I am trying to add a circle background to an image view. But I only see the image without background.
lazy var circle: UIImageView = {
let view = UIImageView()
view.contentMode = .scaleAspectFit
view.image = UIImage(named: "iconsCancelThin")
view.frame = CGRect(x: 0, y: 0, width: 32, height: 32)
view.tintColor = KSColor.neutral700.getColor()
view.backgroundColor = KSColor.neutral700.getColor()
view.clipsToBounds = true
view.layer.cornerRadius = 16
return view
}()
guard let image = circle.image else { return }
self.cancelButton.setBackgroundImage(image, for: .normal, barMetrics: .default)
I have a ViewController that has a delegate function in it from a UICollectionViewController. The delegate (named getCollectionViewSelection) function works as expected when it is called.
Here's the delegate function.
//protocol func from collectionview.
func getCollectionViewSelection(allSounds: SoundsWithSectionIndex, sound: Sounds) {
let test2 = sound.playerBackgroundImage
let iVB = self.imageViewBackground
iVB.image = UIImage(named: test2)
self.whatsPlaying.text = sound.description
print("delegate called : \(test2)")
}
I know this works because the print statement works. However the iVB.image=UIImage(named: test2) is not updating the image background.
Here's the whole view controller:
import UIKit
class SoundViewLeftViewController: UIViewController, MainCollectionViewControllerDelegate {
private lazy var whatsPlaying: UILabel = {
let wP = UILabel()
wP.textAlignment = NSTextAlignment.center
let strokeTextAttributes = [
//NSAttributedString.Key.strokeColor : UIColor.black,
NSAttributedString.Key.foregroundColor : UIColor.black,
//NSAttributedString.Key.strokeWidth : -4.0,
NSAttributedString.Key.font : UIFont(name: "DINAlternate-Bold", size: 18)]
as [NSAttributedString.Key : Any]
wP.attributedText = NSMutableAttributedString(string: "Sleepzzzzzz", attributes: strokeTextAttributes)
wP.backgroundColor = .lightGray
wP.sizeToFit()
wP.alpha = 0.75
wP.layer.borderWidth = 1
wP.layer.cornerRadius = 10
wP.layer.masksToBounds = true
wP.layer.borderColor = UIColor.white.cgColor
wP.isHidden = false
return wP
}()
private lazy var imageViewBackground: UIImageView = {
let iVB = UIImageView()
return iVB
}()
private lazy var playPauseButton: UIButton = {
let pPB = UIButton()
let playImage = UIImage(named: "play")
let pauseImage = UIImage(named: "pause")
pPB.setImage(playImage, for: .selected)
pPB.setImage(pauseImage, for: .normal)
//let tapGesturePlayPause = UITapGestureRecognizer(target: self, action: #selector(togglePlayPause))
//pPB.addGestureRecognizer(tapGesturePlayPause)
pPB.imageView?.contentMode = .scaleAspectFit
pPB.alpha = 0.75
return pPB
}()
//protocol func from collectionview.
func getCollectionViewSelection(allSounds: SoundsWithSectionIndex, sound: Sounds) {
let test2 = sound.playerBackgroundImage
let iVB = self.imageViewBackground
iVB.image = UIImage(named: test2)
self.whatsPlaying.text = sound.description
print("delegate called : \(test2)")
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.view.backgroundColor = UIColor.black
loadViewItems()
}
func loadViewItems() {
let viewWidth = self.view.frame.size.width
let viewHeight = self.view.frame.size.height
let pPB = playPauseButton
pPB.frame = CGRect(x: 0, y: viewHeight * 0.45, width: viewWidth * 0.1, height: viewHeight * 0.05)
pPB.center.x = view.center.x
pPB.isHidden = false
let wP = whatsPlaying
wP.frame = CGRect(x: 0, y: viewHeight * 0.03, width: viewWidth, height: viewHeight * 0.05)
let iVB = imageViewBackground
iVB.frame = CGRect(x: 0, y: 0, width: viewWidth, height: viewHeight)
iVB.image = UIImage(named: "bird2")
iVB.contentMode = .scaleAspectFill
self.view.addSubview(iVB)
self.view.addSubview(pPB)
self.view.addSubview(wP)
}
}
Is it because I use private lazy vars in the view? I'm at a total loss as to why the image background isn't updating.
Thanks!
in my project I have a Navigation Bar with a Button to open a slide menu.
