How to use callback function in SilkTest's 4Test language - callback

So I'm trying to use something ancient like the 4Test language in SilkTest in a somewhat modern manner.
I have several similar tests which differ in only a part of the code. I would like to create an infrastructure function which would do the boilerplate stuff and then just call different functions for different tests. Like a callback function let's say.
So I would like to do something like that:
testcase A(Function F)
do some stuff
F()
do other stuff
Has anyone done this? How should I do it?

So I have found a solution and I'm posting it here for documentation reasons.
When a person wants to pass a function as an argument, they have to pass the name of the function as string, and then call it with the following structure
#(functionNameString)()
So the code would be like
void someFunction()
Print("Hello World!")
#("someFunction")()
This also works with methods of objects.

Related

How can I allow the caller to call method of field of case class?

I am not sure the keywords for this pattern, sorry if the question is not clear.
If you have:
case class MyFancyWrapper(
somethingElse: Any,
heavyComplexObject: CrazyThing
)
val w = MyFancyWrapper(???, complexThing)
I want to be able to call w.method with the method coming from complexThing. I tried to extends CrazyThing but it is a trait and I don't want to implement all the method that would be very tedious. I also don't want to have to do:
def method1 = heavyComplexObject.method1
...
for all of them.
Any solution ?
Thanks.
You can do this with macros but I agree with Luis that this is an overkill. Macros are intended to repetitive boring things, not one time boring things. Also this is not as trivial as it sounds, because you probably don't want to pass through all the methods (you probably still want your own hashCode and equals). Finally macros have bad IDE support so most probably no auto-completion for all those methods. On the other hand if you do use a good IDE (like IDEA) there is most probably an action like "Delegate methods" that will generate most of the code for you. You still will have to change the return type from Unit to MyFancyWrapper and add returning this at the end of each method but this can easily be done with mass replace operations (hint: replace "}" with "this }" and the automatically re-formatting code should do the trick)
Here are some screenshots of the process from JetBrains IDEA:
You can use an implicit conversion to make all the methods of heavyComplexThing directly available on MyFancyWrapper:
implicit def toHeavy(fancy: MyFancyWrapper): CrazyThing = fancy.heavyComplexObject
This needs to be in scope when the method is called.
In the comments you indicate that you want to return this so that you can chain multiple calls on the same object:
w.method1.method2.method3
Don't do this
While this is a common pattern in non-functional languages, it is bad practice is Scala for two reasons:
This pattern inherently relies on side-effects, which is the antithesis of functional programming.
It is confusing, because in Scala chaining calls in this way is used to implement a data pipeline, where the output of one function is passed as the input to the next.
It is much clearer to write separate statements so that it is obvious that the methods are being called on the same object:
w.method1()
w.method2()
w.method3()
(It is also conventional to use () when calling methods with side effects)

What's the point behind passing functions as arguments to other functions?

It's a rather general purpose question and not specific to any one language. I don't quite understand the point behind passing a function as an argument to another function. I understand that if a function, say, foo1() needs to use some result returned by another function foo2(), why can't the values returned/updated by foo2() be passed to foo1() as is? Or in another scenario, why can't the foo2() be called within foo1() with its results being used therein?
Also what happens under the hood when a foo2() is passed as an argument to foo1()? Is foo2() executed prior to foo1()?
Generally speaking, you pass a function foo2 to a function foo1 in cases where multiple evaluations of foo2 will be necessary - and you perhaps don't know in advance what parameters will be used for each call of foo2, so you couldn't possibly perform the calls yourself in advance.
I think that a sort() function/method on lists might be the best concrete example. Consider a list of People - you might reasonably want to sort them alphabetically by name, or numerically by age, or by geographical distance from a given point, or many other possible orders. It would hardly be practical to include every such ordering as built-in options to sort(): the usual approach taken by languages is to allow the caller to provide a function as a parameter, that defines the ordering between items of the list.
There are many reasons:
Dependency injection: if you pass a method that in production will use a database call, and you use it with different parameters, you could substitute it with some mock when unit testing.
Map, filter, reduce: you could apply the same method to a list of parameters, to map it, filter it or reduce it.
Usually to provide callbacks, or to separate interface from implementation. Look up the following:
1. Dependency Injection,
2. Callbacks,
3. Anonymous Functions (aka Lambdas),
4. PIMPL
etc
Take a look at this book where it is used extensively in developing TDD with C:
https://www.amazon.co.uk/Driven-Development-Embedded-Pragmatic-Programmers/dp/193435662X

How to write unit test when you use Future?

