"${PODS_ROOT}/SwiftLint/swiftlint" causes "Command PhaseScriptExecution failed with a nonzero exit code" with Xcode 10 - swift

Updating from Xcode 10.0 beta 2 to Xcode 10.0 beta 3 I now get this error at build time for an iOS project:
sourcekit: [1:connection-event-handler:10499: 0.0000] Connection interruptsourcekit: [1:updateSemanticEditorDelay:10499: 0.0007] disabling semantic editor for 10 secondssourcekit: [1:pingService:10499: 0.0007] pinging servicesourcekitten: connection to SourceKitService restored!
Connection interrupted
Never call this for file that sourcekitd fails.: file File+Cache.swift, line 127
/Users/Coeur/Library/Developer/Xcode/DerivedData/My-App-eloayqptodupvfhbyegtkncnhcpu/Build/Intermediates.noindex/My-App.build/UAT-iphonesimulator/My-App-Debug.build/Script-379156A71D62F5C100574D04.sh: line 2: 34382 Abort trap: 6 "${PODS_ROOT}/SwiftLint/swiftlint"
Command PhaseScriptExecution failed with a nonzero exit code
Swift 4.1
CocoaPods 1.5.3
SwiftLint 0.26.0

Its because of Keychain Access.
Open Keychain Access
Right Click Login Tab
Lock Keychain Login
Right Click Login Tab again
Unlock Keychain Login
and problem solved :)

It seems to be an issue with the SwiftLint 0.26.0 script when using Xcode 10.0 beta 3 or newer.
Cause
It seems related to SwiftLint #2276, itself related to SourceKitten 0.21.0, fixed in SourceKitten 0.21.1 and SwiftLint Master.
Solution
Update to SwiftLint 0.27.0 or newer:
pod 'SwiftLint', '~> 0.27'
(and run pod update SwiftLint)

Some Framework or SDK require Code Signing.
I done code signing and resolved the problem for me.

The pod that I was using was not updated for Xcode 10, so the solution that worked for me was to remove Cocoapods from my project and then installed again (the project was created on Xcode 9).
To remove it, the easiest way is:
$ sudo gem install cocoapods-deintegrate cocoapods-clean
$ pod deintegrate
$ pod clean
After that, install the pods again.

I just restarted my Macbook and it worked.

For me adding arm64 architecture in "Build Setting -> valid architectures" resolved the issue.

I had an authentication process (outside of Xcode) running in the background which seemed to be causing this issue for me. I had the keychain dialog up asking for my password. Solution was to restart the machine.

Solution worked for me
I deleted all pod generated files and folders as listed below
Podfile.lock
Pods folder
ProjectName.xcworkspace
Again install pod for this project.
Now open .xcworkspace. Build and run...

It may cause the iOS 13 version. My error is to look at below
Assignment/Pods-Assignment-frameworks.sh: eval: line 131: unexpected EOF while looking for matching `''
Command PhaseScriptExecution failed with a nonzero exit code
Pods -> Targets Support Files -> Pods-AppName -> Pods-AppName-frameworks.sh.
Just commented particular line 131
# eval "$code_sign_cmd"
then clean and run

For me it was an issue with swiftlint. This happens when ever there are serious errors, for example forced unwrapping that swift lint validates.
The actual SwiftLint errors are not shown. Instead this “Command PhaseScriptExecution failed with a nonzero exit code” error is shown. After a bit struggle, I figured out that if your project's directory name or any its hierarchy folders have an apostrophe 's , then actual swiftlint errors or warnings are not shown even after including the runscript for it.
So I just had to rename my folders.
For example:
User -> Dave's Projects -> Git -> ProjectName
should be changed to
User -> Daves Projects -> Git -> ProjectName
This will show you errors or warnings. You can then fix the errors and hopefully the concerned error will also be fixed.

This issue resolves for me when I wait and let the project complete indexing before I do anything!

Restarting Xcode 10.1 fixed it for me; arose while updating Cocoapods ('RxSwift').

If the directory where your project is has blank spaces that problem occurs
To solve that problem add double quotes(""). For example:
"$(SRCROOT)/my framework/path"

In my case, Apple development certificate got expires.
To verify open Keychain -> My certificates -> check developer certificate is valid or not, If certificate is not valid then follow the below steps.
Open your apple developer account and create a new development certificate
Download and add it in your keychain.
Go to profiles and open your existing development profile and add the newly created certificate.
Download the fresh profile and install it.
Hope this helps you too.

I had this issue on my ionic4 app after I have used cocoapods. My issue was that in Targets->Build Phases->Embed Pods Frameworks, I had a wrong path to Pods-MyApp-frameworks.sh script correcting that path solved the issue for me.
Its because most of the time $PODS_ROOT variable doesn't set after installing pods

For me, there seems to be an issue with the swiftlint script. It was initially this, Which was what was in the doc as of the time of installation
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
fi
I resolve the issue by modifying it to
if swiftlint
then
echo "swiftlint installed"
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
fi
Not sure, this may be due to my XCode version(10.3)

I resolve the issue by rewrite the .sh file.
Xcode 10 with Swift 3.
1.rename problem.sh file and command+A then command+C.
2.vi *problem*.sh and command+V.
3.:wq! to save the new file.
Then everything will be ok.
If not ok, chmod a+x *problem*.sh and try again.

