Tried to send data from one view controller (from an alamofire request) to the next view controller in a navigation controller.
I tried to this with a delegate, but I do not get it working. I allready know this is not the way, but i need to find a solution to get it working.
See below for the code, from view controller that sends variabels:
protocol SendDataToScanInfo {
func sendData (vendorname01 : String, productname01: String, productstatus01: String, productdescription01: String)
}
class ScanController: UIViewController, AVCaptureMetadataOutputObjectsDelegate, CLLocationManagerDelegate{
var delegate:SendDataToScanInfo?
func captureOutput(_ captureOutput: AVCaptureOutput!, didOutputMetadataObjects metadataObjects: [Any]!, from connection: AVCaptureConnection!) {
Alamofire.request(URL_SCAN_ID, method: .post, parameters: ScanParameters, encoding: JSONEncoding.default) .responseJSON
{
response in
//printing response
print(response.request!)
print(response.response!)
print(response.data!)
print(response.result)
print(response.error)
//getting the json value from the server
let value = response.result.value
print(value!)
let json = JSON(value!)
let productdesc0:JSON = json["productdesc"]
let productdescString = productdesc0.string
let productname0:JSON = json["productname"]
let productnameString = productname0.string
let tagstate0:JSON = json["tagstate"]
let tagstateString = tagstate0.string
let vendorname0:JSON = json["vendorname"]
let vendornameString = vendorname0.string
//self.performSegue(withIdentifier: "ScanInfo", sender: productdescString)
self.delegate?.sendData(vendorname01: vendornameString!, productname01: productnameString!, productstatus01: tagstateString!, productdescription01: productdescString!)
print(vendornameString)
}
if code != nil
{
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
let destination = mainStoryboard.instantiateViewController(withIdentifier: "ScanInfo")
navigationController?.pushViewController(destination, animated: true)
}
captureSession.stopRunning();
//self.dismiss(animated: true, completion: nil)
}
}
}
Next Viewcontroller should receive it:
class ScanInfoViewController: UIViewController, SendDataToScanInfo {
#IBOutlet weak var Vendor: UILabel!
#IBOutlet weak var VendorScan: UILabel!
#IBOutlet weak var Product: UILabel!
#IBOutlet weak var ProductScan: UILabel!
#IBOutlet weak var Status: UILabel!
#IBOutlet weak var DescriptionScan: UILabel!
#IBOutlet weak var Description: UILabel!
#IBOutlet weak var StatusScan: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
DescriptionScan.text = descriptionBLA
print("jddjd", descriptionBLA)
let URL_SCAN_INFO = "http://makeitrain.get-legit.com:8998/checktag"
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func sendData(vendorname01: String, productname01: String, productstatus01: String, productdescription01: String) {
VendorScan.text = vendorname01
ProductScan.text = productname01
DescriptionScan.text = productdescription01
StatusScan.text = productstatus01
print("MMMM", StatusScan.text)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "ScanInfo" {
let sendingVC: ScanController = segue.destination as! ScanController
sendingVC.delegate = self
}
}
}
I hope some one can help me!
To pass data forward, like williej926 said, segues are the way to go. To pass data forward from one viewcontroller to another, you need to create a segue between these two viewcontrollers, and give the segue an identifier if there is more than one segue in your project that you are using to pass data, then this is a must. In your first view controller's class you should create a prepareForSegue method by using the one built-in. In that prepareForSegue method, you write if the segue's identifier is equal to the one that you have set in your storyboard. In that if statement, you need to tell this viewcontroller what your segue's destination is. To do that write let destination = segue.destination as! nextViewControllerClass. To access variables and set them in your second viewcontroller, write destination.variableName = thisVariableName. Here is an example showing you what this looks like purely in code.
In First View Controller's class
class FirstViewController: UIViewController {
var thisString: String?
