Unity Facebook SDK issue - unity3d

I'm trying to solve these facebook SDK issues on Unity latest version
Many other people tried on their Unity and it was working fine but on my machine and my friends machine with latest version doesnt work well even though others tried on latest Unity version
facebook sdk errors
The game does not run and asks to fix issues before building or running

Related

Google Play games Unity plugin error: "Invalid classname"

I'm getting an error when I try to setup the Google Play Games in Unity.
Google Play Games plugin version: 0.10.12
I have two versions of a single game project. One is with Unity version 2019.4.15f1. Other is with 2021.3.2f1.
The new version has some changes and fixes to the game and different ads provider, so I can't just use the older version just for the Google Play Games plugin.
When I use this plugin with Unity version 2019, I am able to save the configuration, but when I use the same plugin with Unity version 2021, I keep getting this error:
Invalid classname: Object reference not set to an instance of an object
I tried downgrading to 0.9.53 but that causes the same issue in 2021, and I also tried upgrading to 0.11.01 which seems to save the configuration, but doesn't have the option to sign out of google play games which is necessary for me.
I also got that error but now I solved it.
Using Unity version "2020.3.23f1.
It will be okay.
If you do, the error comes out then reboot your computer.

What is the best way to update the Admob plugin in Unity?

error code pictureI have an old project on an old version of Unity (2018.4.36f LTS) with an even older Google Admob plugin in it. I would like to update the Google Admob SDK to have all the latest features, like the App Open Ad. But I don't know how to do it (PC running Windows 11) Thank you for your help!
You can download the latest sdk from here
It makes no difference what version of Windows you have. After downloading the sdk, open the Unity editor in the project you want and then drag or double click the downloaded file into Unity.

This app is incompatible - on installing apk build on unity

When I run my game through Unity Remote 5 it works well, but when I build the apk and try to install it on my device, it shows app is incompatible, I have tried changing many settings in player settings section but nothing worked for me. What can be done with this problem?
I am using unity 2017.3, the Android version on phone is 7.0 (Nougat) (I also tried on oreo but didn't work either), minsdk version in player settings is set on the marshmallow and target SDK version is on highest installed.
I have had this problem before. Maybe you can try removing the app you just have installed and trying to install the new version.
But you should complete your question with more information as someone comented.
Hope it works!

Getting started with Facebook SDK 7.9.4 in Unity

I'm having trouble getting started initialising the Facebook SDK in my project.
I downloaded the Unity 5.5 beta from here:
https://developers.facebook.com/docs/games/gameroom
This beta includes Facebook SDK 7.9.4
So if I skip past the manual install and go to the initialise step on this page:
https://developers.facebook.com/docs/unity/examples
And I start with
using Facebook.Unity;
I get an error:
the Facebook namespace cannot be found.
How do I get the namespace working so that I can begin using the SDK? I have been searching the web for help all morning and coming up empty. Every tutorial I have found is based off installing the old version sdk manually, but this conflicts with the latest version and only causes more errors.
What IDE do you use? VS15?
Try to switch on MonoDevelop or Rider, this problem was solved for me. For some unknown reason the reference on Facebook.dll wasn't added to Visual Studio project.

Tango Unity Examples Not Building

I have been trying to build and run the tango unity example on my new tango device and it doesn't seem to be working. As soon as the app launched the app crashes on my device. It just says Unfortunetely, Unity Examples has stopped.
I also tried to run a simple app with Tango AR camera and got the same result.
I am running Unity 5.4.0f3 (64-bit) with Android Studio 2.1.2. I installed all the tools on the Surface Book (Windows 10) on 8/1/2016
As stated on the Tango developers group on G+, Tango SDK does not support Unity 5.4 yet, you need to download 5.3.
Hi Devs,
Unity released version 5.4 last week. As a result, Tango development is broken. The team is aware of the issue is currenlty working to address the issue this month. In the meantime, the only workaround is to stay on Unity 5.3.
Thank you for your patience everyone.
https://plus.google.com/+ProjectTango/posts/N9DEz2RKZSb