How to enable Facebook PLAY NOW button - facebook

I recently published a game on Facebook games and got approved but when check the game, I do not have the "PLAY NOW" button. All I have is "SEND TO MOBILE".
I am wondering what I missed and why mine is not showing the "PLAY NOW" button like this:

What exactly users get shown, depends on the device they are using, and the app settings.
Canvas is not available on mobile, so users on those platforms will get send to the appropriate app store instead, if your app is available for those.

Related

Avoid using apps to send automated clicks

I have a click game(Flutter) on play store and some of the users are using auto click apps to win all the games inside the app.
The problem is because of that users, my Admob account restricted. Because they are also clicking to the ads while they are playing. Google restricted my ads.
I blocked the emulators inside the app, with checking is it physical device or not.
Is there any way to block this click apps?
How can I prevent my apps from those clicks?
Thanks..
Make it impossible to win if users click more than a certain amount in a one minute period? Cobra (a really old atari game) did this for people who pirate their game. It works

Hide play button on facebook chat

I created a facebook instant app with a chatbot. The chatbot works fine. The chatbot should launch a facebook instant game. This works fine on mobile phones, but after assigning the game to the page, it is no longer possible to chat with the page on desktop devices. The play button is overlapping the chatbox and you can not send messages. Is it possible to remove the play button?
Instant Games bots have only a play button by default. You can override the default experience by modifying the persistent menu. To enable users to communicate with the bot, specifically look into composer_input_disabled.
Documentation: https://developers.facebook.com/docs/messenger-platform/reference/messenger-profile-api/persistent-menu/

Facebook rejected app from App Review

In my iOS app, I have used FacebookSDK and sharing features. For that I have included permission for publish_actions at login time. As per Facebook guideline you have to submit your app for review if you are using FacebookSDK.
So I have submitted my application for Facebook review along with simulator build, some descriptions, screencast (video or images) for how app is posted on Facebook. But Facebook rejects my app and I can’t identify reason.
It shows reason is cant get item 1 of {}. Any one have any idea why build is rejected and how Facebook review apps.
I faced same issue, when I have uploaded app for Facebook review it rejected two times. Here are couple of things you should look on them :
Login on Facebook for Developers
Go to App Review from left panel
From above screen shot click on first edit notes
Check respective check box as per your requirements.
Select one option from radio buttons as per your requirements.
Add step by step description of How your app use FacebookSDK here also include credentials (Facebook username and password which does not used before) for testing.
At last upload video as screencast (Your application video how it works with Facebook and you have to show how it look on your timeline on Facebook)
Click on Save.
Now from above screen shot click on second edit notes
Add test user if you want to add.
Select different build, upload build (which built with simulator) there and save.
Now hit on Submit For Review
Then also if any case you get rejected, Click on Green Have Question button. Add manager as your app name and select, then ask question to support team that what is the problem with your build and what is reason for reject. They will reply and you will find solution.

"Send to mobile" notification on facebook app page does not redirect to Google Play

I have developed one android app "Smarter App" which I am trying to integrate to facebook. Now I am getting app page with "Go to app" and "send to mobile" button below cover image. On "Send to mobile" click, it sent notification on my mobile. But when I click on the notification ("Smarter Car for android is ready to use on your mobile. Start using"), it does not go to google app store from where I can install this app.
Got help from one facebook developer.
Solution : Set a mobile URL in your developer settings, and then make that redirect to app store.
Set the Native Android App settings in your developer settings for your app. Be sure to include both the Package name and Class Name for it to work properly.

Apprequest notification didn't lead to App Store as "iOS Native Deep Linking" is enabled

My question is simple. I sent a apprequest to someone who doesn't install my app and hopefully they click it and are lead to App Store and then install my app.
My case is that my test user has received the notification in his Facebook iPhone app. He clicked it and the screen transferred and nothing happened. The screen jumped to home screen.
It's strange to me.
I've set "iOS Native Deep Linking" and "iOS SSO setting" enabled and a valid "iPhone App Store ID" as well, which I hope my test user would be led to download it.
I found the sentences in the document,
"When someone taps a deep link in the Facebook for iPhone app, the user is immediately directed to your iOS app. If the app is not installed, the user is taken to the App Store to download your app."
I believe Facebook iPhone App should redirect the users to App Store as they tap on the notification. But it didn't and I don't know why.
Any suggestions? Many thanks.