observe changes to array of structs - swift

How do you observe additions/deletions to an array of structs?
If it were an array of classes, you could make the array dynamic and use KVO.
With structs you run into problems with #objc or #objcMembers in iOS 11

Do you control the definition of the array? If so, you can add a didSet observer:
var array: [MyStruct] {
didSet {
// do something with array and/or oldValue
}
}
This will be called every time the array or one of its elements is mutated.

Ole is right. FWIW Here's how I tested it
struct MyStruct : CustomStringConvertible {
var thing = "thing"
init(_ s:String) {
print("struct \(#function)")
thing = s
}
var description:String {
get {
return "\(thing)"
}
}
}
class Foo {
var a:[MyStruct] {
didSet {
print("didSet: a was set \(a)")
}
}
init() {
print("class \(#function)")
a = [MyStruct("from Init")]
}
func blammo() {
print("\(#function)")
print("adding")
a.append(MyStruct("Added"))
print("new a \(a)")
}
}
let foo = Foo()
foo.blammo()

Related

How can I get a specific struct type returned?

I want to initialize the struct by receiving the "struct type"(?) by a specific logic as below.
As I abstracted the return value of the struct into MyProtocol had a declaration of init(), which seems a little awkward.
I'm not sure I can do this.
I'd like to get an undecided struct type returned, what should I do?
Is this for the best?
For your information, Opaque Type is not available because it needs to support iOS 13 or earlier.
protocol MyProtocol {
init() // Is this for the best?
}
struct AAA: MyProtocol {
var numberAAA: Int // Sample variable.
init() {
print("init AAA")
numberAAA = 100
}
}
struct BBB: MyProtocol {
var numberBBB: Int // Sample variable.
init() {
print("init BBB")
numberBBB = 200
}
}
class MyClass {
func mainLogic() {
let myStruct = randomStruct()
myStruct.init() // This is the reason init () declared in the MyProtocol.
}
func randomStruct() -> MyProtocol.Type {
if Bool.random() {
return AAA.self
} else {
return BBB.self
}
}
}
init() as a protocol requirement seems odd. No one is stopping you to do this and compiler should allow this, however I would consider making protocol based on some other requirement rather than just init().
Here's an attempt to do so -
protocol NumberOperation {
var number: Int { get set }
mutating func perform()
}
struct Incrementer: NumberOperation {
var number: Int
mutating func perform() {
number += 1
}
}
struct Decrementer: NumberOperation {
var number: Int
mutating func perform() {
number -= 1
}
}
struct Record<O: NumberOperation> {
public var operation: O
mutating func perform() {
operation.perform()
}
}
class MyClass {
func mainLogic() {
var record = getRecord(type: Incrementer.self)
record.perform()
}
func getRecord<O: NumberOperation>(type: O.Type) -> Record<O> {
if type == Incrementer.self {
return Record(operation: Incrementer(number: 1) as! O)
}
return Record(operation: Decrementer(number: 10) as! O)
}
}
This introduces a container type Record that holds/wraps our type based on the same protocol conformation. This does the same what you were doing, probably is easier to read/understand.

Can a Swift Property Wrapper reference the owner of the property its wrapping?

