I need to track the update in a variable of struct type.
Is it possible to add an observer on struct variable in Swift?
Example:
struct MyCustomStruct {
var error:Error?
var someVar:String?
}
class MyClass{
var myCustomStruct:MyCustomStruct?
}
I want to add an observer on myCustomStruct variable.
The standard Swift “property observers” (didSet and willSet) are designed to let a type observe changes to its own properties, but not for letting external objects add their own observers. And KVO, which does support external observers, is only for dynamic and #objc properties NSObject subclasses (as outlined in Using Key-Value Observing in Swift).
So, if you want to have an external object observe changes within a struct, as others have pointed out, you have to create your own observer mechanism using Swift didSet and the like. But rather than implementing that yourself, property by property, you can write a generic type to do this for you. E.g.,
struct Observable<T> {
typealias Observer = String
private var handlers: [Observer: (T) -> Void] = [:]
var value: T {
didSet {
handlers.forEach { $0.value(value) }
}
}
init(_ value: T) {
self.value = value
}
#discardableResult
mutating func observeNext(_ handler: #escaping (T) -> Void) -> Observer {
let key = UUID().uuidString as Observer
handlers[key] = handler
return key
}
mutating func remove(_ key: Observer) {
handlers.removeValue(forKey: key)
}
}
Then you can do things like:
struct Foo {
var i: Observable<Int>
var text: Observable<String>
init(i: Int, text: String) {
self.i = Observable(i)
self.text = Observable(text)
}
}
class MyClass {
var foo: Foo
init() {
foo = Foo(i: 0, text: "foo")
}
}
let object = MyClass()
object.foo.i.observeNext { [weak self] value in // the weak reference is really only needed if you reference self, but if you do, make sure to make it weak to avoid strong reference cycle
print("new value", value)
}
And then, when you update the property, for example like below, your observer handler closure will be called:
object.foo.i.value = 42
It’s worth noting that frameworks like Bond or RxSwift offer this sort of functionality, plus a lot more.
With variables you can use two default observers
willSet - represents moment before variable will be set with new value
didSet - represents moment when variable was set
Also in observer you can work with two values. With current variable in current state, and with constant depending on observer
struct Struct {
var variable: String {
willSet {
variable // before set
newValue // after set, immutable
}
didSet {
oldValue // before set, immutable
variable // after set
}
}
}
And the same you can do for any other stored property, so you can use it for struct variable in your class too
class Class {
var myStruct: Struct? {
didSet {
...
}
}
}
Also you can for example in did set observer of variable post notification with certain name
didSet {
NotificationCenter.default.post(name: Notification.Name("VariableSet"), object: nil)
}
and then you can add certain class as observer for notification with this name
class Class {
init() {
NotificationCenter.default.addObserver(self, selector: #selector(variableSet), name: Notification.Name("VariableSet"), object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self, name: Notification.Name("VariableSet"), object: nil)
}
#objc func variableSet() {
...
}
}
Try this, first create a struct with an action variable and when you create an object of the struct set the action parameter on the action you want. ex.
struct testStruct {
var action: (()->())?
var variable: String? {
didSet {
self.action?()
}
}
}
And inside your main code - main class
var testS = testStruct()
testS.action = {
print("Hello")
}
testS.variable = "Hi"
When you set the testS.variabe = "Hi" it will call the print("Hello")
struct MyCustomStruct {
var error:Error?
var someVar:String?
}
class MyClass{
var myCustomStruct:MyCustomStruct? {
didSet{
print("my coustomeSruct changed")
}
}
}
let aClass = MyClass()
aClass.myCustomStruct?.someVar = " test"
//prints:my coustomeSruct changed
Related
Is it possible for multiple class methods to access and modify a single inout parameter that is set in the class constructor? For example something like this:
class X {
var mySwitch: Bool
init(mySwitch: inout Bool) {
self.mySwitch = mySwitch
}
func updateSwitch() {
self.mySwitch.toggle() // this should toggle the external Boolean value that was originally passed into the init
}
}
// usage
var myBool: Bool = false
let x = X(mySwitch: &myBool)
x.updateSwitch()
print(myBool) // this should read 'true'
Short Answer
No.