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if let identifier = segue.identifier {
if(identifier == "secondViewController") {
let destination = segue.destination as! SecondViewController//SecondViewController is second view controller's class
destination.myString = thisString
}
}
}
}
Second View Controller's Class
class SecondViewController: UIViewController {
var myString: String?//this will equal to thisString in FirstViewController
}
I wrote an answer about this not too long ago :
One the simpler way to pass info from one VC to another is either through an initiliazer, or through a variable that you set before presenting the second VC.
The secone method would have you go through a delegate, mainly when passing data BACK to the initial VC. Either way, you'd need a setup similar to this:
class LoggedInVCViewController : UIViewController {
var info : String? {
didSet {
if let newInfo = self.info {
//do what ever you need to do here
}
}
}
override viewDidLoad() {
super.viewDidLoad()
}
}
func presentLoggedInScreen(yourInfo: String) {
let stroyboard:UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let loggedInVC:LoggedInVCViewController =
storyboard.instantiateViewController(withIdentifier: "loggedInVC") as!
LoggedInVCViewController
loggedInVC.info = yourInfo
self.present(loggedInVC, animated: true, completion: nil)
}
class LoggedInVCViewController : UIViewController {
var info : Any? {
get {
if let this = self.info {
return this
} else {
return nil
}
} set {
if let new = newValue {
//
}
}
}
init(info: Any?) {
//This first line is key, it also calls viewDidLoad() internally, so don't re-write viewDidLoad() here!!
super.init(nibName: nil, bundle: nil)
if let newInfo = info {
//here we check info for whatever you pass to it
self.info = newInfo
}
}
override func viewDidLoad() {
super.viewDidLoad()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Which is then used :
func presentLoggedInScreen(yourInfo: String) {
let loggedInVC = LoggedInVCViewController(info: yourInfo)
self.present(loggedInVC, animated: true, completion: nil)
}
Or if you're using the variable approach:
func presentLoggedInScreen(yourInfo: String) {
let loggedInVC = LoggedInVCViewController()
loggedInVC.info = yourInfo
self.present(loggedInVC, animated: true, completion: nil)
}
I also go over, and link to other post which talk about the caveats of using Storyboards, and custom initializers to pass on data. I'd read over them as well!
The best way to do this is by using a segue. Connect a segue between the controllers and in the prepareForSegue you add a variable that represents the controller you are segueing to like so: let viewController = segue.destination as! viewController. Now you can access and change variables inside viewController using viewController.variable.
Related
I am trying to use MVVM. I am going to VC2 from VC1. I am updating the viewModel.fromVC = 1, but the value is not updating in the VC2.
Here is what I mean:
There is a viewModel, in it there is a var fromVC = Int(). Now, in vc1, I am calling the viewModel as
let viewModel = viewModel().
Now, on the tap of button, I am updating the viewModel.fromVC = 8. And, moving to the next screen. In the next screen, when I print fromVC then I get the value as 0 instead of 8.
This is how the VC2 looks like
class VC2 {
let viewModel = viewModel()
func abc() {
print(viewModel.fromVC)
}
}
Now, I am calling abc() in viewDidLoad and the fromVC is printed as 0 instead of 8. Any help?
For the MVVM pattern you need to understand that it's a layer split in 2 different parts: Inputs & Outputs.
Int terms of inputs, your viewModel needs to catch every event from the viewController, and for the Outputs, this is the way were the viewModel will send data (correctly formatted) to the viewController.
So basically, if we have a viewController like this:
final class HomeViewController: UIViewController {
// MARK: - Outlets
#IBOutlet private weak var titleLabel: UILabel!
// MARK: - View life cycle
override func viewDidLoad() {
super.viewDidLoad()
}
// MARK: - Actions
#IBAction func buttonTouchUp(_ sender: Any) {
titleLabel.text = "toto"
}
}
We need to extract the responsibilities to a viewModel, since the viewController is handling the touchUp event, and owning the data to bring to th label.
By Extracting this, you will keep the responsibility correctly decided and after all, you'll be able to test your viewModel correctly 🙌
So how to do it? Easy, let's take a look to our futur viewModel:
final class HomeViewModel {
// MARK: - Private properties
private let title: String
// MARK: - Initializer
init(title: String) {
self.title = title
}
// MARK: - Outputs
var titleText: ((String) -> Void)?
