I'm using asyncfileupload control from ajaxcontroltoolkit and it is working in the mobile (from an asp .net app in the server) , it works if I choose an image from the gallery but if I try to upload a photo from the camera directly it doesn't works, any clue?
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I am using ionic framework to create a hybrid app. The app is working fine in all devices (android,ios and windows), and also url is working fine in android,ios browsers but the problem is with windows mobile IE browser.
Problem:
Click functionality is working only when we double tap. But in desktop IE it is working on single tap only .
I can't figure out how to get my Unity app to recognize images from the cloud using the Metaio SDK. Could anyone point me to the method, API or tutorial to allow this on Unity/Metaio?
For example, I've got my Unity app working with Metaio to recognize a local image, that is, an image that I've placed in the Resources folder. I would like to build an app that can recognize images in the cloud (metaio servers) such that no image file would need to be bundled into the application itself.
Some details: I'm using Unity Pro 4.5.5 with Metaio SDK 6.0, trying to build an app for Android
The Metaio SDK installer includes example of Cloud based image recognition a.k.a. Visual Search. Please refer to the Visual Search scene in the Unity example. More information can be found here: https://dev.metaio.com/visual-search/general-information/
I am playing videos through my asp.net application on desktops and mobile phones as well.
I have a code which is written in html using video tag. I send URL to user to play a video and it works totally fine on desktop's including Mac as well. I have tried accessing it on Samsung galaxy SII phone which has got android os in it. my video works on it with no issues but when I try to access that URL on iPhone player.aspx gets load properly but it just doesn't play the video.
Video is in .mp4 format.
I am playing it in IPHONE on safari browser.
Can anyone please help me regarding it.
Thank you
I would like to develop a simple contact list iPhone application in Flash CS5.
I'm a web developer, and I have no experience with iPhone yet.
How can I save the data of contacts? As I know, flash just post the data to a page, but what page, if it is an app?
It's a off-line app, where the database should be?
Flash CS5 Packager for iPhone doesn't support the Address Book Framework on iOS. The Packager for iPhone only support the following native iOS API:
MultiTouch
Screen Orientation
Saving images to Photo Library
Accelerometer
Geo-location
Cut / Copy / Paste
i have few questions regarding flash components in iphone
I would like to know if a safari browser in iphone can play a flash component(swf file).
Do i need to download a plugin for safari ? If so will the plugin update the existing safari browser or will it be another standalone application which plays the swf file in the safari browser? same doubt i have with mozilla browser in iphone.
I have a swf file .Will i be able to embed that to a native application in iphone.
I saw that iphone flash application can be developed and such applications are present in app store.If so which version of adobe flash has that capability ? (cs4 or cs5)
The Flash plugin is not available on iPhone, and will certainly never be...
You might take a look at Adobe Flash CS5, which will be able to create native iPhone apps from AS code.
http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/
You might be able to embed a Flash SWF into your app using Hirameki. Still not ready for market, but it plays Flash animations directly from a SWF file inside a native app.
http://flash-on-iphone.com/demo