Postfix - Must issue a STARTTLS command first - revisited - macos-sierra

I'm running MacOS Sierra, and this is the first time I've seen '/etc/ssl/certs' in my system. It doesn't exist in Yosemite or earlier. But that directory is EMPTY, so I have no clue what to supply for the certificate to use Gmail. Until I get that, I can't supply 'smtp_tls_CAfile' in main.cf so 'smtpd_use_tls=yes' works. All my sent mail is being rejected by this:
530 5.7.0 Must issue a STARTTLS command first

I've heard that and also based on threads, MacOS Sierra Postfix is broken. It seems a bug on this version because after upgrading to MacOS High Sierra without any configuration changes, it worked perfectly.
Additionally, I've run some tests with machines. The result is the security patched for Spectre and Meltdown is causing this issue on my Mac OS Sierra. Without this patch, Postfix is working well.

Related

macOS Catalina fastlane nokogiri.bundle can't be opened because its integrity cannot be verified

On mac OS Catalina, for Fastlane, I am seeing an error whenever I try to run any Fastlane command.
"nokogiri.bundle" can't be opened because its integrity cannot be
verified
I researched and found that the mac os gatekeeper was blocking this as it treats it as an unidentified developer.
A similar issue was reported on Fastlane GitHub issues for ruby.
https://github.com/fastlane/fastlane/issues/15186
To allow execution
Goto System Preferences -> Security & Privacy and agree to run the
app

Xcode error: This device is no longer connected

While executing the project on an iPhone, I am getting an error while installing the project through Xcode:
This device is no longer connected.
Whereas I can see the device summary and a green dot if I open the Xcode organiser. What is the problem?
Try quitting Xcode totally and reopening it.
I faced the same situation. I tried
Clean and build
Restarted Xcode
Deleted derived data
Rebooted system
nothing worked for me
I switched the usb port(from left to right port), It just worked.
I know it sounds weird, but it worked for me
The answer is to restart your iPhone and Mac. By doing this your issue will be resolved. This you can try on any version of Xcode
The error comes only after trying to run the project many items, instead of solving the Provisioning Profile issues.
So, it's better to solve the basic error first, or else it will create another hectic problem.
Try to disconnect the device and reconnect it. Sometimes this fixes such kind of problems.
If that does not work, closing and reopening Xcode may help.
Although, since you are mentioning a virtual machine, you might check and see whether there are any conflicts in the attribution of the USB port to one system or another (Windows vs. MacOS).
iPhone/iPad USB connectivity is finicky as it is, and you're running OS X in an unsupported way. I'd suspect that this is the problem.
If you're running VMware, this may help: DEBUGGING ON THE IPHONE & IPAD WITH VMWARE
Basically it's this: Install iTunes on both your host and client OS, as the Apple Mobile Device USB driver for Windows may help your cause.
However, if you're serious about developing for iOS, using a "real" Mac is definitely the easier way.
UPDATE: From your comments, I gather that you need to be able to use Accelerometer input in your app. You could use iSimulate (in the App Store) to send this data from your device to the iOS Simulator.
I got this issue after installing Xcode 5. The solution I found is to restart your system and it works fine.
I had the same problem. It was a broken cable.

Failed to install: xcode_4.2_and_ios_5_sdk_for_snow_leopard on OSX 10.6.8

I need to compile some apps with the iOS 5 SDK so I discovered I need to upgrade from xcode 3 to xcode 4.
My mac is on OSX 10.6.8, and I downloaded xcode_4.2_and_ios_5_sdk_for_snow_leopard.dmg from my iOS developer account. The image opens fine, does a check to confirm it can be installed, etc. but when I try the install, I get
"the installation failed. an unknown installation error occurred"
How can I fix this problem? Is there a log file to check?
Although this sounds ridiculous, set your computer clock to 1/1/2012 and it will install.
I had exactly the same issue. There is some date / time issue with Xcode's installer.
Found a proper solution at https://superuser.com/questions/410573/cant-install-xcode-on-os-x-snow-leopard :
Install this: Apple Software Installer Update 1.0.
About Apple Software Installer Update 1.0: "This update addresses an issue that may prevent certain Apple software from installing. This update is recommended for all users running Mac OS X 10.6.8."
I'm not sure that you can instal xcode 4 on OSX 10.6 :/
i have face this before and they said you have to upgrade to OSX 10.7 to install xcode 4

Xcode consistently fails to launch app on device: "Unknown packet reply: "timeout" to environment packet."

Since upgrading to Xcode 4.2 I've regularly encountered an error where attempting to debug an app fails with the message "Unknown packet reply: "timeout" to environment packet." Restarting the device does not consistently solve the problem (though it sometimes does), nor does restarting Xcode or rebooting the development machine. Cleaning and recompiling also does not fix the problem.
It's not limited to the project; once it happens I can no longer launch any apps through Xcode.
The device is an iPad running iOS 4.3.5; the development machine is a Macbook running Lion.
Haven't see similar reports. I would suspect the usb cable at this point.
I still have no idea what was causing this before, but I haven't seen it since upgrading to Mountain Lion and Xcode 4.4.1 so I'm answering the question to mark it closed.

iPhone Configuration Utility for Windows Error

We are getting an error when deploying an iPhone application to iOS 4 using the Windows configuration Utility, 3.0. The application loads great using the configuration utility on a mac, fails on windows.
We have confirmed that the provision is copied onto the device, it's just the app.
The error is:
Could not install application on
device. Error: A signed resource has
been added, modified, or deleted.
Several posts talked about special chars used on macs not working on the PC, we have been careful to only use allowed chars in the name of the app.
Any advice on this would be great, and yes, we suggested they buy a ton of macs already. :)
Had the same error. Finally manage to get around by installing my application using the windows version of iTunes . Forget the iphone configuration utility for installing apps. It's too buggy :(