Only the following helped me.
Delete Podfile.lock
run pod install
Optional - update SwiftLint version

I had a new Macbook and got this error when trying to archive. I forgot to install cocopods in the new machine, so I did, then restarted the computer and restarted Xcode and it worked.

If you're getting
dyld: Library not loaded: /usr/local/opt/readline/lib/libreadline.7.dylib
and a red
Command PhaseScriptExecution failed with a nonzero exit code
You should install the specific version of libreadline that you need
brew install readline
brew list --versions readline
brew switch readline 0.0.0

Related

Why do my builds fail after installing a pod?

I installed a pod (which went fine) but when I try building my .xcworkspace it would fail, regardless of whether I imported the pod in the code or not.
This is the error I get:
error build: Building for iOS Simulator, but linking in object file built for iOS, file '.../Pods/GoogleMaps/Base/Frameworks/GoogleMapsBase.framework/GoogleMapsBase' for architecture arm64
I've found what seems like the exact problem here. The solution proposed here is to update the library.
I tried
sudo xcode-select --switch /Library/Developer/CommandLineTools/
but what I got was
error: invalid developer directory '/Library/Developer/CommandLineTools/'
Do you want to try the same method as the image below?
Build Settings -> Architectures -> Excluded Architectures, arm64.

Xcode 13.2 command PhaseScriptExecution failed with a nonzero exit code

While building my project, I get this error:
line 2: /usr/local/bin/carthage: No such file or directory. Command PhaseScriptExecution failed with a nonzero exit code
Tried so many methods to resolve this issue, including switching Xcode versions.
It's worth to mention that it only occurs on an M1 Mac device which I'm currently using, same project without changing any part of the configurations works on an Intel Mac.
The project is using Carthage, which is likely installed using Homebrew. On M1 Macs, Homebrew links its binaries into /opt/homebrew/bin while on Intel Macs, they are linked into /usr/local/bin.
This means that on an M1 Mac, Carthage is probably found at /opt/homebrew/bin/cartage.
Your build script should use something like $(which carthage) or simply carthage instead of relying on an absolute installation path.
I had a similar error. My issue was that I didn't have a ~/.bash_profile. Creating an empty file fixed the error

xcode Firebase Crashlytics Command PhaseScriptExecution failed with a nonzero exit code

I have an application that I wrote with swift. I want to see crash reports of the app after the release. I want to add Firebase Crashlytics for this. I do everything in this link. but during compilation i get the following error:
/bin/sh: /Users/durak/Library/Developer/Xcode/DerivedData/Kelimeci-auysdliostxzkgcllzdsmxabridn/Build/Intermediates.noindex/Kelimeci.build/Debug-iphonesimulator/Kelimeci.build/Script-65F1AA5C273CEB5C00F5B530.sh: /bin/shr: bad interpreter: No such file or directory
Command PhaseScriptExecution failed with a nonzero exit code
I've been searching for hours and can't find a solution. I removed the pod and reinstalled it, still didn't work. What is the problem, where am I going wrong?
xcode 12.5
I have the same problem.
In my situation because I use nvm and node version 16.13.1 when I change the version to 16.6.0 it fixes the problem.
nvm alias default 16.6.0

Cocoapods causing error on latest Xcode 11.2.1 release

I have an Xcode project using Swift 5 on Catalina 10.15.1 and after updating Xcode to version 11.2.1 I am running into this error below when trying to do a pod update/install. It happens on various projects, so it doesn't appear to be specific to one project. Does anyone know what might be the cause and how to fix it?
Step 1 :- Open your terminal.
step 2:- ( command :- sudo gem install cocoapods. )
step 3: - open project folder in terminal.
step 4:- command :- pod install.
Hope this will solve your problem

Xcode 10 Error: linker command failed with exit code 1

I just updated my Xcode to Xcode 10 and now my project will not run and I get the error:
ld: library not found for -lstdc++.6
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I do not know what this means and how to fix it. I tried googling everywhere for the answer and came up with nothing. How can I fix this?
Open the projectname.xcworkspace if you are using cocoapods not the projectname.xcodeproj.
Alternatively, using terminal
$ open projectname.xcworkspace
Hope this helps.
I had this problem today in C++ using a newly upgraded Xcode 10 in a project that does not use pods, unlike the other answers.
When I clicked on the linker error there were no details given. This stumped me for a while and then I realised you can right-click the linker error and click "reveal in log".
In my case it was just a function that I had renamed-but-not-updated-all-the-references-to-it causing a linker error, but the real problem was that the linker error details were not being shown when the error occurred.
go to your project directory in the terminal
Type:
pod deintegrate
pod install
In your project, open the Project Navigator, and expand the Frameworks folder. You will see the file -lstdc++.6 highlighted in red, delete it, rebuild your project and you're good to go.
You can open the RN..xcworkspace, and expand the Frameworks folder. You will see the file highlighted in red, delete it,
Learn the build and rebuild the project,
This problem will be resolved. goog cluck!
please use cocoapods for dependency management, if you already using it then remove all pods and add it again / update all pods
https://stackoverflow.com/a/52050043/9978212