runs fine in the iPhone simulator
If you have access to any of the iPhones the app won't install on, you can connect it to xcode and view the device logs for why the installation failed.
That'll give you the most definitive answer.
If you can't access the iPhones, I would say you should regenerate your IPA file and make sure the target you're building the IPA for has the right configs (universal app, iOS version, provisioning profile assignments etc.)
Not sure why this helped, but I decided to export the ipa with a new file name this time. I didn't modify any settings in the package anywhere other than giving the .ipa file a new name. Doing that fixed it. Now everyone can download it again.

Failed to install ad-hoc distribution with itunes 11.0.1

I have strange problem. I developed app code signed it with Distribution provisioning profile which includes correct devices and sent it to Client. He installed via iTunes and there were no problems. Suddenly iTunes 11 was released and Client told me that he is unable to install app on his devices.
The situations looks like this:
authorizing computer
adding app to iTunes library
selecting app to sync/install on device
start synchronization
Synchronization goes to step 4 where message says thet apps to synchronization are prepared and synchronization ends showing in iTunes that app is installed on device. But on device there is no app. No error or any kind of message, nothing...
To make things more complicated I'm able to install app on my devices (I even borrowed iPad's, iPhones and one iPod touch from friends to check it). Although I'm not able to install it on one iPod Touch 4G. The app is compatible with iOS 5 and 6.
Any ideas?
Same issue i was facing, i don't why iTunes 11 has this strange behaviour. But i managed to sent my .ipa to client using, Diawi. You have to upload your .ipa over here and it'll generate a link which will pass to your client and it'll be download easily. So this is simple and nice solution without interacting with iTunes.
Similar situation to me. iTunes 11 (OSX 10.8) failed to install IPA file. Everything seems all right, but there is no app on device, iPhone4 iOS6.0.1 in this case.
But when I install app via Test Flight, installation works.
When I try to install same application on OSX 10.7, iTunes10, installation works fine.
Maybe is problem in iTunes artwork that has to be 1024x1024, I do not know.

Ipa file is not installing on Client's device

I have created build file with Development Provisioning , I selected 5 device for that provisioning profile But The Ipa is not installing on client't devices and successfully installed on remaining 4 devices .
Did following things :-
I checked device UDID , it is proper.
Set device restrictions off for installing apps.
Set minimum deployment target to 4.3 and client is having 4.3 ios version iphone
Device is showing "Could not install IPA " and when this alert appears The Ipa file got deselected from iTunes .
Can any one tell be what could be the possible reasons behind this.
Go To iphone Settings-->General--->Profiles-->Click Remove...!
Connect the iphone to mac goto open xcode under menu windows-->organizer-->Tap to Device, find the iphone name and click it's shows use for development button to click and enter itunes connect username and password and Provisioning installing sucessfully..!
Retry to install ipa file...!
Have you send the provisioning profile too, to your customer?
i am sending everytime the provisioning profile with all devices, and also creating the ipa file with that profile.
the customer have to drag and drop the profile and *.ipa file to itunes(doesnt matter if windows or mac).
At first, i have troubles with that, too.
And at the momemt i am using
http://testflightapp.com/ (on the site, everything is explained clearly)
you have to register yourself as developer, upload your binary, sent a invite mail to your customer, he have to register, too. after that his device will be added to your account and you can share updates over the air. he can make updates with testflightapp, if you upload a new binary(he will be notified by mail).
i am not sure if this helps you, but for the future you can still save time and have not check 10 times the profiles.