Now I am trying to set a title image instead of the title string. Unlikely the image is pushed slightly to the right instead of being centered. I thought its because of the slide menu button in the left corner of my navigation bar. If I set a title in main.storyboard everything look properly. Why is it so, that my image won't be centered.
Image function:
func addNavBarImage() {
let navController = navigationController!
let image = UIImage(named: "TransparentLogo")
let imageView = UIImageView(image: image)
let bannerWidth = navController.navigationBar.frame.size.width
let bannerHeight = navController.navigationBar.frame.size.height
let bannerX = bannerWidth - image!.size.width
let bannerY = bannerHeight - image!.size.height
imageView.frame = CGRect(x: bannerX, y: bannerY, width: bannerWidth, height: bannerHeight)
imageView.contentMode = .scaleAspectFit
navigationItem.titleView = imageView
}
Button function:
func addSlideMenuButton(){
let btnShowMenu = UIButton(type: UIButton.ButtonType.system)
btnShowMenu.setImage(self.defaultMenuImage(), for: UIControl.State())
btnShowMenu.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
btnShowMenu.addTarget(self, action: #selector(BaseViewController.onSlideMenuButtonPressed(_:)), for: UIControl.Event.touchUpInside)
btnShowMenu.tintColor = UIColor(red: 3, green: 49, blue: 79)
let customBarItem = UIBarButtonItem(customView: btnShowMenu)
self.navigationItem.leftBarButtonItem = customBarItem;
}
Change the frame of your titleView in func addNavBarImage() like this:-
func addNavBarImage() {
let navController = navigationController!
let image = UIImage(named: "TransparentLogo")
let imageView = UIImageView(image: image)
let bannerWidth = navController.navigationBar.frame.size.width
let bannerHeight = navController.navigationBar.frame.size.height
let bannerX = bannerWidth - image!.size.width
let bannerY = bannerHeight - image!.size.height
imageView.frame = CGRect(x: bannerX, y: bannerY, width: bannerWidth, height: bannerHeight)
imageView.contentMode = .scaleAspectFit
navigationItem.titleView = imageView
}
to this
func addNavBarImage() {
let imageView = UIImageView(image: #imageLiteral(resourceName: "TransparentLogo"))
imageView.frame = CGRect(x: 0, y: 0, width: 170, height: 30)
imageView.contentMode = .scaleAspectFit
let titleView = UIView(frame: CGRect(x: 0, y: 0, width: 170, height: 30))
titleView.addSubview(imageView)
titleView.backgroundColor = .clear
self.navigationItem.titleView = titleView
}
func centeredNavBarImageView() {
if let navcontroller = navigationController {
let image = #imageLiteral(resourceName: "logo")
let imageView = UIImageView(image: image)
let bannerWidth = navcontroller.navigationItem.accessibilityFrame.size.width
let bannerHeight = navcontroller.navigationBar.frame.size.height
let bannerX = bannerWidth / 2 - image.size.width / 2
let bannerY = bannerHeight / 2 - image.size.height / 2
imageView.frame = CGRect(x: bannerX, y: bannerY, width: bannerWidth, height: bannerHeight)
imageView.contentMode = .scaleAspectFit
self.navigationItem.titleView = imageView
}
I'm having a strange issue with the padding of the UIToolbar since iOS11. When the device is rotated the left and right padding of the toolbar gets bigger(watch example below).
It doesn't matter if the device is in portrait or landscape mode before the rotation. The extra spacing only occurs after rotating. I think it's an auto resizing issue or something.
View Debugger before rotation (correct spacing):
https://www.dropbox.com/s/1wigv1et88t1mvn/Schermafdruk%202018-01-31%2015.51.05.png?dl=0
View Debugger after rotation (wrong spacing):
https://www.dropbox.com/s/9gnqi6hzv5czcnw/Schermafdruk%202018-01-31%2020.59.48.png?dl=0
Example:
https://www.dropbox.com/s/s7jbmbsuorump5e/spacing-toolbar.gif?dl=0
I'm using a toolbar class to create the buttons inside the toolbar.
In the xcode interface the option 'Autoresize Subview' is checked.
Code:
class ToolbarClass: UIToolbar {
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
//Toolbar settings
override func layoutSubviews() {
super.layoutSubviews()
//Default
self.barStyle = UIBarStyle.default
self.sizeToFit()
//Buttons ios11+
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
//Set buttons
self.setItems([profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton], animated: false)
}
}
First of all layoutSubviews is not the right place to add all the items. For example every time device orientate layoutSubviews is called and all items will be created again. Use init?(coder:) or init(frame:).