From within a property wrapper in Swift, can you someone refer back to the instance of the class or struck that owns the property being wrapped? Using self doesn't obviously work, nor does super.
I tried to pass in self to the property wrapper's init() but that doesn't work either because self on Configuration is not yet defined when #propertywrapper is evaluated.
My use case is in a class for managing a large number of settings or configurations. If any property is changed, I just want to notify interested parties that something changed. They don't really need to know which value just, so use something like KVO or a Publisher for each property isn't really necessary.
A property wrapper looks ideal, but I can't figure out how to pass in some sort of reference to the owning instance that the wrapper can call back to.
References:
SE-0258
enum PropertyIdentifier {
case backgroundColor
case textColor
}
#propertyWrapper
struct Recorded<T> {
let identifier:PropertyIdentifier
var _value: T
init(_ identifier:PropertyIdentifier, defaultValue: T) {
self.identifier = identifier
self._value = defaultValue
}
var value: T {
get { _value }
set {
_value = newValue
// How to callback to Configuration.propertyWasSet()?
//
// [self/super/...].propertyWasSet(identifier)
}
}
}
struct Configuration {
#Recorded(.backgroundColor, defaultValue:NSColor.white)
var backgroundColor:NSColor
#Recorded(.textColor, defaultValue:NSColor.black)
var textColor:NSColor
func propertyWasSet(_ identifier:PropertyIdentifier) {
// Do something...
}
}
The answer is no, it's not possible with the current specification.
I wanted to do something similar. The best I could come up with was to use reflection in a function at the end of init(...). At least this way you can annotate your types and only add a single function call in init().
fileprivate protocol BindableObjectPropertySettable {
var didSet: () -> Void { get set }
}
#propertyDelegate
class BindableObjectProperty<T>: BindableObjectPropertySettable {
var value: T {
didSet {
self.didSet()
}
}
var didSet: () -> Void = { }
init(initialValue: T) {
self.value = initialValue
}
}
extension BindableObject {
// Call this at the end of init() after calling super
func bindProperties(_ didSet: #escaping () -> Void) {
let mirror = Mirror(reflecting: self)
for child in mirror.children {
if var child = child.value as? BindableObjectPropertySettable {
child.didSet = didSet
}
}
}
}
You cannot do this out of the box currently.
However, the proposal you refer to discusses this as a future direction in the latest version:
https://github.com/apple/swift-evolution/blob/master/proposals/0258-property-wrappers.md#referencing-the-enclosing-self-in-a-wrapper-type
For now, you would be able to use a projectedValue to assign self to.
You could then use that to trigger some action after setting the wrappedValue.
As an example:
import Foundation
#propertyWrapper
class Wrapper {
let name : String
var value = 0
weak var owner : Owner?
init(_ name: String) {
self.name = name
}
var wrappedValue : Int {
get { value }
set {
value = 0
owner?.wrapperDidSet(name: name)
}
}
var projectedValue : Wrapper {
self
}
}
class Owner {
#Wrapper("a") var a : Int
#Wrapper("b") var b : Int
init() {
$a.owner = self
$b.owner = self
}
func wrapperDidSet(name: String) {
print("WrapperDidSet(\(name))")
}
}
var owner = Owner()
owner.a = 4 // Prints: WrapperDidSet(a)
My experiments based on : https://github.com/apple/swift-evolution/blob/master/proposals/0258-property-wrappers.md#referencing-the-enclosing-self-in-a-wrapper-type
protocol Observer: AnyObject {
func observableValueDidChange<T>(newValue: T)
}
#propertyWrapper
public struct Observable<T: Equatable> {
public var stored: T
weak var observer: Observer?
init(wrappedValue: T, observer: Observer?) {
self.stored = wrappedValue
}
public var wrappedValue: T {
get { return stored }
set {
if newValue != stored {
observer?.observableValueDidChange(newValue: newValue)
}
stored = newValue
}
}
}
class testClass: Observer {
#Observable(observer: nil) var some: Int = 2
func observableValueDidChange<T>(newValue: T) {
print("lol")
}
init(){
_some.observer = self
}
}
let a = testClass()
a.some = 4
a.some = 6
The answer is yes! See this answer
Example code for calling ObservableObject publisher with a UserDefaults wrapper:
import Combine
import Foundation
class LocalSettings: ObservableObject {
static var shared = LocalSettings()
#Setting(key: "TabSelection")
var tabSelection: Int = 0
}
#propertyWrapper
struct Setting<T> {
private let key: String
private let defaultValue: T
init(wrappedValue value: T, key: String) {
self.key = key
self.defaultValue = value
}
var wrappedValue: T {
get {
UserDefaults.standard.object(forKey: key) as? T ?? defaultValue
}
set {
UserDefaults.standard.set(newValue, forKey: key)
}
}
public static subscript<EnclosingSelf: ObservableObject>(
_enclosingInstance object: EnclosingSelf,
wrapped wrappedKeyPath: ReferenceWritableKeyPath<EnclosingSelf, T>,
storage storageKeyPath: ReferenceWritableKeyPath<EnclosingSelf, Setting<T>>
) -> T {
get {
return object[keyPath: storageKeyPath].wrappedValue
}
set {
(object.objectWillChange as? ObservableObjectPublisher)?.send()
UserDefaults.standard.set(newValue, forKey: object[keyPath: storageKeyPath].key)
}
}
}

Is it possible to add an observer on struct variable in Swift?

