Linux Mint 19 - mirror iPhone - iphone

I have been doing some googling to figure out a way to mirror my iPhone in Linux Mint 19, using either USB or WiFi-direct (AirServer-ish).
I've been trying several work-arounds, e.g. Linux' Totem (Video player), using Wine to install QuickTime Player (and other mirror-apps for Windows).
I've also tried using Darling (a solution for installing Mac OS apps on Linux), but it seems like Darling doesn't work with Linux Mint 19.
I was wondering if anyone could give a, more or less, detailed tutorial on making it possible to mirror iPhone on Linux (Mint 19, that is). I have no trouble using a commercial solution (licensed mirroring apps).

I found a working solution - using Google Chrome. It costs 4.99$ though.
Follow this link for a detailed description on installing, and using "Mirror to Windows PC":
https://itunes.apple.com/us/app/mirror-to-windows-pc/id1350663974?mt=8

Related

Unity Oculus Link on Macbook

I would like to start developing some games/experiences for VR on the MacBook pro using Oculus Quest with the ability to enter the play mode during the development. I found that on OSX it's not possible and I would need a windows system. So I wonder if below would work.
I don't want to install Bootcamp on the Mac internal drive instead I was thinking about buying some external hard drive installing on it windows and all necessary drivers (Bootcamp, Oculus, Steam) and use it for development with Macbook. Would be this a viable option?? Would link work with this?
This also would grant me the ability to install games that I would like to play whenever I have access to the powerful PC with good GPU so there won't be any need to install all necessary software needed to run VR games on every machine. Just plug hard drive and play. But I don't know if there won't be any issue related to the graphics card drivers. As using it with a MacBook it would have AMD drivers and with any other VR ready PC probably Nvidia would be needed. Can I have both installed at the same time?
I would like to hear your voice before I would go and buy an external drive and try these scenarios.

Running Samsung TV Apps SDK 3.5.2 on Boot Camp - The OS became unstable

I'm using a MacBook Air with bootcamp and Windows 7 Professional installed.
When trying to to launch Samsung TV Apps SDK(IDE) 3.5.2 Windows crashes after few minutes with a bad blue page.
It looks like Samsung TV SDK attempts to write something to my Mac HD and fails operations.
I would like to know if you have the same issue and your work around.
After digging the problem I found out a solution:
I renamed the file
C:\windows\system32\drivers\AppleMNT.sys
to
C:\windows\system32\drivers\AppleMNT.sys.bak
This resolved the issue in my case,
I had also to install “vcredist_x86.exe” from “Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package ATL Security Update” as it is also required in SDK 3.5.2
If you have other solutions please let me know.

eclipse for chrome?