// MARK: - Inputs
func viewDidLoad() {
titleText?("")
}
func buttonDidPress() {
titleText?(title)
}
}
So now, by doing this, you are keeping safe the different responsibilities, let's see how to bind our viewModel to our previous viewController :
final class HomeViewController: UIViewController {
// MARK: - public var
var viewModel: HomeViewModel!
// MARK: - Outlets
#IBOutlet private weak var titleLabel: UILabel!
// MARK: - View life cycle
override func viewDidLoad() {
super.viewDidLoad()
bind(to: viewModel)
viewModel.viewDidLoad()
}
// MARK: - Private func
private func bind(to viewModel: HomeViewModel) {
viewModel.titleText = { [weak self] title in
self?.titleLabel.text = title
}
}
// MARK: - Actions
#IBAction func buttonTouchUp(_ sender: Any) {
viewModel.buttonDidPress()
}
}
So one thing is missing, you'll asking me "but how to initialise our viewModel inside the viewController?"
Basically you should once again extract responsibilities, you could have a Screens layer which would have the responsibility to create the view like this:
final class Screens {
// MARK: - Properties
private let storyboard = UIStoryboard(name: StoryboardName, bundle: Bundle(for: Screens.self))
// MARK: - Home View Controller
func createHomeViewController(with title: String) -> HomeViewController {
let viewModel = HomeViewModel(title: title)
let viewController = storyboard.instantiateViewController(withIdentifier: "Home") as! HomeViewController
viewController.viewModel = viewModel
return viewController
}
}
And finally do something like this:
let screens = Screens()
let homeViewController = screens.createHomeViewController(with: "Toto")
But the main subject was to bring the possibility to test it correctly, so how to do it? very easy!
import XCTest
#testable import mvvmApp
final class HomeViewModelTests: XCTestCase {
func testGivenAHomeViewModel_WhenViewDidLoad_titleLabelTextIsEmpty() {
let viewModel = HomeViewModel(title: "toto")
let expectation = self.expectation("Returned title")
viewModel.titleText = { title in
XCTAssertEqual(title, "")
expectation.fulfill()
}
viewModel.viewDidLoad()
waitForExpectations(timeout: 1.0, handler: nil)
}
func testGivenAHomeViewModel_WhenButtonDidPress_titleLabelTextIsCorrectlyReturned() {
let viewModel = HomeViewModel(title: "toto")
let expectation = self.expectation("Returned title")
var counter = 0
viewModel.titleText = { title in
if counter == 1 {
XCTAssertEqual(title, "toto")
expectation.fulfill()
}
counter += 1
}
viewModel.viewDidLoad()
viewModel.buttonDidPress()
waitForExpectations(timeout: 1.0, handler: nil)
}
}
And that's it đź’Ş
I am trying to notify ChatViewController that a chat was deleted in MessagesViewController using a protocol, but the delegate method implemented in ChatViewController is never called.
In the navigationController hierarchy ChatViewController is on top of MessagesViewController.
protocol MessagesViewControllerDelegate:class {
func chatWasDeletedFromDatabase(chatUID: String)
}
class MessagesViewController: UITableViewController {
weak var delegate: MessagesViewControllerDelegate?
func observeChatRemoved() {
print("it is gonna be called")
//inform ChatViewController that a chat was deleted.
self.delegate?.chatWasDeletedFromDatabase(chatUID: chat.chatUID)
print("was called here") //prints as expected
}
}
class ChatViewController: JSQMessagesViewController {
var messagesVC: MessagesViewController?
override func viewDidLoad() {
super.viewDidLoad()
messagesVC = storyboard?.instantiateViewController(withIdentifier: "MessagesViewController") as! MessagesViewController
messagesVC?.delegate = self
}
}
extension ChatViewController: MessagesViewControllerDelegate {
func chatWasDeletedFromDatabase(chatUID: String) {
print("chatWasDeletedFromDatabase called") //never prints out
if self.chatSelected.chatUID == chatUID {
//popToRootViewController
}
}
It seems
weak var delegate: MessagesViewControllerDelegate?
