I can't seem to find the right location of the settings since facebook redesigned admin panel ... screenshots appreciated , I can only change screenshots and banners but not the app icon itself
thanks
https://developers.facebook.com/apps/[your-app-id]/app-details/ -> "logo" is the way to go. If you uploaded a logo a while ago, it may look like the option to change it is not available, because your old logo isn't showing up (it's just a standard facebook image). That's because your old logo is probably too small. Upload a new logo, and your logo will change.
Info: It's not necessary to submit your app for approval first.
Update: Since "logo" is no longer listed as an option, I assume they have changed the setup form slightly...
New link:
https://developers.facebook.com/apps/[your-app_id]/app-details/.
Under the section: "Icons"...
Heres the docs
Scroll to the next section to see something which might be of interest too:
Promotional images (Cover image & Banners).
NOTE: You may have to do some image editing before uploading to meet the dimension restrictions they have in place (at the time of this post: 1024 x 1024 and size <= 5MB).
Related
When I upload my Catalyst app to AppStoreConnect it gets an additional black/grey border, which is also shown in AppStore after app acceptance, s. screenshot. The logo does NOT have this border.
The corresponding iOS App logo is OK. So I don't think the assets are corrupted.
Does anybody know how to avoid this ? It is annoying...
Solution
The problem was that my asset catalog did only contain an icon named "App Store" with 1024x1024px. In earlier versions of Xcode/ASC this was sufficient.
Some time ago they changed the behaviour and you need also to provide icons named "Mac" in different resolutions. If this is missing, ASC adds this border (for whatever reason).
Since my asset catalog was created years ago it did not contain the lately required new resolutions and that was the problem.
This code is processed as goku image on FB chat:
[[236823566443944]][[236823583110609]][[236823586443942]][[236823596443941]][[236823609777273]]
[[236823629777271]][[236823636443937]][[236823649777269]][[236823663110601]][[236823673110600]]
[[236823683110599]][[236823686443932]][[236823696443931]][[236823699777264]][[236823709777263]]
[[236823716443929]][[236823733110594]][[236823736443927]][[236823749777259]][[236823753110592]]
[[236823756443925]][[236823759777258]][[236823769777257]][[236823779777256]][[236823783110589]]
[[236823789777255]][[236823793110588]][[236823796443921]][[236823806443920]][[236823809777253]]
How FB creates image from this? I found the code on symbols-n-emoticons in comments below, copied&pasted into FB chat and - black magic - the image was there.
So I took your example and did some testing. If yout right click on the image in chat and look at it URL, you can find following:
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/227547_236823636443937_1841629131_n.jpg
It's one tile from the goku image. The middle part of the URL corresponds to one value in you code. So this code are actually shortcuts to images stored on FB servers, and the chat window simply replaces the code with image.
I think it could be due to latest update in FB, which allows you to attach images directly to posts.
[EDIT]
I have tried several other images and it worked for all images hosted akamaihd.net aka Facebook hosting. Just grab the secod number and past it in chat in double brackets.
The image is always resized to 16x16px, hence the code for Goku is so long, it's actually made from tiles.
I have an app, and during development I used an ogg image to indentify the app.
Then, when the app was finished I gave it its own ogg image. I noticed that the app icon remained the old one.
Ok, cached, so used the FB linter. Linter showed correct image. Problems over I guessed.
Did a test post on my own time line, new image shows up. Hurray.
But, surprise surprise, if someone else posts the app, the old image appears. WFT?!
Ok, changed all images, of all my apps, put the all through the linter, the apps.facebook.com url, and the url of the app itself.
All show the correct image on the linter....
Now it must be ok, I thought.
But, suprise surprise a few days later someone posts a link to the app, et voila, the old image appears again..... $%&^#^$####
What more can I do?
HELP! , thanks
My guess is that this is a caching problem. Try with a new anonymous chrome window (or empty your cache in another way) to see if that helps.
Ooops, programmers error....
The App icon changed all alright, but I forgot to adjust the image when a wallpost was made from the App....
Shame, red head., sorry.. :(
Forget it !
The Xcode docs, explain that the CFBundleURLIconFile key contains the name of the icon image file (minus the extension) to be used for displaying URLs of this type.
My remaining questions are:
What icon image should I use? Like, if the URL type is for another app, should I use that app's app icon?
What size(s)? If many sizes, how do I name them so that the sizes are used correctly?
Where is it displayed? I'm wondering for an iPhone app.
Apple does not specify this specifically, but my interpretation is that it should be an Icon representing the application which should/will open/handle URLs of this type.
On OS X, the normal approach would be to use an Icon File (.icns). I suspect you should try that on your iOS app. If that doesn't work, duplicate the naming scheme of the the standard app icon files.
Try viewing a PDF in Safari on iOS. If you have iBooks, it should show a button saying "Open in iBooks" and shows an icon next to it. This icon is the icon you would be setting.
I hope this is thorough enough to answer your questions. If not, please explain what needs clarification.
I'm trying to archive my app with XCode. I have 4 different icons (57, 72, 114, 144).
It works fine when I drop them in but when I try to validate it after building I get the following...
If I go back and try to replace the 57px icon with a 72px icon I get this message.
Why is this happening?
Here is the values in plist, haven't done anything here manually.
Here is the apple doc for icons
In case the above link gets expired I'm including the screen shot, I know it's the content are impossible to see, here is the image link. Btw you can always right click on the image and copy image location and open it in new tab.
Here is how you can specify icons
In theory you can name them whatever you want for iPad as long as they are in the info.plist. In order to support older version of iOS, I always name them the way apple recommand, which has already been quoted by Inder Kumar Rathore.
Take a look at here to see how to Add Icon files in Info.plist
#PhlipK: Your info.plist looks very different from mine, here is how mine looks like.
Take a look at the link I mentioned above and try to edit your info.plist see if that works.