The Facebook app dashboard shows that my graph api is set to version 2.3.
When I load the php sdk, I set the default graph version to 2.4.
My question is how do I get the dashboard to show version 2.4? I am being asked to upgrade to 2.3, and I'm not sure what else I need to do.
Related
I am trying to set up flutter_facebook_login plugin to work with my flutter app via firebase.
In the iOS section, the readme states
This assumes that you've done the "Register and Configure Your App with Facebook" step in the Facebook Login documentation for the iOS site.
When trying to set up my Development Environment I get the choice to either use CocoaPods or Facebook SDK.
Which one should I choose, and do I need to follow the install process stated there as well? (pod install in case of CocoaPods)
I need to update API version of my FB application from v2.0 to newer one, v2.6 or so.
But I can't find any "button to upgrade" API version in settings of application. Is there any option in settings or which way this can be done?
Thank you for answers.
I upgraded to Unity 5 after I had to integrate FaceBook sdk. FB v7 or higher requires U5. But I have an error in console:
Assets/Plugins/Playscape/Internal/Configuration.cs(7,17): error CS0234: The type or namespace name Editor' does not exist in the namespacePlayscape'. Are you missing an assembly reference?
Then I fallback to Unity 4.6.3 and tried Facebook sdk v 6.2.2 (which supports U4) and get a bunch of warnings. Seems that Playscape uses XCodeEditor-for-Unity and FB does have this too, with some differences in code.
And now I cant build anymore (after FB integration I have a build-time error about some classes was already added). Does Playscape sdk supports for Unity 5? How Can I make Playscape and FB be friends under U4?
This issue is solved with PlayScape SDK 1.17. Please, check it.
I've got the FB Connect plugin working with my Phonegap project native apps, but now I'm wondering what the workflow is for making it work with the web-app version.
When I run the web-app version, I get the standard Phonegap FB Connect errors, the last one being 'FB variable does not exist. Check that you have included the Facebook JS SDK file.' - this makes sense, as my web app doesn't have those js files, as they get injected during the PG Build process.
So what is the typical way of moving forward at that point? Can I use that last error as a way of determining 'ok, this is the web-app version, not native', and then what do I do next? Should have the Facebook SDK installed on my web-app?
Cheers
The git repo has steps for including the plugin in web app
Web App
www/js/facebookConnectPlugin.js contains the JavaScript SDK and API file. The API matches as close as possible to the native APIs.
Setup Web App Example
Host the www folder on a server and configure your Facebook dashboard correctly to test the Web APIs. Most people use Parse for easy testing.
NOTE : Developers should call facebookConnectPlugin.browserInit() before login - Web App ONLY
https://github.com/phonegap/phonegap-facebook-plugin
Hi so i recently uploaded my facebook app. so i can only input 1 url for Website with Facebook Login. So how do i keep working on my local version while still serving the online version??
get another API and app secret from
www.facebook.com/developers