I use eclipse IDE for developing my GWT and android apps. I would like to transition to a chromebook for my main development computer, but I can't figure out how I would get eclipse "installed". There is no chrome app version of eclipse, at least not that I can find. I do see that there are other IDEs in the chrome store, but I don't think they would have all the nifty helper plugins that eclipse has for google developers. Anybody know if a chrome version of eclipse is coming? Do others share my desire to develop on a chrome book?
Eclipse is not coming for Chrome OS. You need a JVM to run it and one of the compatible desktops for the UI widgets. So you would have to escape from Chrome OS desktop into base Linux and somehow launch a regular Linux desktop (like GTK) to have any hope of running Eclipse. Also, a typical chromebook is far too underpowered to run a full IDE.
Here are some options to consider:
Project Orion - A web based IDE from many of the same people who develop Eclipse. One of the goals is to enable Eclipse-like capabilities for platforms like iOS, Android, Chrome OS, etc. It has quite a few base IDE capabilities already, but not a lot of plugins just yet. Probably not going to see something as sophisticated as ADT for a while if ever. Google would have to implement Android emulators in JavaScript. Not an easy task.
Run Eclipse on another machine and use a remote desktop from your chromebook.
Run Eclipse Che on another machine or cloud server and use Chrome
The most straightforward and transparent way I was able to do so was to do a combination of things (some of which was mentioned in previous answers):
install crouton (alongside an ubuntu chroot) - this is not dual booting but running Ubuntu side by side with Chrome OS just alternating between both windowing systems.
install crouton chrome extension & xiwi - this enables running the X11 windows in the ubuntu chroot as native Chrome OS windows that can be easily alternated into.
install a JDK inside the ubuntu chroot.
download, mount and execute eclipse-installer.
once the eclipse distribution of choice is installed, for ease I symlinked the main eclipse executable to /usr/local/bin/eclipse and am able to run it from Chrome OS via crouton/xiwi: sudo startxiwi eclipse
Here's a screenshot of what it looks like when done:
Eclipse requires a JVM (maybe even a full-blown JDK), so there's no way to make it into a Chrome app. You could enable developer mode and try to install a Linux JDK since Chrome seems to be running Linux under the hood.
Do others share my desire to develop on a chrome book?
The solution is to load a normal linux distribution and run IDE from there. I'm using a netbook with intel n260, 1G ram, 1.6G Hz. NetBeans runs quite well. A chromebook runs more than twice faster, I'm sure it will be good enough.
As to how to load a linux, there is the Ubuntu on Cr-48 page that explains how to do it in depth. And also this very user friendly blog on arstechnica, or this blog on liliputting. They both point you eventually to the ChrUbuntu, that is a hand-re-packaged ubuntu with some scripts to ease your work.
You can install ubuntu via crouton (for more info: https://www.youtube.com/watch?v=d_MuVwJq_XQ&list=FLFel7rdB1nWQSjsJCaepEOg&index=1) and then you can install eclipse I'm not sure if you can install the ADT from the android sdk website but you can install the plugins from the eclipse website, third party developers, or if you really want to download it from the android sdk website you can probably get it to work with a little efort.
:) Enjoy
Yes! I share your desire to program on a Chromebook! While I am still a high-schooler, I am an amateur Java and Python programmer. My school provides with a class set of about 30 Chromebooks per classroom, and I didn't know how to run my code on them. I had Eclipse on my Windows desktop at home.
When I looked around online, I found something called codenvy.io. It is basically an Eclipse Che IDE that runs online. It uses Docker images to start up a workspace, runs all in the cloud, and a free account has 3 GB of RAM.
It suited my needs, and I loved it! You should check it out.

ADB, Samsung Epic 4G, Windows 7, Eclipse

I have searched a lot on the forums, and most similar questions seem to be primarily Windows XP issues.
I am using the latest versions of Eclipse, Jdk, Android Sdk, and Adt. I am trying to debug on my phone, a Samsung Galaxy 4G/SII.
I downloaded drivers from samsung, and they seem to install ok, but my computer blue screens right as the installer finishes.
Adb does not see the phone, and it also doesnt see my wifes HTC Evo shift. Neither device is recognized by adb from a command line, and neither will show up in the Android device chooser.
Any advice would be greatly appreciated.
What type of OS are you using? If you are using Windows XP which is 32-bit OS, there is little or nothing you can do as it doesnt contain all necessary libraries needed to run the current or recent SDK tools. You might have to install some patches to make it work, consult XP documentation manual for more solution on running SDK tools. I have it on my Windows 7, and it is working perfectly. I only need to connect my Samsung phone to my computer, and I am able to debug directly. I would rather advise that you upgrade your OS.

Nokia s60 emulator for linux

I am using EclipseMe on Ubuntu. I want an emulator that can emulate mouse movements on screen.
Is there an s60 emulator for linux?
Edit:
Does net beans has an in built emulator that can emulate mouse movement on device screen?
Netbeans uses the Sun Wireless Toolkit.
The JavaME emulator it contains can me made into a touchscreen emulator. Read the accompanying documentation, it should be as simple as setting a variable inside a configuration file before stating the emulator.
You can find the specification for MIDP (the top layer of the JavaME platform you're probably targetting) at http://jcp.org/en/jsr/detail?id=118
Look at the javax.microedition.lcdui.Canvas class, you will find several methods used to deal with "pointer". While they are more often used to handle touchscreen event, they also map to mouse/joystick clicks on emulators.
You can definitely get the MIDP pointerDragged events when running the emulator on Linux.
This is basic MIDP, no need for fancy JSR-226 (e-swt) support.
The Windows only Symbian Emulator (EPOC) is being scrapped for a QEMU based emulator that will run on all platforms. This will likely be available within 6 months or so.
At the moment, I run Windows XP inside VirtualBox on my Mac for Symbian development. It works fine, but is of course not the ideal solution.
The full symbian OS emulator with application interfaces for Java and Symbian C is windows based unfortunately.
I usually get a MS Windows Vista install disk and install that into a VM like VirtualBox and than install the symbian SDks on top of that..
Works best on those 4 core desktop 64-bit computers now on sale for $687 as you get access to full 8 gig ram and close to 1 terabyte hard drive..