I have an application that I wrote with swift. I want to see crash reports of the app after the release. I want to add Firebase Crashlytics for this. I do everything in this link. but during compilation i get the following error:
/bin/sh: /Users/durak/Library/Developer/Xcode/DerivedData/Kelimeci-auysdliostxzkgcllzdsmxabridn/Build/Intermediates.noindex/Kelimeci.build/Debug-iphonesimulator/Kelimeci.build/Script-65F1AA5C273CEB5C00F5B530.sh: /bin/shr: bad interpreter: No such file or directory
Command PhaseScriptExecution failed with a nonzero exit code
I've been searching for hours and can't find a solution. I removed the pod and reinstalled it, still didn't work. What is the problem, where am I going wrong?
xcode 12.5
I have the same problem.
In my situation because I use nvm and node version 16.13.1 when I change the version to 16.6.0 it fixes the problem.
nvm alias default 16.6.0
Updating from Xcode 10.0 beta 2 to Xcode 10.0 beta 3 I now get this error at build time for an iOS project:
sourcekit: [1:connection-event-handler:10499: 0.0000] Connection interruptsourcekit: [1:updateSemanticEditorDelay:10499: 0.0007] disabling semantic editor for 10 secondssourcekit: [1:pingService:10499: 0.0007] pinging servicesourcekitten: connection to SourceKitService restored!
Connection interrupted
Never call this for file that sourcekitd fails.: file File+Cache.swift, line 127
/Users/Coeur/Library/Developer/Xcode/DerivedData/My-App-eloayqptodupvfhbyegtkncnhcpu/Build/Intermediates.noindex/My-App.build/UAT-iphonesimulator/My-App-Debug.build/Script-379156A71D62F5C100574D04.sh: line 2: 34382 Abort trap: 6 "${PODS_ROOT}/SwiftLint/swiftlint"
Command PhaseScriptExecution failed with a nonzero exit code
Swift 4.1
CocoaPods 1.5.3
SwiftLint 0.26.0
Its because of Keychain Access.
Open Keychain Access
Right Click Login Tab
Lock Keychain Login
Right Click Login Tab again
Unlock Keychain Login
and problem solved :)
It seems to be an issue with the SwiftLint 0.26.0 script when using Xcode 10.0 beta 3 or newer.
Cause
It seems related to SwiftLint #2276, itself related to SourceKitten 0.21.0, fixed in SourceKitten 0.21.1 and SwiftLint Master.
Solution
Update to SwiftLint 0.27.0 or newer:
pod 'SwiftLint', '~> 0.27'
(and run pod update SwiftLint)
Some Framework or SDK require Code Signing.
I done code signing and resolved the problem for me.
The pod that I was using was not updated for Xcode 10, so the solution that worked for me was to remove Cocoapods from my project and then installed again (the project was created on Xcode 9).
To remove it, the easiest way is:
$ sudo gem install cocoapods-deintegrate cocoapods-clean
$ pod deintegrate
$ pod clean
After that, install the pods again.
I just restarted my Macbook and it worked.
For me adding arm64 architecture in "Build Setting -> valid architectures" resolved the issue.
I had an authentication process (outside of Xcode) running in the background which seemed to be causing this issue for me. I had the keychain dialog up asking for my password. Solution was to restart the machine.
Solution worked for me
I deleted all pod generated files and folders as listed below
Podfile.lock
Pods folder
ProjectName.xcworkspace
Again install pod for this project.
Now open .xcworkspace. Build and run...
It may cause the iOS 13 version. My error is to look at below
Assignment/Pods-Assignment-frameworks.sh: eval: line 131: unexpected EOF while looking for matching `''
Command PhaseScriptExecution failed with a nonzero exit code
Pods -> Targets Support Files -> Pods-AppName -> Pods-AppName-frameworks.sh.
Just commented particular line 131
# eval "$code_sign_cmd"
then clean and run
For me it was an issue with swiftlint. This happens when ever there are serious errors, for example forced unwrapping that swift lint validates.
The actual SwiftLint errors are not shown. Instead this “Command PhaseScriptExecution failed with a nonzero exit code” error is shown. After a bit struggle, I figured out that if your project's directory name or any its hierarchy folders have an apostrophe 's , then actual swiftlint errors or warnings are not shown even after including the runscript for it.
So I just had to rename my folders.
For example:
User -> Dave's Projects -> Git -> ProjectName
should be changed to
User -> Daves Projects -> Git -> ProjectName
This will show you errors or warnings. You can then fix the errors and hopefully the concerned error will also be fixed.
This issue resolves for me when I wait and let the project complete indexing before I do anything!
Restarting Xcode 10.1 fixed it for me; arose while updating Cocoapods ('RxSwift').
If the directory where your project is has blank spaces that problem occurs
To solve that problem add double quotes(""). For example:
"$(SRCROOT)/my framework/path"
In my case, Apple development certificate got expires.
To verify open Keychain -> My certificates -> check developer certificate is valid or not, If certificate is not valid then follow the below steps.
Open your apple developer account and create a new development certificate
Download and add it in your keychain.
Go to profiles and open your existing development profile and add the newly created certificate.
Download the fresh profile and install it.
Hope this helps you too.
I had this issue on my ionic4 app after I have used cocoapods. My issue was that in Targets->Build Phases->Embed Pods Frameworks, I had a wrong path to Pods-MyApp-frameworks.sh script correcting that path solved the issue for me.
Its because most of the time $PODS_ROOT variable doesn't set after installing pods
For me, there seems to be an issue with the swiftlint script. It was initially this, Which was what was in the doc as of the time of installation
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
fi
I resolve the issue by modifying it to
if swiftlint
then
echo "swiftlint installed"
else
echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
fi
Not sure, this may be due to my XCode version(10.3)
I resolve the issue by rewrite the .sh file.