is nil you have to set it to the ChatViewController presented instance what ever how you present it
let chat = ///
self.delegate = chat
self.navigationController?.pushViewController(chat,animated:true)
Also do
chat.messagesVC = self
as this
messagesVC = storyboard?.instantiateViewController(withIdentifier: "MessagesViewController") as! MessagesViewController
messagesVC?.delegate = self
isn't the currently presented messagesVC , so comment the above 2 lines
I've tried everything to get a tabbar controller onto MainViewController and nothing seems to work.
Just a quick rundown on how app works:
Storyboard entry is AppContainerViewController and if user is logged in then MainViewController appears as it should however I can't get MainVC to become a TabBar controller to display tab bar for user navigation to various pages.
What am I doing wrong?!
appcontainerviewcontroller
class AppContainerViewController: UIViewController {
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
AppManager.shared.appContainer = self
AppManager.shared.showApp()
}
}
import UIKit
import Firebase
import FirebaseDatabase
import FBSDKLoginKit
class AppManager {
static let shared = AppManager()
let storyboard = UIStoryboard(name: "Main", bundle: nil)
var appContainer: AppContainerViewController!
private init() {}
func showApp() {
var viewController: UIViewController
if (Auth.auth().currentUser == nil) && (FBSDKAccessToken.current() == nil) {
viewController = storyboard.instantiateViewController(withIdentifier: "LoginViewController")
} else {
viewController = storyboard.instantiateViewController(withIdentifier: "MainViewController")
}
appContainer.present(viewController, animated: true, completion: nil)
}
func logout() {
let loginManager = FBSDKLoginManager()
loginManager.logOut()
try! Auth.auth().signOut()
appContainer.presentedViewController?.dismiss(animated: true, completion: nil)
}
}
main view controller
import UIKit
import Firebase
import FirebaseDatabase
import FBSDKShareKit
class MainViewController: UIViewController {
#IBOutlet weak var name: UILabel!
#IBOutlet weak var email: UILabel!
#IBAction func logoutPressed(_ sender: Any) {
AppManager.shared.logout()
}
#IBAction func fbSharePressed(_ sender: Any) {
let content = FBSDKShareLinkContent()
content.contentURL = URL(string: "https://advice.com")
content.quote = "Hey, I'm one step closer to getting into the college of my dreams with this app. Download it and let's go together!"
let dialog : FBSDKShareDialog = FBSDKShareDialog()
dialog.fromViewController = self
dialog.shareContent = content
dialog.mode = FBSDKShareDialogMode.automatic
dialog.show()
}
func userProfile() {
guard let uid = Auth.auth().currentUser?.uid else { return }
let ref = Database.database().reference()
ref.child("users").child(uid).observeSingleEvent(of: .value, with: { (snapshot) in
guard let dict = snapshot.value as? [String: Any] else { return }
let user = CurrentUserProfile(uid: uid, dictionary: dict)
self.name.text = user.name
self.email.text = user.email
}, withCancel: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
userProfile()
}
}
Egg on my face. My storyboard IDs were wrong and Embedding MainViewController into a TabBarController via the storyboard and then applying MainVC's storyboard ID to the TabBarController did the trick.
I'm working on an OSX app with Swift which makes use of an NSSplitView which holds two view controllers: "TableViewController" and "EntryViewController". I'm using delegates in order to transmit a custom NSObject ("Entry") on click from TableViewController up to the SplitViewController, then back down to the EntryViewController.
My problem is this: When the Entry object is received in the EntryViewController, any attempt to assign its properties to a text field value result in an unexpectedly found nil type error, never mind that the IBOutlets are properly linked, and that it can both print the Entry.property and the textfield string value (provided it is in a different, unrelated function).
I have tried many arrangements to solve this problem, which is why the current configuration might be a bit over-complicated. A delegate relation straight from Table VC to Entry VC caused the same issues.