I need to track the update in a variable of struct type.
Is it possible to add an observer on struct variable in Swift?
Example:
struct MyCustomStruct {
var error:Error?
var someVar:String?
}
class MyClass{
var myCustomStruct:MyCustomStruct?
}
I want to add an observer on myCustomStruct variable.
The standard Swift “property observers” (didSet and willSet) are designed to let a type observe changes to its own properties, but not for letting external objects add their own observers. And KVO, which does support external observers, is only for dynamic and #objc properties NSObject subclasses (as outlined in Using Key-Value Observing in Swift).
So, if you want to have an external object observe changes within a struct, as others have pointed out, you have to create your own observer mechanism using Swift didSet and the like. But rather than implementing that yourself, property by property, you can write a generic type to do this for you. E.g.,
struct Observable<T> {
typealias Observer = String
private var handlers: [Observer: (T) -> Void] = [:]
var value: T {
didSet {
handlers.forEach { $0.value(value) }
}
}
init(_ value: T) {
self.value = value
}
#discardableResult
mutating func observeNext(_ handler: #escaping (T) -> Void) -> Observer {
let key = UUID().uuidString as Observer
handlers[key] = handler
return key
}
mutating func remove(_ key: Observer) {
handlers.removeValue(forKey: key)
}
}
Then you can do things like:
struct Foo {
var i: Observable<Int>
var text: Observable<String>
init(i: Int, text: String) {
self.i = Observable(i)
self.text = Observable(text)
}
}
class MyClass {
var foo: Foo
init() {
foo = Foo(i: 0, text: "foo")
}
}
let object = MyClass()
object.foo.i.observeNext { [weak self] value in // the weak reference is really only needed if you reference self, but if you do, make sure to make it weak to avoid strong reference cycle
print("new value", value)
}
And then, when you update the property, for example like below, your observer handler closure will be called:
object.foo.i.value = 42
It’s worth noting that frameworks like Bond or RxSwift offer this sort of functionality, plus a lot more.
With variables you can use two default observers
willSet - represents moment before variable will be set with new value
didSet - represents moment when variable was set
Also in observer you can work with two values. With current variable in current state, and with constant depending on observer
struct Struct {
var variable: String {
willSet {
variable // before set
newValue // after set, immutable
}
didSet {
oldValue // before set, immutable
variable // after set
}
}
}
And the same you can do for any other stored property, so you can use it for struct variable in your class too
class Class {
var myStruct: Struct? {
didSet {
...
}
}
}
Also you can for example in did set observer of variable post notification with certain name
didSet {
NotificationCenter.default.post(name: Notification.Name("VariableSet"), object: nil)
}
and then you can add certain class as observer for notification with this name
class Class {
init() {
NotificationCenter.default.addObserver(self, selector: #selector(variableSet), name: Notification.Name("VariableSet"), object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self, name: Notification.Name("VariableSet"), object: nil)
}
#objc func variableSet() {
...
}
}
Try this, first create a struct with an action variable and when you create an object of the struct set the action parameter on the action you want. ex.
struct testStruct {
var action: (()->())?
var variable: String? {
didSet {
self.action?()
}
}
}
And inside your main code - main class
var testS = testStruct()
testS.action = {
print("Hello")
}
testS.variable = "Hi"
When you set the testS.variabe = "Hi" it will call the print("Hello")
struct MyCustomStruct {
var error:Error?
var someVar:String?
}
class MyClass{
var myCustomStruct:MyCustomStruct? {
didSet{
print("my coustomeSruct changed")
}
}
}
let aClass = MyClass()
aClass.myCustomStruct?.someVar = " test"
//prints:my coustomeSruct changed

Setting lazy static variable first initializes then assigns?