Once you move your code to init?(coder:) or init(frame:) you will see the left and right margin (currently it appears only when you orientate). This is actual behaviour of UIToolBar, It adds margin on both sides automatically.
To remove that margin just add negative separator of fixed size on start and end of toolbar items.
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
class ToolbarClass: UIToolbar {
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
private func commonInit() {
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
//Set buttons
self.setItems([negativeFizedSpace, profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton, negativeFizedSpace], animated: false)
}
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
}
UPDATE
If using Navigation Controller Toolbar. Alternate is to create a UIViewController extension to add generic toolbar items and call that in viewDidLoad method of your ViewController.
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
addGeneralToolbarItems()
}
}
class ToolbarClass: UIToolbar {
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
}
extension UIViewController {
func addGeneralToolbarItems() {
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
//Set buttons
self.setToolbarItems([negativeFizedSpace, profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton, negativeFizedSpace], animated: false)
}
#objc func settingsPressed() {
}
#objc func classesPressed() {
}
}
I would like to create a UITabBar with rounded corners. Is there a way I can make the UITabBar have rounded corners? It would take the shape of the second picture.
The app starts off with a tableView. When the user taps a topic, they are sent to a tabBar controller.
-----edit-----
This is my AppDelegate:
func application(_application: UIApplication,
willFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool{
let tabBarController = window?.rootViewController as! UITabBarController
let image = UIImage(named: "bar")
let tabBarImage = resize(image: image!, newWidth: tabBarController.view.frame.width)
tabBarController.tabBar.backgroundImage = tabBarImage
return true
}
func resize(image: UIImage, newWidth: CGFloat) -> UIImage {
UIGraphicsBeginImageContext(CGSize(width: newWidth, height: image.size.height))
image.drawInRect( CGRect(x: 0, y: 0, width: newWidth, height: image.size.height))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
}
Edit: Dec '21
Replaced image to omit name on project.
Hope this help you
self.tabBar.layer.masksToBounds = true
self.tabBar.isTranslucent = true
self.tabBar.barStyle = .blackOpaque
self.tabBar.layer.cornerRadius = 20
self.tabBar.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
Its working fine for me
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
self.tabBarController?.tabBar.layer.masksToBounds = true
self.tabBarController?.tabBar.isTranslucent = true
self.tabBarController?.tabBar.barStyle = .default
self.tabBarController?.tabBar.layer.cornerRadius = 25
self.tabBarController?.tabBar.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
}
Hey I used a simple property of the tabBar which is backgroundImage.
So, I added in the appDelegate in didFinisLaunchingWithOptions:
let tabBarController = window?.rootViewController as! UITabBarController
let image = UIImage(named: "bar")
let tabBarImage = resize(image: image!, newWidth: tabBarController.view.frame.width)
tabBarController.tabBar.backgroundImage = tabBarImage
and my custom method to change the size of the image:
func resize(image: UIImage, newWidth: CGFloat) -> UIImage {
UIGraphicsBeginImageContext(CGSize(width: newWidth, height: image.size.height))
image.draw(in: CGRect(x: 0, y: 0, width: newWidth, height: image.size.height)) // image.drawInRect( CGRect(x: 0, y: 0, width: newWidth, height: image.size.height)) in swift 2
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
}
I used a png image as the background, the same that you posted but with clear color instead of the black color.
Hope this helps
self.tabBarController?.tabBar.layer.cornerRadius = 20
self.tabBarController?.tabBar.layer.masksToBounds = true
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
let path = UIBezierPath(roundedRect: CGRect(x: 0, y: 0, width: view.frame.width, height: tabBar.frame.height), cornerRadius: 15)
let mask = CAShapeLayer()
mask.path = path.cgPath
tabBar.layer.mask = mask
}
In my case works this way:
import UIKit
#IBDesignable
class CustomTabBar: UITabBar {
override func layoutSubviews() {
super.layoutSubviews()
setup()
}
private func setup() {
layer.masksToBounds = true
isTranslucent = true
barStyle = .blackOpaque
layer.cornerRadius = 44
layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
}
}
Then set class CustomTabBar for TabBar in storyboard: