Unity 5.6.0b3 CardboarHead Character Motion - App Crashing - unity3d

Creating a basic Cardboard Unity App following this tutorial:
https://developers.google.com/tango/apis/unity/unity-cardboard-integration
App loads fine on Unity and build. However, the app crashes without any errors when loading on the Project Tango Tablet.
Error message reads:
Unfortunately, AppName has stopped.
Android version 4.4.2
Minimum API level - Android 4.2 'Jelly Bean'
(API level 17) Runtime: Dalvik
Unity 5.6.0b Personal
Character Controller (Script)
Tango Delta Pose Controller (Script) - Character Motion
./adb logcat -s Unity ActivityManager PackageManager dalvikvm DEBUG
W/ActivityManager( 908): Activity pause timeout for ActivityRecord{4221d498 u0 com.google.tango.prefab/com.google.unity.GoogleUnityActivity t53 f}
I/ActivityManager( 908): Displayed com.android.launcher/com.android.launcher2.Launcher: +170ms
D/dalvikvm( 3940): GC_CONCURRENT freed 396K, 20% free 3562K/4432K, paused 0ms+2ms, total 23ms
I/ActivityManager( 908): Process com.google.tango.prefab (pid 9525) has died.

Open your scene, go to the Tango Manager object, and on the TangoUx script disable Draw Default UX Exceptions.

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