Long Answer
There are other approaches that can satisfy this.
Binding Variables
In SwiftUI we use Binding Variables to do stuff like this. When the Binding variable updates, it also updates the bound variable. I'm not sure if it will work in Sprite Kit.
class X {
var mySwitch: Binding<Bool>
init(_ someSwitch: Binding<Bool>) {
self.mySwitch = someSwitch
}
func toggle() { mySwitch.wrappedValue.toggle() }
}
struct Y {
#State var mySwitch: Bool = false
lazy var switchHandler = X($mySwitch)
}
Callbacks
We can add a callback to X and call it on didSet of the boolean.
class X {
var mySwitch: Bool {
didSet { self.callback(mySwitch) } // hands the new value back to the call site in Y
}
let callback: (Bool) -> Void
init(_ someSwitch: Bool, _ callback: #escaping (Bool) -> Void) {
self.mySwitch = someSwitch
self.callback = callback
}
func toggle() { mySwitch = !mySwitch } // explicitly set to trigger didSet
}
class Y {
var mySwitch: Bool = false
lazy var switchHandler = X(mySwitch) {
self.mySwitch = $0 // this is where we update the local value
}
}
Short answer: NO.
Your question does not make sense. An inout parameter allows you read/write access to the parameter during the call to function. It has no meaning once the function returns. You sem to think it creates some persistent link between the parameter that is passed as inout and some other variable. It DOES NOT.
You can't "link" a variable that way because inout only works in the scope it's declared.
If what you want is to have some kind of global state, you can wrap it in a class.
class Wrapper {
var value = false
init() {}
}
class Modifier {
let wrapper: Wrapper
init(wrapper: Wrapper) {
self.wrapper = wrapper
}
func updateSwitch() {
wrapper.value.toggle()
}
}
let wrapper = Wrapper()
let modifier = Modifier(wrapper: wrapper)
modifier.updateSwitch()
print(wrapper.value) // this will read 'true'
From within a property wrapper in Swift, can you someone refer back to the instance of the class or struck that owns the property being wrapped? Using self doesn't obviously work, nor does super.
I tried to pass in self to the property wrapper's init() but that doesn't work either because self on Configuration is not yet defined when #propertywrapper is evaluated.
My use case is in a class for managing a large number of settings or configurations. If any property is changed, I just want to notify interested parties that something changed. They don't really need to know which value just, so use something like KVO or a Publisher for each property isn't really necessary.
A property wrapper looks ideal, but I can't figure out how to pass in some sort of reference to the owning instance that the wrapper can call back to.
References:
SE-0258
enum PropertyIdentifier {
case backgroundColor
case textColor
}
#propertyWrapper
struct Recorded<T> {
let identifier:PropertyIdentifier
var _value: T
init(_ identifier:PropertyIdentifier, defaultValue: T) {
self.identifier = identifier
self._value = defaultValue
}
var value: T {
get { _value }
set {
_value = newValue
// How to callback to Configuration.propertyWasSet()?
//
// [self/super/...].propertyWasSet(identifier)
}
}
}
struct Configuration {
#Recorded(.backgroundColor, defaultValue:NSColor.white)
var backgroundColor:NSColor
#Recorded(.textColor, defaultValue:NSColor.black)
var textColor:NSColor
func propertyWasSet(_ identifier:PropertyIdentifier) {
// Do something...
}
}
The answer is no, it's not possible with the current specification.
I wanted to do something similar. The best I could come up with was to use reflection in a function at the end of init(...). At least this way you can annotate your types and only add a single function call in init().
fileprivate protocol BindableObjectPropertySettable {
var didSet: () -> Void { get set }
}
#propertyDelegate
class BindableObjectProperty<T>: BindableObjectPropertySettable {
var value: T {
didSet {
self.didSet()
}
}
var didSet: () -> Void = { }
init(initialValue: T) {
self.value = initialValue
}
}
extension BindableObject {
// Call this at the end of init() after calling super
func bindProperties(_ didSet: #escaping () -> Void) {
let mirror = Mirror(reflecting: self)
for child in mirror.children {
if var child = child.value as? BindableObjectPropertySettable {
child.didSet = didSet
}
}
}
}
You cannot do this out of the box currently.
