How can I access the Android mobile gallery in Unity?
Is there any source code available?
How do I pick an image from the gallery in Unity3D?
For this, Image, Video and Contact Picker and App Launcher are available on the Unity Asset Store.
If you don't want to download/purchase a plugin, then you will have to write a plugin yourself.
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we are developing and AR artwork viewing app. users can browse artworks in our app which is based on flutter and artworks could be checked in AR by loading unity part. we use AWS as server to provie artworks images in flutter. right now the problem is that we dont know how to send image of artwork from flutter to unity.
I'm trying to import the google vr sdk to unity. Where the googlevr package has no demoscenes. Instead it has only the demo.
enter image description here
this is how I get demo in google vr how to add this sdk and make it into a sterographic view(actual picture of the tutorial.Here it is "DEMOSCENES". But for me I get it as "demo")
(the video link of the tutorial
check the video from 3:45:-
https://www.youtube.com/watch?v=cK1_EnZkwCE )
There should be one demo scene called "ControllerDemo" in the ControllerDemo folder and another demo scene called "DemoScene" in the HeadsetDemo folder.
You have not clicked on any these folders yet based on your screenshot. You are currently inside the DemoScenes folder.
If you into those two folders and don't see the demo scenes then get the latest Google SDK from this link.
I can't figure out how to get my Unity app to recognize images from the cloud using the Metaio SDK. Could anyone point me to the method, API or tutorial to allow this on Unity/Metaio?
For example, I've got my Unity app working with Metaio to recognize a local image, that is, an image that I've placed in the Resources folder. I would like to build an app that can recognize images in the cloud (metaio servers) such that no image file would need to be bundled into the application itself.
Some details: I'm using Unity Pro 4.5.5 with Metaio SDK 6.0, trying to build an app for Android
The Metaio SDK installer includes example of Cloud based image recognition a.k.a. Visual Search. Please refer to the Visual Search scene in the Unity example. More information can be found here: https://dev.metaio.com/visual-search/general-information/
I'm hosting a Unity Web Game with my Google Drive and would like to share it with my friends. I tried to launch it on a different PC and instead of the game launching, a message told me to download Unity Web Player. Is there a way in which I can bundle the player with my game? Is there a way in which I can host the player with my game? Is there a way in which I can let users play my game without them downloading or installing anything?
Unity 5 added support for building WebGL apps which essentially convert all code to javascript and can be used without the need to explicitly download Unity webplayer by the user.
you can find more about this on this link
i have my profile page displaying user information.
This page has user's image and i want to allow user to choose his pic.
So is there any way to open dialog box to choose pic from android/iOS device in unity3d ?
I would recommend the various Prime31 plugins for accessing the CameraRoll and photographs storage. There are many other assets available on the Asset Store that also provide the same functionality. It is not possible to do this directly through Unity without some programming effort.