Is there some way that the IBOutlets are not connecting, even though the view has loaded before the delegate is called? I've read many many articles on delegation—mostly for iOS—and yet can't seem to find the root of my problems. I'll be the first to admit that my grasp of Swift is a little bit piecemeal, so I am open to the possibility that what I am trying to do is simply bad/hacky coding and that I should try something completely different.
Thanks for your help!
TableViewController:
protocol SplitViewSelectionDelegate: class {
func sendSelection(_ entrySelection: NSObject)
}
class TableViewController: NSViewController {
#IBOutlet weak var searchField: NSSearchField!
#IBOutlet var tableArrayController: NSArrayController!
#IBOutlet weak var tableView: NSTableView!
var sendDelegate: SplitViewSelectionDelegate?
dynamic var dataArray = [Entry]()
// load array from .plist array of dictionaries
func getItems(){
let home = FileManager.default.homeDirectoryForCurrentUser
let path = "Documents/resources.plist"
let urlUse = home.appendingPathComponent(path)
let referenceArray = NSArray(contentsOf: urlUse)
dataArray = [Entry]()
for item in referenceArray! {
let headwordValue = (item as AnyObject).value(forKey: "headword") as! String
let defValue = (item as AnyObject).value(forKey: "definition") as! String
let notesValue = (item as AnyObject).value(forKey: "notes") as! String
dataArray.append(Entry(headword: headwordValue, definition: defValue, notes: notesValue))
}
}
override func viewDidLoad() {
super.viewDidLoad()
self.sendDelegate = SplitViewController()
getItems()
print("TVC loaded")
// Do any additional setup after loading the view.
}
// send selection forward to entryviewcontroller
#IBAction func tableViewSelection(_ sender: Any) {
let index = tableArrayController.selectionIndex
let array = tableArrayController.arrangedObjects as! Array<Any>
let obj: Entry
let arraySize = array.count
if index <= arraySize {
obj = array[index] as! Entry
print(index)
print(obj)
sendDelegate?.sendSelection(obj)
}
else {
print("index unassigned")
}
}
}
SplitViewController:
protocol EntryViewSelectionDelegate: class {
func sendSecondSelection(_ entrySelection: NSObject)
}
class SplitViewController: NSSplitViewController, SplitViewSelectionDelegate {
var delegate: EntryViewSelectionDelegate?
#IBOutlet weak var mySplitView: NSSplitView!
var leftPane: NSViewController?
var contentView: NSViewController?
var entrySelectionObject: NSObject!
override func viewDidLoad() {
super.viewDidLoad()
// assign tableview and entryview as child view controllers
let story = self.storyboard
leftPane = story?.instantiateController(withIdentifier: "TableViewController") as! TableViewController?
contentView = story?.instantiateController(withIdentifier: "EntryViewController") as! EntryViewController?
self.addChildViewController(leftPane!)
self.addChildViewController(contentView!)
print("SVC loaded")
}
func sendSelection(_ entrySelection: NSObject) {
self.delegate = EntryViewController() //if this goes in viewDidLoad, then delegate is never called/assigned
entrySelectionObject = entrySelection
print("SVC:", entrySelectionObject!)
let obj = entrySelectionObject!
delegate?.sendSecondSelection(obj)
}
}
And Finally, EntryViewController:
class EntryViewController: NSViewController, EntryViewSelectionDelegate {
#IBOutlet weak var definitionField: NSTextField!
#IBOutlet weak var notesField: NSTextField!
#IBOutlet weak var entryField: NSTextField!
var entryObject: Entry!
override func viewDidLoad() {
super.viewDidLoad()
print("EVC loaded")
}
func sendSecondSelection(_ entrySelection: NSObject) {
self.entryObject = entrySelection as! Entry
print("EVC:", entryObject)
print(entryObject.headword)
// The Error gets thrown here:
entryField.stringValue = entryObject.headword
}
}
You don't need a delegate / protocol since there is a reference to EntryViewController (contentView) – by the way the instance created with EntryViewController() is not the instantiated instance in viewDidLoad.