I realize that static variables are implicitly lazy, which is really great. Doing the below will not create the instance until it's first called:
static var test = Test()
However, assigning a new instance to the static variable initializes the original, then assigns the new instance which is troubling for me:
SomeType.test = AnotherTest() //Initializes Test then AnotherTest type
To give more context on what I'm trying to do, I'm trying to setup a pure Swift dependency injection using this article. It's not working so well when swapping the types out in my unit tests because the original type always gets initialized when assigning the mock type.
Here's a more fuller, playground sample:
protocol MyProtocol { }
class MyClass: MyProtocol {
init() { print("MyClass.init") }
}
////
struct MyMap {
static var prop1: MyProtocol = MyClass()
}
protocol MyInject {
}
extension MyInject {
var prop1: MyProtocol { return MyMap.prop1 }
}
////
class MyMock: MyProtocol {
init() { print("MyMock.init") }
}
// Swapping types underneath first initializes
// original type, then mock type :(
MyMap.prop1 = MyMock()
prints: MyClass.init
prints: MyMock.init
How can I make MyMap.prop1 = MyMock() not first initialize the original MyClass first?
You need lazy loading. Try this:
struct MyMap {
private static var _prop1: MyProtocol?
static var prop1: MyProtocol {
get { return _prop1 ?? MyClass() }
set(value) { _prop1 = value }
}
}
Or this:
struct MyMap {
private static var _prop1: MyProtocol?
static var prop1: MyProtocol {
get {
if _prop1 == nil {
_prop1 = MyClass()
}
return _prop1!
}
set(value) { _prop1 = value }
}
}

Is there a way to set associated objects in Swift?