However, the proposal you refer to discusses this as a future direction in the latest version:
https://github.com/apple/swift-evolution/blob/master/proposals/0258-property-wrappers.md#referencing-the-enclosing-self-in-a-wrapper-type
For now, you would be able to use a projectedValue to assign self to.
You could then use that to trigger some action after setting the wrappedValue.
As an example:
import Foundation
#propertyWrapper
class Wrapper {
let name : String
var value = 0
weak var owner : Owner?
init(_ name: String) {
self.name = name
}
var wrappedValue : Int {
get { value }
set {
value = 0
owner?.wrapperDidSet(name: name)
}
}
var projectedValue : Wrapper {
self
}
}
class Owner {
#Wrapper("a") var a : Int
#Wrapper("b") var b : Int
init() {
$a.owner = self
$b.owner = self
}
func wrapperDidSet(name: String) {
print("WrapperDidSet(\(name))")
}
}
var owner = Owner()
owner.a = 4 // Prints: WrapperDidSet(a)
My experiments based on : https://github.com/apple/swift-evolution/blob/master/proposals/0258-property-wrappers.md#referencing-the-enclosing-self-in-a-wrapper-type
protocol Observer: AnyObject {
func observableValueDidChange<T>(newValue: T)
}
#propertyWrapper
public struct Observable<T: Equatable> {
public var stored: T
weak var observer: Observer?
init(wrappedValue: T, observer: Observer?) {
self.stored = wrappedValue
}
public var wrappedValue: T {
get { return stored }
set {
if newValue != stored {
observer?.observableValueDidChange(newValue: newValue)
}
stored = newValue
}
}
}
class testClass: Observer {
#Observable(observer: nil) var some: Int = 2
func observableValueDidChange<T>(newValue: T) {
print("lol")
}
init(){
_some.observer = self
}
}
let a = testClass()
a.some = 4
a.some = 6
The answer is yes! See this answer
Example code for calling ObservableObject publisher with a UserDefaults wrapper:
import Combine
import Foundation
class LocalSettings: ObservableObject {
static var shared = LocalSettings()
#Setting(key: "TabSelection")
var tabSelection: Int = 0
}
#propertyWrapper
struct Setting<T> {
private let key: String
private let defaultValue: T
init(wrappedValue value: T, key: String) {
self.key = key
self.defaultValue = value
}
var wrappedValue: T {
get {
UserDefaults.standard.object(forKey: key) as? T ?? defaultValue
}
set {
UserDefaults.standard.set(newValue, forKey: key)
}
}
public static subscript<EnclosingSelf: ObservableObject>(
_enclosingInstance object: EnclosingSelf,
wrapped wrappedKeyPath: ReferenceWritableKeyPath<EnclosingSelf, T>,
storage storageKeyPath: ReferenceWritableKeyPath<EnclosingSelf, Setting<T>>
) -> T {
get {
return object[keyPath: storageKeyPath].wrappedValue
}
set {
(object.objectWillChange as? ObservableObjectPublisher)?.send()
UserDefaults.standard.set(newValue, forKey: object[keyPath: storageKeyPath].key)
}
}
}
the following code gives me a compile error
'WeakReference' requires that 'ServiceDelegate' be a class type
protocol ServiceDelegate: AnyObject {
func doIt()
}
class SomeClass() {
// compile error occurs in this line
private var observers = [WeakReference<ServiceDelegate>]()
}
WeakReference code:
final class WeakReference<T: AnyObject> {
private(set) weak var value: T?
init(value: T?) {
self.value = value
}
}
How can I fix this error? Delegate should be declared correctly as per this site.
What I have tried so far:
Changing the delegate protocol conformance from AnyObject to
class does not solve the problem.
Try the above code in a clean playground.
You can't have a WeakReference<ServiceDelegate>. ServiceDelegate itself is not an AnyObject, it just requires that anything that conforms to it be an AnyObject.
