Avoid using apps to send automated clicks - flutter

I have a click game(Flutter) on play store and some of the users are using auto click apps to win all the games inside the app.
The problem is because of that users, my Admob account restricted. Because they are also clicking to the ads while they are playing. Google restricted my ads.
I blocked the emulators inside the app, with checking is it physical device or not.
Is there any way to block this click apps?
How can I prevent my apps from those clicks?
Thanks..

Make it impossible to win if users click more than a certain amount in a one minute period? Cobra (a really old atari game) did this for people who pirate their game. It works

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How to test an Alpha version of a Google Assistant app

I have deployed an Alpha version of my app and supplied the email address of a tester and received the opt-in link the user can use to access the Alpha app. In typical fashion, Google gives no instructions for the user, who clicks on the link and promptly gets an error message that no Google or Stackflow search throws any light on.
A further Stackflow search reveals a complex procedure for an Android phone involving copying the opt-in link to Google Notes, pressing on it, and then taking the option to open the Google Assistant app. It would be difficult to find a better way to discourage testers.
Also, this only opens the app on an Android phone. No mention of how the 20 testers can access the Alpha app on Google Home or Nest Mini. Frustrating when the app is specifically designed for use on Google Home or Nest Mini and not on a phone. Does anyone have a solution?
Users need to opt-in to the alpha program on the phone by following the link. (They shouldn't need to copy it, but they will likely need to open it in an actual browser such as chrome.)
Once they have opted in, however, it will be usable on any device linked to the same account on your approved list and that they used to accept.

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What exactly users get shown, depends on the device they are using, and the app settings.
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How to know that user has rated the app on appstore or not

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Game Center sandbox on multiple devices

I am building an app that uses Game Center. To test I was using my iPhone and the simulator to log in with different accounts. I now want to use my wife's phone to test with me and when I open the app it's not logging into the sandbox.
It shows the game enter modal logged in but play now and invite buttons are greyed out and it says unauthenticated user.
How do I make my wife's iphone use Game Center sandbox.
Thanks
As a developer, you are required to create a separate Game Center account for Sandbox. At any given time, you must choose whether to log into Sandbox for testing, or into the live environment. Start by launching the Game Center app and logging out the currently authenticated player. After this, run your game or another Game Center-enabled game. Depending on how that app is distributed, you enter different credentials. If that app is provisioned for development, enter your test account information (logging you into the Sandbox). Otherwise, enter your live account information (logging you into the live environment.
Just log out of Game Center and launch your app. Then you enter you log into your test account.
From Apple.
Launch Gamecenter -> Me -> Tap on Account: -> Sign Out. Sign in with your sandbox account.
So it ended up being that I wasn't opening the modal sandbox sign in from my app. I made a code change that upgraded the call to display the login to support IOS6. The previous method I was using was deprecated. Therefore the new code I put in forgot to present the modal for sign in which left me hanging when I went into the app.

Facebook developer want application to be visible in Application and Games

I have made a facebook App. It is a streamed music player. http://apps.facebook.com/viii_punkradio/
When I from my facebook go to Applications and Games to search for my app under new applications it doesnt turn up. Do anyone know if I have to register a new application in any way or have any other tips on how to make my application visible?
You need 10 Monthly Active Users (MAU) and then wait a week or two to get indexed for search.