Coming from Objective-C you can call function objc_setAssociatedObject between 2 objects to have them maintain a reference, which can be handy if at runtime you don't want an object to be destroyed until its reference is removed also. Does Swift have anything similar to this?
Here is a simple but complete example derived from jckarter's answer.
It shows how to add a new property to an existing class. It does it by defining a computed property in an extension block. The computed property is stored as an associated object:
import ObjectiveC
// Declare a global var to produce a unique address as the assoc object handle
private var AssociatedObjectHandle: UInt8 = 0
extension MyClass {
var stringProperty:String {
get {
return objc_getAssociatedObject(self, &AssociatedObjectHandle) as! String
}
set {
objc_setAssociatedObject(self, &AssociatedObjectHandle, newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
EDIT:
If you need to support getting the value of an uninitialized property and to avoid getting the error unexpectedly found nil while unwrapping an Optional value, you can modify the getter like this:
get {
return objc_getAssociatedObject(self, &AssociatedObjectHandle) as? String ?? ""
}
The solution supports all the value types as well, and not only those that are automagically bridged, such as String, Int, Double, etc.
Wrappers
import ObjectiveC
final class Lifted<T> {
let value: T
init(_ x: T) {
value = x
}
}
private func lift<T>(x: T) -> Lifted<T> {
return Lifted(x)
}
func setAssociatedObject<T>(object: AnyObject, value: T, associativeKey: UnsafePointer<Void>, policy: objc_AssociationPolicy) {
if let v: AnyObject = value as? AnyObject {
objc_setAssociatedObject(object, associativeKey, v, policy)
}
else {
objc_setAssociatedObject(object, associativeKey, lift(value), policy)
}
}
func getAssociatedObject<T>(object: AnyObject, associativeKey: UnsafePointer<Void>) -> T? {
if let v = objc_getAssociatedObject(object, associativeKey) as? T {
return v
}
else if let v = objc_getAssociatedObject(object, associativeKey) as? Lifted<T> {
return v.value
}
else {
return nil
}
}
A possible
Class extension (Example of usage)
extension UIView {
private struct AssociatedKey {
static var viewExtension = "viewExtension"
}
var referenceTransform: CGAffineTransform? {
get {
return getAssociatedObject(self, associativeKey: &AssociatedKey.viewExtension)
}
set {
if let value = newValue {
setAssociatedObject(self, value: value, associativeKey: &AssociatedKey.viewExtension, policy: objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
}
I wrote a modern wrapper available at https://github.com/b9swift/AssociatedObject
You may be surprised that it even supports Swift structures for free.
Obviously, this only works with Objective-C objects. After fiddling around with this a bit, here's how to make the calls in Swift:
import ObjectiveC
// Define a variable whose address we'll use as key.
// "let" doesn't work here.
var kSomeKey = "s"
…
func someFunc() {
objc_setAssociatedObject(target, &kSomeKey, value, UInt(OBJC_ASSOCIATION_RETAIN))
let value : AnyObject! = objc_getAssociatedObject(target, &kSomeKey)
}
Update in Swift 3.0
For example this is a UITextField
import Foundation
import UIKit
import ObjectiveC
// Declare a global var to produce a unique address as the assoc object handle
var AssociatedObjectHandle: UInt8 = 0
extension UITextField
{
var nextTextField:UITextField {
get {
return objc_getAssociatedObject(self, &AssociatedObjectHandle) as! UITextField
}
set {
objc_setAssociatedObject(self, &AssociatedObjectHandle, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
}
Klaas answer just for Swift 2.1:
import ObjectiveC
let value = NSUUID().UUIDString
var associationKey: UInt8 = 0
objc_setAssociatedObject(parentObject, &associationKey, value, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
let fetchedValue = objc_getAssociatedObject(parentObject, &associationKey) as! String
Just add #import <objc/runtime.h> on your brindging header file to access objc_setAssociatedObject under swift code
The above friend has answered your question, but if it is related to closure properties, please note:
```
import UIKit
public extension UICollectionView {
typealias XYRearrangeNewDataBlock = (_ newData: [Any]) -> Void
typealias XYRearrangeOriginaDataBlock = () -> [Any]
// MARK:- associat key
private struct xy_associatedKeys {
static var originalDataBlockKey = "xy_originalDataBlockKey"
static var newDataBlockKey = "xy_newDataBlockKey"
}
private class BlockContainer {
var rearrangeNewDataBlock: XYRearrangeNewDataBlock?
var rearrangeOriginaDataBlock: XYRearrangeOriginaDataBlock?
}
private var newDataBlock: BlockContainer? {
get {
if let newDataBlock = objc_getAssociatedObject(self, &xy_associatedKeys.newDataBlockKey) as? BlockContainer {
return newDataBlock
}
return nil
}
set(newValue) {
objc_setAssociatedObject(self, xy_associatedKeys.newDataBlockKey, newValue, .OBJC_ASSOCIATION_COPY_NONATOMIC)
}
}
convenience init(collectionVewFlowLayout : UICollectionViewFlowLayout, originalDataBlock: #escaping XYRearrangeOriginaDataBlock, newDataBlock: #escaping XYRearrangeNewDataBlock) {
self.init()
let blockContainer: BlockContainer = BlockContainer()
blockContainer.rearrangeNewDataBlock = newDataBlock
blockContainer.rearrangeOriginaDataBlock = originalDataBlock
self.newDataBlock = blockContainer
}
```
For 2022, now very simple:
// Utils-tags.swift
// Just a "dumb Swift trick" to add a string tag to a view controller.
// For example, with UIDocumentPickerViewController you need to know
// "which button was clicked to launch a picker"
import UIKit
private var _docPicAssociationKey: UInt8 = 0
extension UIDocumentPickerViewController {
public var tag: String {
get {
return objc_getAssociatedObject(self, &_docPicAssociationKey)
as? String ?? ""
}
set(newValue) {
objc_setAssociatedObject(self, &_docPicAssociationKey,
newValue, .OBJC_ASSOCIATION_RETAIN)
}
}
}