You would need to make SomeClass generic and use the generic type as the type for the WeakReference:
class SomeClass<T: ServiceDelegate> {
private var observers = [WeakReference<T>]()
}
If the generic on SomeClass is too constricting and you want to be able to have instances of multiple unrelated classes as observers then I would do it by abandoning the generic parameter on WeakReference:
final class WeakServiceDelegate {
private(set) weak var value: ServiceDelegate?
init(value: ServiceDelegate?) {
self.value = value
}
}
class SomeClass {
private var observers = [WeakServiceDelegate]()
}
Alternatively you could make WeakReference conditionally conform to ServiceDelegate:
extension WeakReference: ServiceDelegate where T: ServiceDelegate {
func doIt() {
value?.doIt()
}
}
And then use an array of ServiceDelegate in SomeClass:
class SomeClass {
private var observers = [ServiceDelegate]()
func addObserver<T: ServiceDelegate>(_ observer: T) {
observers.append(WeakReference(value: observer))
}
}
As you see, ServiceDelegate is a protocol, not a class type.
Even if all types which can conform to ServiceDelegate are class types, ServiceDelegate itself is not a class type. It is the fact of the pure Swift protocols currently.
Try #obc, Objective-C protocols are a bit different:
#objc protocol ServiceDelegate {
func doIt()
}
You may want to exclude Objective-C something and to make some pure Swift classes conform to ServiceDelegate, but I cannot find other ways around.
The problem is that WeakReference<ServiceDelegate> is wrong at line
private var observers = [WeakReference<ServiceDelegate>]()
You have to use a concrete class instead of protocol inside <>
You have two possible solutions:
Create a concrete class and use it:
class ServiceClass: ServiceDelegate {
//...
}
private var observers = [WeakReference<ServiceClass>]()
Or use a protocol. I mean this:
final class WeakReference<T: AnyObject> {
private(set) weak var value: T?
init(value: T?) {
self.value = value
}
}
protocol SomeContainer: AnyObject { }
extension WeakReference: SomeContainer { }
and use this way:
private var observers = [SomeContainer]()
Note
Using this way:
class SomeClass<T: ServiceDelegate> {
private var observers = [WeakReference<T>]()
}
You just move the problem to another part of the code.
I had similar problem and ended up keeping generic WeakReference, but removing type constraint:
struct WeakReference<T> {
private weak var storage: AnyObject?
var value: T? {
get { return storage.map { $0 as! T } }
set {
storage = newValue.map { $0 as AnyObject }
}
}
init(value: T?) {
self.value = value
}
}
This works for classes, Objective-C protocols and Swift protocols:
protocol P: class {}
#objc protocol Q {}
class Z: P, Q {}
var z = Z()
var rz = WeakReference<Z>(value: z)
var rp = WeakReference<P>(value: z)
var rq = WeakReference<Q>(value: z)
assert(rz.value === z)
assert(rp.value === z)
assert(rq.value === z)
z = Z()
assert(rz.value === nil)
assert(rp.value === nil)
assert(rq.value === nil)
Unfortunately it compiles for other things too:
protocol R {}
struct S: R {}
var rr = WeakReference<R>(value: S())
print("rr =", rr.value as Any) // nil
var rs = WeakReference<S>(value: S())
print("rs =", rs.value as Any) // nil
In Swift anything can be casted to AnyObject, but for value types that means boxing - new instance is allocated and immediately lost, so it always produces nil.
This can be used to implement an assertion that casting to AnyObject preserves identity:
struct WeakReference<T> {
private weak var storage: AnyObject?
var value: T? {
get { return storage.map { $0 as! T } }
set {
storage = newValue.map {
let asObject = $0 as AnyObject
assert(asObject === $0 as AnyObject)
return asObject
}
}
}
init(value: T?) {
self.value = value
}
}
Alternative approach would be to use https://github.com/wickwirew/Runtime to validate kind of T.self.
create plain protocol
public protocol AnyWeakValue {
var anyValue: Any? { get }
}
inherit associatedtype protocol from AnyWeakValue
public protocol WeakValue: AnyWeakValue {
associatedtype ValueType
var value: ValueType? { get }
}
extension WeakValue {
public var anyValue: Any? { return value }
}
create class Weak inherit WeakValue
open class Weak<Value: AnyObject>: WeakValue {
public init(value: Value?) { self.value = value }
open private(set) weak var value: Value?
