we are developing and AR artwork viewing app. users can browse artworks in our app which is based on flutter and artworks could be checked in AR by loading unity part. we use AWS as server to provie artworks images in flutter. right now the problem is that we dont know how to send image of artwork from flutter to unity.
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I'd like to include images in my Flutter application which are not asset images.
Let me clarify a bit. I am working with an embedded Unity application inside the Flutter app. I can communicate bidirectionally and part of the communication is sending a file location from Flutter to Unity, such that the Unity app can read that image and do something with it (e.g. a texture). But since assets are not directly accessible by location, I cannot give the path to the Unity part of the application.
So would there be a way to include images in the app and reference them by old school path?
I am trying to build an app using flutter for grassroots sports to stream on YouTube from my mobile camera. But I am struggling to find a proper way to do it. I have a scorekeeper app I want to connect both apps to show live scores and videos for viewers like international matches. More like a mobile app for obs studio.
Thanks
I'm trying to make a video call abroad on my Flutter project but even though call has successfully created and both sides have connected there is no video or audio on both sides.
I'm using Agora.io as RTC Engine and my project is a test project (I only have the app id).
Do I need to have certificate and token or is there any other solutions?
Agora version: 3.1.3
Is it possible to load 3D models dynamically / from the web (cloud), using Kudan SDK and Unity?
I want to make an app, which uses SLAM tracking & user can load products dynamically from the web? I have a grid of 3D models the user can click on to augment on screen.
Because if I don't do this? I will have to update the app on the app store in order to give my users new 3D products/models right?
You can use the following Unity tool to download assets from the web: https://docs.unity3d.com/Manual/DownloadingAssetBundles.html
How can I access the Android mobile gallery in Unity?
Is there any source code available?
How do I pick an image from the gallery in Unity3D?
For this, Image, Video and Contact Picker and App Launcher are available on the Unity Asset Store.
If you don't want to download/purchase a plugin, then you will have to write a plugin yourself.