Xcode 7 - WebView app not in fullscreen displayed - swift

I've been working on a webview app, and it runs just fine other than the fact that the app is not being displayed fullscreen but in the top left corner (see image).
Does anyone know if this is some sort of setting for the screen?
Any help on the matter would be much appreciated

Related

iOS 7 SDK view from bottom like maps app

Could anybody please inform me which type of view is shown in the iOS 7 maps app when you touch the small info button in the right bottom corner? It only covers half the screen and I want to reuse it, but have no clue what to search for.
Thanks
That appears to be a UIActionSheet.

Converting Iphone Screen to Ipad Screen

I created an Iphone app and I am trying to convert them to Ipad screens. I have a login page which was created for Iphone, I tried to change it to Ipad by changing Project Settings screen and changed the emulator. But the Login page looks weird on Ipad Emulator, controls are get stuck to the upper left corner. How can I fix it to look centered on Iphone and Ipad?
here is the screen on xcode
here is the screen on emulator
You need to adjust the autolayout settings for each object.
http://www.raywenderlich.com/20881/beginning-auto-layout-part-1-of-2

How to open existing app in iPhone 5

when I run an already developed(working in iPhone 4S) app in iPhone 5 without the launch image for 4-inch screen, the UI is breaking. i.e, it is not showing the letter-box view(view with a black patch on both top and bottom of the screen) instead it simply shows some white patch in the bottom alone and shifts the entire UI towards top. I know about the launch image related issues, but without that it should at least show the letter-box type view. But that even is not working. May know what could be the reason?

Sencha Touch 2 - Iphone app - blank white screen

I am building iphone app using sencha touch 2 command. App works fine except, when I open it on iphone it shows splash screen and then shows white blank screen for 1-2 seconds. I believe it could be the issue of gathering all sencha js files to execute. But is there any way, we can show temporary screen instead of white blank screen?
I am not using phone gap to build iphone app.
Thanks,
Viral.
In phonegap based applications, there will be a provision for increasing the splash screen duration. Search for the same thing. You may find a solution for the way you are building your app(not phonegap)
Edit: Try lazyload.. i.e., while the content is loading use a throbber like thing. Because blank screen may seems to be like the application is not working properly

Setting Wallpaper (Background image) in iOS Simulator home screen or lockscreen

I was scratching my brains over something when this popped in my mind. Can we set the simulator's home-screen background image to an image of our choice? Case in point is Xcode 3.2.2 simulator 3.1.3.
Certain versions of the simulator appear to support this, not just for the home screen but for the lock screen too (which you get to with Command ⌘+L):
Drag an image from your Mac to the simulator.
Mobile Safari opens. Click and hold the image.
Choose Save Image.
Go to Photos.app, and into the photo album.
Choose your image, and set it as the home screen background like you do on a device.
You may need to restart the simulator.
Note that since this isn't exactly officially supported, it may or may not work for you depending on your version of Xcode or the simulator.
It is possible (again) with the iOS Simulator version 6 (for iOS6).
First, add some images to your photo library. You can do this by using Mobile Safari (either surf the web or drag a local image to the simulator). Then perform a long press and save to camera roll.
Second, open "Photos", select the image and set as Background.
Third, restart the simulator (this irritated me at first, as it doesn't seem to work immediately)
How to do this for the Simulator in 11.4.
Drag and drop a photo on the phone.
Go to photo app and view app.
On the bottom bar you should see 3 icons. Hit the icon with the Arrow coming out of the box like you would AirDrop it to someone.
On the Options panel you should see Use as Wallpaper right below the AirPlay option.
Cheers
Hmm. Probably, since you cannot set backgroundimage on your homescreen(exept from the locked view) on on actual iPhone pre iOS4, you cannot do so in the simulator either.
Dragged the image onto the simulator (iOS 9.3) as #boltclock suggests, but nothing happened. However, I then noticed that the images I dragged were showing up in the Photos app on the simulator. From there I just set the wallpapers the same way that you set them on a physical device. Did not need to restart the simulator.
I thought I wasn't able to do this, but then I dragged the bottom row of options to the left and low and behold, there is the "Set as wallpaper" option.
:-)
Since this is an old question, I want to confirm this works in Simulator 13.2 for the iPhone 13 Pro Max (I'm running it on on macOS 12.2 Monterey).
In the simulator take Safari to the image you want to set as the background
Right click (or 2-finger press-click on trackpad)
Selected "Add to Photo"s from Pop-up menu
Open Photos app, and click the 'sharing' icon (box with up arrow coming out of it)
Scroll the popup upwards until you see the "Use As Wallpaper" menu item (if you have a Magic Trackpad, you can scroll with a three-finger swipe-up up on the screen)
That's it. You can set the Home and Lock screen that way.
While developing an iOS iPhone app using the simulator, I copied a space scene with just stars for the background and and moved the app icons all to the home screen except left my app icon alone on a different page that way I minimized light and clutter.