I've deployed an action (only in Indonesian language) that need to display a basic card with white borders. The imageDisplayOptions is set to WHITE according to the documentation (and also here). The configuration is confirmed in JSON response from logs. But the UI is still displaying gray borders (see screenshot below).
Am I missing something that has changed in AoG for this?
App directory listing (only supporting Indonesian language): https://assistant.google.com/services/a/uid/000000a72f6604c0?hl=id&source=web
JSON response payload from Firebase logs
Application screenshot
If that isn't working for some reason, you might try changing the default background color for the cards in the Actions on Google Console hereish
Related
I've created a web langing page using flutter, the page is shown on browser as expected.
Inside the html code, i've added the scripts to integrate screen recording with hotjar and smartlook.
In the smrtlook and the hotjar consoles, i can see the recording of the sessions but, these are complete blank.
All the records are white screens, whith only the tap/click/swipe gestures.
I've added inside the tag in the app html this line
as described (by smartlook) here without solving my problem.
Do i placed this tag in the wrong position?
Does the app needs to be built with renderer canvaskit rather than html?
Is there something else i'm not considering?
Thanks,
I'm new to AsciiDoc, so I made a simple project on GitHub to test the rendering of colored text.
The project is located at https://github.com/youngjim01/asciidoc-test
I can't seem to get the colored text to show when using the examples found on https://asciidoc-py.github.io/
Here's the source that I'm using to test:
[red]#Obvious# and [big red yellow-background]*very obvious*.
[underline]#Underline text#, [overline]#overline text# and
[blue line-through]*bold blue and line-through*.
It was taken directly from https://asciidoc-py.github.io/asciidoc.css-embedded.html
Any help in understand what I'm doing wrong is much appreciated.
Thanks goes to mojavelinux for answering this question in the thread at https://discuss.asciidoctor.org/Color-for-Text-td7509.html#a8689
To recap the most important point:
GitHub and GitLab do not permit using colors in content in the repository preview view. This has been requested countless times, and the response is always to reject that request.
so im in the process of developing my own website and understanding bootstrap. just recently uploaded the files to the free server and i see that everything that ive worked on its there and it looks just like i see it on my laptop, except of course for a few things that i cannot make work yet like : the position of logo on the navbar and links not being active when pressed. anyway when i checked on my phone to see how it looked like i couldnt see the links on the navbar, all i could see was a square with lines inside but when i touched it nothing appeared. so what should i do? am i missing a something?
Bootstrap has a mobile navigation built into it but it requires javascript. Ensure you have JS enabled and have included the collapse.js file:
http://getbootstrap.com/javascript/#collapse
I can't seem to find the right location of the settings since facebook redesigned admin panel ... screenshots appreciated , I can only change screenshots and banners but not the app icon itself
thanks
https://developers.facebook.com/apps/[your-app-id]/app-details/ -> "logo" is the way to go. If you uploaded a logo a while ago, it may look like the option to change it is not available, because your old logo isn't showing up (it's just a standard facebook image). That's because your old logo is probably too small. Upload a new logo, and your logo will change.
Info: It's not necessary to submit your app for approval first.
Update: Since "logo" is no longer listed as an option, I assume they have changed the setup form slightly...
New link:
https://developers.facebook.com/apps/[your-app_id]/app-details/.
Under the section: "Icons"...
Heres the docs
Scroll to the next section to see something which might be of interest too:
Promotional images (Cover image & Banners).
NOTE: You may have to do some image editing before uploading to meet the dimension restrictions they have in place (at the time of this post: 1024 x 1024 and size <= 5MB).
This code is processed as goku image on FB chat:
[[236823566443944]][[236823583110609]][[236823586443942]][[236823596443941]][[236823609777273]]
[[236823629777271]][[236823636443937]][[236823649777269]][[236823663110601]][[236823673110600]]
[[236823683110599]][[236823686443932]][[236823696443931]][[236823699777264]][[236823709777263]]
[[236823716443929]][[236823733110594]][[236823736443927]][[236823749777259]][[236823753110592]]
[[236823756443925]][[236823759777258]][[236823769777257]][[236823779777256]][[236823783110589]]
[[236823789777255]][[236823793110588]][[236823796443921]][[236823806443920]][[236823809777253]]
How FB creates image from this? I found the code on symbols-n-emoticons in comments below, copied&pasted into FB chat and - black magic - the image was there.
So I took your example and did some testing. If yout right click on the image in chat and look at it URL, you can find following:
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/227547_236823636443937_1841629131_n.jpg
It's one tile from the goku image. The middle part of the URL corresponds to one value in you code. So this code are actually shortcuts to images stored on FB servers, and the chat window simply replaces the code with image.
I think it could be due to latest update in FB, which allows you to attach images directly to posts.
[EDIT]
I have tried several other images and it worked for all images hosted akamaihd.net aka Facebook hosting. Just grab the secod number and past it in chat in double brackets.
The image is always resized to 16x16px, hence the code for Goku is so long, it's actually made from tiles.