Xcode 10 with Swift 3.
1.rename problem.sh file and command+A then command+C.
2.vi *problem*.sh and command+V.
3.:wq! to save the new file.
Then everything will be ok.
If not ok, chmod a+x *problem*.sh and try again.
Only the following helped me.
Delete Podfile.lock
run pod install
Optional - update SwiftLint version
I had a new Macbook and got this error when trying to archive. I forgot to install cocopods in the new machine, so I did, then restarted the computer and restarted Xcode and it worked.
If you're getting
dyld: Library not loaded: /usr/local/opt/readline/lib/libreadline.7.dylib
and a red
Command PhaseScriptExecution failed with a nonzero exit code
You should install the specific version of libreadline that you need
brew install readline
brew list --versions readline
brew switch readline 0.0.0
I'm running macOS 10.12.3 with Xcode 8.3.
I cannot build any macOS Swift projects with it.
If I create a new Cocoa application Xcode project and set it to use Swift, when I try to compile it, I immediately get the following error in the "check dependencies" phase:
error: There is no SDK with the name or path '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk'
I have no idea what's going wrong!
The only clue I have is that earlier I created a symlink with the path /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk that pointed to MacOSX.sdk in order to fix an issue where an older build of Qt that required an SDK with that path. However, deleting the symlink has no effect.
I can build Swift projects that targeting other platforms like iOS. Just not macOS.
Help!
try running this command then reopening the project
(Xcode uses xtools in the command line to build its projects)
sudo xcode-select -switch /path/to/file/
(by default the path is)/Applications/Xcode.app/
look at this pic
saw it here yesterday
I'm trying to run Kitura project on XCode. I tried to follow instructions on this page ([https://github.com/IBM-Swift/Kitura/wiki/Building-your-Kitura-application-on-XCode]), however I failed with step 3 – run swift build -X. I get this error:
error: unable to invoke subcommand: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swift-build (No such file or directory)
Looks like I have latest toolchain installed (see the screenshot below).
I also have both XCode 7.3.1 and XCode 8 beta. What would you suggest to solve that problem?
As Daniel mentioned above, Kitura right now requires use of the June 6 drop of the Swift Development toolchain. This toolchain can only be used with Xcode v7.3.1. The toolchain format changed between Xcode 7.x and newer Xcode 8 beta. When using the Xcode 8 beta with the new June 20 toolchain, there's another step that you need to do before you can run swift build from the command line.
From the command line, enter the following command:
$ sudo xcode-select -s /Applications/Xcode-beta.app/Contents/Developer/
This command is necessary to inform Xcode where to find the required binaries and frameworks.
To switch it back, just use the same command but point it at non-beta version of Xcode:
$ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer/
Using these commands will eliminate the error <unknown>:0: error: Swift does not support the SDK 'MacOSX10.11.sdk' error: exit(1): that you ran into.
The Xcode 8 beta will be required to be used for all future Swift.org toolchains unless otherwise specified.
As of this writing, Kitura only compiles with the 06-06 Swift Development toolchain so make sure you have that installed.
In addition the wiki was out of date, the generate Xcode project command got renamed to swift package generate-xcodeproj. I updated the wiki to reflect this change.
Try:
export PATH=/Library/Developer/Toolchains/swift-latest.xctoolchain/usr/bin:"${PATH}"
I am currently following the document from swift.org to play around with the new Swift Package Manager.
I cloned the demo project from Github and run the following command from terminal.
git clone https://github.com/apple/example-package-dealer.git
cd example-package-dealer
swift build
.build/debug/Dealer
While I run swift build, error arise.
<unknown>:0: error: no such file or directory: 'build'
Any idea?
I stuck for an hour. Sadly, it's just an epic fail that downloading the wrong swift package. If you want to use swift build, MAKE SURE you download the development version.
You did not add the newly installed swift to your PATH. The instructions for doing that are here.
On OS X:
export PATH=/Library/Developer/Toolchains/swift-latest.xctoolchain/usr/bin:"${PATH}"
On Linux:
export PATH=/path/to/Swift/usr/bin:"${PATH}"
Then to test it works:
swift build --version
I think it is a problem with the latest snapshot:
Ubuntu 14.04 Swift 2.2 Snapshot of January 11 contains swift-build in usr/bin
Ubuntu 14.04 Swift 2.2 Snapshot of January 25 doesn't contain swift-build in usr/bin
Besides, the January 25 release also seems to miss other files (libFoundation.so and libXCTest.so in usr/lib/swift/linux for instances).
Either there has been a structure change....or, simply, the latest snapshot had a problem ;)
While they fix the snapshot, simply take the older (January 11th) snapshot, and you should be fine.
I was facing the same issue and in my case, I recently updated my Xcode to 8.2.1 and swift 3.0 comes with it.
I was getting this log.
Ranvijay-Mac-mini:PerfectTemplate ranaranvijaysingh$ swift build
error: unable to invoke subcommand: /Library/Developer/CommandLineTools/usr/bin/swift-build (No such file or directory)
The path it was taking was incorrect. It was suppose to be:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
To change the path, run this command.
export PATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin:$PATH
And DONE.
Run : swift build again on your project and if you get this error.
xcrun: error: unable to lookup item 'PlatformPath' from command line tools installation
xcrun: error: unable to lookup item 'PlatformPath' in SDK '/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk'
error: Invalid platform path
then you need to change the SDK path as well.
In my case, I had two .sdk at path
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/
MacOSX.sdk MacOSX10.12.sdk
To know what is your SDK path, run this command.
xcrun --sdk macosx --show-sdk-path
My case i got this.
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk
To change it run this command.
sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer
and NOW DONE.
Try running swift build now.