I'm hosting a Unity Web Game with my Google Drive and would like to share it with my friends. I tried to launch it on a different PC and instead of the game launching, a message told me to download Unity Web Player. Is there a way in which I can bundle the player with my game? Is there a way in which I can host the player with my game? Is there a way in which I can let users play my game without them downloading or installing anything?
Unity 5 added support for building WebGL apps which essentially convert all code to javascript and can be used without the need to explicitly download Unity webplayer by the user.
you can find more about this on this link
Related
I need to publish the game made by unity with WEBGL, and wanna let the users play from mobile devices. I know unity does not officially support mobile devices on WEBGL, but would like to find a way to do it. It works just find on PC but getting this error on mobile devices. I appreciate your support in advance enter image description here
I am building my first VR game for the Gear VR(Since I got it for free). The question I have is there a way I can plug in the GearVR and run it on unity that way I can see what is going on in the game, while the game is being played? Currently the way I am testing my game is by building it, transferring it to my phone, installing it, then testing it. Which is very tedious. Here is my setup in case it helps:
unity 5.5
Android Studio
Oculus Mobile SDK
Unity should be able to load the code and profile it without you manually installing. If you follow the instructions from oculus all you need to do is check the box for "Development Build" and "Autoconnect profiler"
You also may want to enable Developer Mode on the phone so the app can be run without it being in the vr headset.
I have been searching for a way to build my unity google cardboard game for web, and I came across with this google vr view. But is this only for 360 content, with the 360 panorama asset ?
I have tried also to build the project for webgl but it doesn't work ( I think it has some compatibility issues with the cardboard SDK ).
Is there any other way to do so ? I want to load my vr game in a website and being able to see it both: with the cardboard and without them.
Thanks
I don't think you can build a game for web in unity that has support for webgl and cardboard, at least not at the moment.
I would suggest that you try something like Three.js and HTML5 to reach such ends. Check this link on a Tutorial+Example
I have made a game with unity and I would like to share it with my friends but not sure can they play it on browser, is it even possible?
Yes, Build your game as WebGL. File->Build Settings-> Select WebGL then click the Build button. It will be build the project for web. Now you can host the file in your server and the game is now accessible to others.
Do I need Unity 3D? Once I make a game with unity 3d how do I 'port' it to the web instead of having it as a download? Can I do it with C#?
First you need to install a plugin from Unity called unity web player.
Then export your game to the web format, i think it is the first option in the build menu.
You upload it to your server and just play.