Just use the contentView reference:
func sendSelection(_ entrySelection: NSObject) {
contentView?.sendSecondSelection(entrySelection)
}
I'm trying to conditionally execute a segue based on whether or not a users login information is correct.
I have a modal segue from my login View Controller to a new Navigation Controller.
I've tried pretty much every suggestion I've come across and nothing has seemed to work. Using Sift and Xcode 6.
import UIKit
import AudioToolbox
class ViewController: UIViewController {
#IBOutlet weak var usernameTextField: UITextField!
#IBOutlet weak var passwordTextField: UITextField!
#IBOutlet weak var incorrectCredentialLabel: UILabel!
#IBAction func loginAction(sender: UIButton) {
var username = "test"
var password = "code"
println("Username: " + usernameTextField.text)
println("Password: " + passwordTextField.text)
if usernameTextField.text == username &&
passwordTextField.text == password {
usernameTextField.resignFirstResponder()
passwordTextField.resignFirstResponder()
println("Login Status: success")
self.shouldPerformSegueWithIdentifier("loginSegue", sender: nil)
} else {
usernameTextField.resignFirstResponder()
passwordTextField.resignFirstResponder()
AudioServicesPlayAlertSound(1352)
/*AudioServicesPlayAlertSound(kSystemSoundID_Vibrate)*/
incorrectCredentialLabel.text = "username or password is incorrect"
incorrectCredentialLabel.textColor = UIColor.redColor()
println("Login Status: failed")
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
This worked for me. Two UITextFields and a UIButton along with a modal segue from VC to VC2:
import UIKit
class ViewController: UIViewController, UITextFieldDelegate {
let userName = "John"
let passCode = "123"
#IBOutlet weak var Name: UITextField!
#IBOutlet weak var Pass: UITextField!
#IBAction func tapButton(sender: UIButton) {
if self.Name.text == "John" && self.Pass.text == "123" {
performSegueWithIdentifier("nextView", sender: self)
}
}
//ViewController lifecycle
override func viewDidLoad() {
super.viewDidLoad()
self.Name.delegate = self
self.Pass.delegate = self
}
}
well this is my first time i hope it will help
i did an offline Signup metho for triyng but i think the objective is the same
my code for conditional segue was this
#IBAction func LoginPressed(sender: UIButton) {
/*previously assigned by the app owner for the customer it is saved in the app code so it is in the phone memory(?)*/
if RutField.text == "243338743" && CodigoField.text == "1104"{
/*i'm not sure what this but is kind of a dialogue of what came first and later, You must previously assign the ViewController Identity on the "StoryBoard ID" it will help any doubt or image help contact me*/
dispatch_async(dispatch_get_main_queue()){
var Storyboard = UIStoryboard(name: "Main", bundle: nil)
var PerfilUsuario : UIViewController = Storyboard.instantiateViewControllerWithIdentifier("PerfilUsuario") as! UIViewController
self.presentViewController(PerfilUsuario, animated: true, completion: nil)
}
}
else {
TrekLogo.hidden = true
}
}
well i hope it can't help you now i will try with the internet login
well the is the section of the "StoryBoard ID" on the top right, look for "UsuarioPerfil" There
well!!! i had done sorry for my english, but here is my final code with parse Login it always say " Variable "variableName" Was never mutated but it work if you could help me with that....
#IBAction func LoginPressed(sender: UIButton) {
var User = PFUser()
User.username = RutField.text
User.password = CodigoField.text
PFUser.logInWithUsernameInBackground(RutField.text!, password: CodigoField.text!, block:{(User : PFUser?, Error : NSError?) -> Void in
if Error == nil {
dispatch_async(dispatch_get_main_queue()){
var Storyboard = UIStoryboard(name: "Main", bundle: nil)
var PerfilUsuario : UIViewController = Storyboard.instantiateViewControllerWithIdentifier("PerfilUsuario") as! UIViewController
self.presentViewController(PerfilUsuario, animated: true, completion: nil)
}
}
else {
self.TrekLogo.hidden = true
}
})
}
i hope it could help