I've wrote a class with some functions that does HTTP calls and returns a Future[String]. I use those functions inside a method that I need to write some tests:
def score(rawEvent: Json) = {
httpService
.get("name", formatJsonAttribute(rawEvent.name))
.onComplete { op =>
op.map { json =>
//What must be tested
}
}
}
The function onComplete doesn't have a return type - it returns Unit. How can I replace that onComplete to make my function return something to be tested?
I completely agree with #Michal, that you should always prefer map to onComplete with Futures. However I'd like to point out that, as you said yourself, what you wish to test is not the HTTP call itself (which relies on an HTTP client you probably don't need to test, a response from a server on which you may have no control, ...), but what you do with its answer.
So why not write a test, not on the function score, but on the function you wrote in your onComplete (or map, if you decided to change it)?
That way you will be able to test it with precise values for json, that you may wish to define as the result you will get from the server, but that you can control completely (for instance, you could test border cases without forcing your server to give unusual responses).
Testing that the two (HTTP call and callback function) sit well together is not a unit-test question, but an integration-test question, and should be done only once you know that your function does what is expected of it.
At that time, you will effectively need to check the value of a Future, in which case, you can use Await.result as #Michal suggested, or use the relevant constructs that your test framework gives. For instance, scalatest has an AsyncTestSuite trait for this kind of issue.
Use map instead of onComplete. It will also provide you with resolved value inside mapping function. The return type of score function will be Future[T] where T will be the result type of your processing.
In the tests you can use scala.concurrent.Await.result() function.

Set Matlab function parameter as uint8

Is it possible in Matlab to say what the function expects? something like this:
function functionA( obj, uint8(param) )
Here I am saying that the function expects one parameter of type uint8.
Not on the function signature. Typically, you do this via an assert block:
function (obj, param)
assert(isa(param, 'uint8'),...
[mfilename ':invalid_datatype'],...
'Parameter ''param'' must be of class ''uint8''; received ''%s''.',...
class(param));
To complement Rody's answer, there are four ways that you can do this:
Use a conditional and raise an exception if the argument is not of the expected type. The problem with this method is that you have to write a lot of code.
Use an assertion. See Rody's answer or here. One can argue that this is not what assertions are supposed to be used for, but you can certainly use them this way.
Use the validateattributesfunction. See here. This is a very good balance between simplicity and utility. It allows you to check for a number of properties in an argument (and generally, any variable at any part of code)
Use the inputParser class. See here. This is the most powerful method of parsing inputs, but may be overkill. Also, the cost of creating an inputParser object means that it may not be a good idea for functions that are called repeatedly. Nevertheless, it's very good for the public API.

Using LuaJ with Scala

I am attempting to use LuaJ with Scala. Most things work (actually all things work if you do them correctly!) but the simple task of setting object values has become incredibly complicated thanks to Scala's setter implementation.
Scala:
class TestObject {
var x: Int = 0
}
Lua:
function myTestFunction(testObject)
testObject.x = 3
end
If I execute the script or line containing this Lua function and pass a coerced instance of TestObject to myTestFunction this causes an error in LuaJ. LuaJ is trying to direct-write the value, and Scala requires you to go through the implicitly-defined setter (with the horrible name x_=, which is not valid Lua so even attempting to call that as a function makes your Lua not parse).
As I said, there are workarounds for this, such as defining your own setter or using the #BeanProperty markup. They just make code that should be easy to write much more complicated:
Lua:
function myTestFunction(testObject)
testObject.setX(testObject, 3)
end
Does anybody know of a way to get luaj to implicitly call the setter for such assignments? Or where I might look in the luaj source code to perhaps implement such a thing?
Thanks!
I must admit that I'm not too familiar with LuaJ, but the first thing that comes to my mind regarding your issue is to wrap the objects within proxy tables to ease interaction with the API. Depending upon what sort of needs you have, this solution may or may not be the best, but it could be a good temporary fix.
local mt = {}
function mt:__index(k)
return self.o[k] -- Define how your getters work here.
end
function mt:__newindex(k, v)
return self.o[k .. '_='](v) -- "object.k_=(v)"
end
local function proxy(o)
return setmetatable({o = o}, mt)
end
-- ...
function myTestFunction(testObject)
testObject = proxy(testObject)
testObject.x = 3
end
I believe this may be the least invasive way to solve your problem. As for modifying LuaJ's source code to better suit your needs, I had a quick look through the documentation and source code and found this, this, and this. My best guess says that line 71 of JavaInstance.java is where you'll find what you need to change, if Scala requires a different way of setting values.
f.set(m_instance, CoerceLuaToJava.coerce(value, f.getType()));
Perhaps you should use the method syntax:
testObject:setX(3)
Note the colon ':' instead of the dot '.' which can be hard to distinguish in some editors.
This has the same effect as the function call:
testObject.setX(testObject, 3)
but is more readable.
It can also be used to call static methods on classes:
luajava.bindClass("java.net.InetAddress"):getLocalHost():getHostName()
The part to the left of the ':' is evaluated once, so a statement such as
x = abc[d+e+f]:foo()
will be evaluated as if it were
local tmp = abc[d+e+f]
x = tmp.foo(tmp)