How to get vehicle speed from CarPlay SDK? - carplay

I don't want to use GPS or accelerometer to get the vehicle speed. Does the CarPlay SDK make this available?

No. You can not interface with a car internals using CarPlay SDK.

Related

Fixing object when camera open Unity AR

Im trying to create a AR Game in Unity for educational project.
I want to create something like pokemon go: when the camera open the object will be fixed somewhere on the real world and you will have to search for it with the camera.
My problem is that ARCore and vuforia groundDetection (I dont want to use targets) are only limited for few types of phone and i tried to use kudan sdk but it didnt work.
Any one can give me a tool or a tutorial on how to do this? I just need ideas or someone to tell me where to start?
Thanks in advance.
The reason why plane detection is limited to only some phones at this time is partially because older/less powerful phones cannot handle the required computing power.
If you want to make an app that has the largest reach, Vuforia is probably the way to go. Personally, I am not a fan of Vuforia, and I would suggest you use ARCore (and/or ARKit for iOS).
Since this is an educational tool and not a game, are you sure Unity is the way to go? I am sure you may be able to do it in Unity, but choosing the right platform for a project is important - just keep that in mind. You could make a native app instead.
If you want to work with ARCore and Unity (which is a great choice in general), here is the first in a series of tutorials that can get you started as a total beginner.
Let me know if you have other questions :)
You can use GPS data from phone to display object when the user arrived specific place you can show the object. You can search GPS based Augmented Reality on google. You can check this video : https://www.youtube.com/watch?v=X6djed8e4n0

Developing iPhone software for bluetooth or WiFi device (guidelines)

I have for example 5 lights and 2 speakers which I want to connect to my iPhone via Bluetooth or WiFi. I want to play music and turn lights on and off via iPhone costume made software.
So where I should start?
What should I read (webpages, forums)?
What kind of hardware do I need?
Any good examples?
Any guidelines or tips are welcome.
CoreBluetooth
The CoreBluetooth framework provides access to Bluetooth 4.0 low energy devices.
https://developer.apple.com/library/ios/#documentation/CoreBluetooth/Reference/CoreBluetooth_Framework/_index.html
https://developer.apple.com/library/ios/#samplecode/TemperatureSensor/Introduction/Intro.html#//apple_ref/doc/uid/DTS40012194

Voice morphing iphone sdk

I want to do voice morphing for the recorded voice (i.e) I want to change the voice that cat speaks,Can you please suggest me a way or an algorithm to do so.
Thanks in advance
Look into OpenAL, an audio framework already present in ios. It has the ability to record and play back - morphing the sound via pitch and virtual 3d location. Mainly, you'd probably want the pitch morph function to make a cat.

Any possible way to develop 3d earth map application for iphone?

I need to develop an iPhone 3d map application similar to virtual earth or google earth. The application will have images overlay above the 3d map, like clouds or location pin. Anyone has any ideas on that?
Regards
Edit:
Try to make the phrase not vague this time:
As far as I know, google earth and microsoft virtual earth api (3d) are not supported for any iOS devices.
In stead of redoing everything from ground up using OpenGL ES, which is the only way to do 3d in iOS devices with hardware acceleration, I want to develop a map application with established map services, such as google map. However, the map will be in 3d.
Of course, I can make a simple 3d earth using openGL ES with hardcore geo location similar to living earth HD, but I try to avoid that.
Have a look at WhirlyGlobe library : http://code.google.com/p/whirlyglobe/
You can also check out eeGeo's iOS and Android SDK, which offers vector-based 3D maps for all of the USA, Canada and UK.

Wi-Fi Application

HI
I am developing game in that I want to Play that game through Wi-Fi. So more that one
player can also play the game. I want to develop this game for iphone. I gone through WiTap
application which is on developer.apple.com since it's very hard to use. So if anybody knows
how to send a simple data such as integer or string etc. through Wi-Fi for iphone to iphone.
Please help me to use simple application.
:)
The iphone has basic Unix capability. So simple sockets would work.
Here is a good starting point.
http://students.cs.byu.edu/~cs460ta/cs460/labs/sockettutorial.html