Since today my iPhone started asking my google password of my gmail account which was working yesterday.
After adding my password + 2FA I'm getting redirected to the add account screen.
Things I've tried :
- Delete & add gmail account
- Restart iPhone
- Swith wifi off and try with 4G
- Revoke access to all my authorized devices
I don't want to use any google app (Calendar, gmail).
Has anyone faced this issue recently ? I know it is wideaspread and happening from time to time. I've tried anything I read on many forums (including stackoverflow).
Would appreciate your help.
Best
Related
Friends,
I have peculiar issue in Flutter.I installed app in device(iPad) successfully in sandbox mode with my developer account. After few days when I try to open app it crashes. It is properly running app. Anyone can help in this issue. Where can i see the error log
Sound likes your distribution certificate is expired.
Verify while your app cannot be opened, it's still running in the background.
If that's the case, you will need to redistribute (rebuild) your app.
Which type your developer account is?
As far as I know, default development distribution expiration for a free account is 7 days and a paid account is 1 year.
I know, It's necessary to have enrolled Apple Developer account to work on push notifications?
Is it possible for someone else, who already have dev. account to generate the certificate for me, or it's restricted by Apple?
Not as far as I know and I've been building mobile apps for five years now. You need to have your own account set up, even if you're using a third party solution like Firebase Cloud Messaging. You'd also need that to publish the app to the iOS app store.
If someone else was publishing the app on your behalf, they could do it for you.
I have an app in iTunes connect that I'm beta testing with external users. Some invited testers are not seeing any app available for download in iTunes connect. What could be causing this? Thanks.
I have seen this where iTunesConnect shows the user has not accepted the invite to join (I don't know whether the user did not, or that ITC has the user in the wrong state). It seems that they still get the messages about new builds, but can't install them. I found that I could not re-invite them, even removing and adding their email did not help. The only way I found to fix it was to add a new alternative email address for those users.
Update
I have now seen myself why gmail addresses are a particular problem. Opening an invite email in the gmail app and clicking the link does not work. Even if TestFlight is installed it only shows the app briefly and then redirects to the app store. If you open the email in the Mail app instead then when you click the invite link it opens in TestFlight and asks you to install the app as expected.
In some iPhone 5 devices we have an error when trying to call Facebook login:
The error is:
"the facebook server could not fulfill this access request invalid application id"
I many times checked that application id is specified correctly.
Strange, that on other devices same app is working correctly.
Please, could you help, what the reason of that?
All developers of a particular app, should be known to Facebook. While the application is in Sandbox mode (i.e. developer only access), all every user who want to use the Facebook platform, for testing/developing the application, will have to be added as a developer (as shown below) -
Just goto https://developers.facebook.com/apps/, and add the user, in the list of developers/admins.
More than likely the app is "sandboxed", so only developers have access. If this is the case you'll have to use a developer account on the iPhone.
Go to iOS settings > Facebook
Log out with your "personal" account
Log in with the developer account (to be safe us the dev account that you created the app with)
This worked for me.
I faced this problem. For me the issue was that I hadn't added the iOS platform for the app. Go to the Facebook developer page, then select your app. In the left nav bar go to settings. Then add platform. Ensure that your bundle identifier is correct. Then it should work.
If you have been testing with a sandbox facebook app and then receive this error when switching to the production app make sure you have published the app in the status & review tab.
I'm testing an in-app purchase which did work fine a week ago, but now seems to be playing up.
I can load the product from the store without any problems (using NSLog to confirm the product id, price etc...), but when I send the actual request to purchase the product - I don't get challenged to log in to my (test) user account, it just returns an error code -1003 "Cannot connect to iTunes store".
This is strange because it did work a week ago, and now it doesn't. What's weirder is that it does prompt me for my password (to purchase the product) if I am currently logged into my live iTunes account.
It's almost as if the app is checking to see if there is an iTunes account logged in, and if not it will just fail... which is rather annoying as you're not supposed to log into the test accounts via your settings as it will invalidate it.
Can anyone shed some light on this for me? I'd be well chuffed if you could :)
Thanks!
I have had this issue as well. You may want to try one or all of these steps.
Delete the app from your device and rebuild it.
Log out from any iTunes account on the device.
Delete the app. Reboot your device and build and run again.
Log into the iTunesConnect portal and view your test user page.
I have been able to reconnect by doing one or all of these things.
Hope this helps.
I've fixed this by creating a new test user. My guess is the test account accidentally saw the live store - which tends to kill them. Might be your problem as well?