Not able to download a playlist using youtube-dl which has a removed video in my ubuntu 16.4 - ubuntu-16.04

I am new to linux system, i was just finding a way to download whole playlist at the same time, i found youtube-dl could work for me, but whenever i try to download a playlist from youtube which has a removed or deleted videos youtube-dl just stops downloading instead of skipping it. Please help if possible. Thank you in advance.

youtube-dl has a lot of powerful options. Run youtube-dl --help (or look at the documentation) to see them. Among them is:
-i, --ignore-errors Continue on download errors, for example to
skip unavailable videos in a playlist

Related

How does !npx degit work in Google Colab?

I'm trying to read files from my Github repository in Google Colab. I found this answer that instructed me to use:
!npx degit Jainu-s/urldata/al -f
Which copies the files from my repository as local Colab files. It works perfectly, but I have no ideia what this code does exactly and I could not find any Colab documentation on it.
Can anyone explain to me how it works? What is its syntax, what does it do? And what are the options I could use with it?
You can read its documentation.
https://github.com/Rich-Harris/degit
Basically,
the program is degit
npx is to execute without install it
/al means you download that directory content
f is force download, because the directory is not empty
To read more
!npx degit --help

How to download files from adf.ly to a remote server?

I am trying to download a file to a remote server from the website adf.ly, but when I try wget it downloads the website html code. Help?
First start the download on your own computer (and watch the ad and everything). Then once its downloading the file, you should be able to get the URL where its downloading from by looking at your "Downloads" section (in Chrome, for example). Copy that URL and use it to download from the remote server.
Make sure you are wget'ing the link to the actual file, not the ad.fly link. Ad.fly has it setup this way to force you to watch their ads.

How to include FFMpeg library in iphone project

I am using iFrameExtractor to extract the frames. But when I clone the project I found that few files from ffmpeg framework was missing.
I tried hard to include the missing file, but was not able to do that..
Can anyone sort out this issue or give me the link of FrameExtractor class which contains all the lib files of FFMpeg.
I downloaded the project from this link
but when i open the project i gets the following missing file in the image.!
This are the missing files
Well you could have a look at the following links
FFMPEG Compiled Libraries And iOS
FFMPEG integration on iphone/ ipad project
And this tutorial
FFMPEG Integration

Where does the iPhone simulator keep it's tmp/ files?

I'm running my iPhone app on the simulator to record my voice. It saves the recording to a .wav file, but I don't know where that is on my machine. Any help?
EDIT 1
Please keep in mind that I'm trying to 'simulate' the experience on a device. So my use of directories is crucial. See my output to the console:
EDIT 2
This is really strange. I just tried to record my voice with the Speak Here example project ('out of the box') and it worked (played back my voice and everything). Yet when I use the finder to try to locate the file... no deals! This is really bizarre. Any ideas?
Try this path /Users/<your_username>/Library/Application Support/iPhone Simulator/. In available dirs there look for /Applications/<your_app>/Documents.
UPDATE (27th Jan, 2013):
If you're OK with Terminal, install awesome ruby gem by Paul Samuels:
http://paul-samuels.com/blog/2012/08/19/ios-simulator-directory-command-line-tool/.
If you're not OK with Terminal, Paul has also created an excellent
workflow for Alfred 2.app: http://paul-samuels.com/blog/2013/01/24/sidir-alfred-workflow/.
If you're having hard time installing Paul's gem, follow this
tutorial: http://pragmaticstudio.com/blog/2010/9/23/install-rails-ruby-mac.
The location of simulator files has changed in Xcode 6. It's now at:
~/Library/Developer/CoreSimulator/Devices
See this answer for details:
https://stackoverflow.com/a/24291087/2410555
The easiest way in my experience is to output the value of NSTemporaryDirectory() somewhere in your code. That gives you the complete path to the /tmp folder for your user and application.

Upload iphone app error "The CodeResources file must be a symbolic link ...."

I have been working on this issue for over a week with no luck and tried every possible solution e.g. delete and reinstall certificates, profiles, and everything seems to be ok.
My problem show up when I try to upload with Application Uploader where it shows ""The CodeResources file must be a symbolic link .... " error , so I checked my application package and found CodeResources as symbolic and properly linked to "_CodeSignature/CodeResources"
To make sure I deleted "CodeResources" file and recreate symbolic link to "_CodeSignature/CodeResources" using command: ln -s _CodeSignature/CodeResources CodeResources
But even this didn't solve my problem. So I thought to remove "CodeResources" then zip package and try to upload... Surprisingly Application Loader accepted it and start uploading!!
I have searched all over internet and tried all solutions I found but didn't solve this irritating problem.
BTW, I tried to zip the app package with -y parameter but still no luck
Kindly assist me to solve it
Thanks in advance
Finally, uploaded app successfully .
I don't know exactly what was the issue, but glad that my app has been uploaded successfully
Anyhow, all I did was running disk utility and repair permissions (several times). and put English language in the top of languages list (System preferences -> Language & Text) then reboot system before I try to upload.
Thanks