}
using example
private var _delegates: [AnyWeakValue] = []
public var delegates: [SomeProtocol] {
return _delegates.compactMap({$0.anyValue as? SomeProtocol})
}
public func register<Delegate>(_ delegate: Delegate) where Delegate: SomeProtocol {
let weak: Weak<Delegate> = Weak.init(value: delegate)
_delegates.append(weak)
}
How do you observe additions/deletions to an array of structs?
If it were an array of classes, you could make the array dynamic and use KVO.
With structs you run into problems with #objc or #objcMembers in iOS 11
Do you control the definition of the array? If so, you can add a didSet observer:
var array: [MyStruct] {
didSet {
// do something with array and/or oldValue
}
}
This will be called every time the array or one of its elements is mutated.
Ole is right. FWIW Here's how I tested it
struct MyStruct : CustomStringConvertible {
var thing = "thing"
init(_ s:String) {
print("struct \(#function)")
thing = s
}
var description:String {
get {
return "\(thing)"
}
}
}
class Foo {
var a:[MyStruct] {
didSet {
print("didSet: a was set \(a)")
}
}
init() {
print("class \(#function)")
a = [MyStruct("from Init")]
}
func blammo() {
print("\(#function)")
print("adding")
a.append(MyStruct("Added"))
print("new a \(a)")
}
}
let foo = Foo()
foo.blammo()
I have the following code in Playground -I'm learning delegation-...
import UIKit
protocol FollowThisProtocol {
func passingTheValue(aValue: String)
}
class IPassTheValues{
var aDelegate: FollowThisProtocol!
func runThisFunc(){
aDelegate.passingTheValue(aValue: "I like this game")
}
}
class IReceiveTheValues: FollowThisProtocol{
var localString: String!
var instanceOfClass: IPassTheValues!
func runReceivefunc(){
instanceOfClass.aDelegate = self
}
func passingTheValue(aValue: String) {
localString = aValue
}
}
When I attempt to
print(IReceiveTheValues().localString)
it's giving me nil
It also gives me nil if I run the following lines before attempting to print(IReceiveTheValues().localString)...
IPassTheValues()
IReceiveTheValues()
could you please help me understand why the value is not being passed from the 1st class to the 2nd..?
Or if you can spot something in my code that is contradicting itself, could you please point it out..?
Appreciate your time and help.
You need to create the IPassTheValues object before assigning yourself as the delegate, and then call runThisFunc() on the instance:
func runReceivefunc(){
instanceOfClass = IPassTheValues()
instanceOfClass.aDelegate = self
instanceOfClass.runThisFunc()
}
Then test:
// Create the `IReceiveTheValues` object
let irtv = IReceiveTheValues()
// Run the method
irtv.runReceivefunc()
// Get the resulting string
print(irtv.localString)
I suggest 2 other changes. Make your delegate weak so that you don't get a retain cycle which makes it impossible to delete either object. In order to do that, you will need to add : class to your protocol declaration because only reference objects (instances of a class) can be weak.
Here's the modified code. Try it and see what happens when you delete weak.
protocol FollowThisProtocol: class {
func passingTheValue(aValue: String)
}
class IPassTheValues{
weak var aDelegate: FollowThisProtocol!
func runThisFunc(){
print("Calling delegate...")
aDelegate.passingTheValue(aValue: "I like this game")
}
deinit {
print("IPassTheValues deinitialized")
}
}
class IReceiveTheValues: FollowThisProtocol{
var localString: String!
var instanceOfClass: IPassTheValues!
func runReceivefunc(){
instanceOfClass = IPassTheValues()
instanceOfClass.aDelegate = self
instanceOfClass.runThisFunc()
}
func passingTheValue(aValue: String) {
print("Receiving value from helper object...")
localString = aValue
}
deinit {
print("IReceiveTheValues deinitialized")
}
}
func test() {
let irtv = IReceiveTheValues()
irtv.runReceivefunc()
print(irtv.localString)
}
test()