UIToolbar left and right spacing when rotating device in IOS11 - swift

I'm having a strange issue with the padding of the UIToolbar since iOS11. When the device is rotated the left and right padding of the toolbar gets bigger(watch example below).
It doesn't matter if the device is in portrait or landscape mode before the rotation. The extra spacing only occurs after rotating. I think it's an auto resizing issue or something.
View Debugger before rotation (correct spacing):
https://www.dropbox.com/s/1wigv1et88t1mvn/Schermafdruk%202018-01-31%2015.51.05.png?dl=0
View Debugger after rotation (wrong spacing):
https://www.dropbox.com/s/9gnqi6hzv5czcnw/Schermafdruk%202018-01-31%2020.59.48.png?dl=0
Example:
https://www.dropbox.com/s/s7jbmbsuorump5e/spacing-toolbar.gif?dl=0
I'm using a toolbar class to create the buttons inside the toolbar.
In the xcode interface the option 'Autoresize Subview' is checked.
Code:
class ToolbarClass: UIToolbar {
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
//Toolbar settings
override func layoutSubviews() {
super.layoutSubviews()
//Default
self.barStyle = UIBarStyle.default
self.sizeToFit()
//Buttons ios11+
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
//Set buttons
self.setItems([profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton], animated: false)
}
}

First of all layoutSubviews is not the right place to add all the items. For example every time device orientate layoutSubviews is called and all items will be created again. Use init?(coder:) or init(frame:).
Once you move your code to init?(coder:) or init(frame:) you will see the left and right margin (currently it appears only when you orientate). This is actual behaviour of UIToolBar, It adds margin on both sides automatically.
To remove that margin just add negative separator of fixed size on start and end of toolbar items.
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
class ToolbarClass: UIToolbar {
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
private func commonInit() {
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
//Set buttons
self.setItems([negativeFizedSpace, profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton, negativeFizedSpace], animated: false)
}
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
}
UPDATE
If using Navigation Controller Toolbar. Alternate is to create a UIViewController extension to add generic toolbar items and call that in viewDidLoad method of your ViewController.
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
addGeneralToolbarItems()
}
}
class ToolbarClass: UIToolbar {
//Set height of toolbar
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
size.height = 60
return size
}
}
extension UIViewController {
func addGeneralToolbarItems() {
//Space
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let spaceBetween:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
spaceBetween.width = 1.0
let nameSpace:UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
nameSpace.width = 10
//Logo
let logoImage = UIImage(named: "MBS-Logo")
let logoImageView = UIImageView(image: logoImage)
logoImageView.frame = CGRect(x: -46, y: 0, width: 48, height: 54)
logoImageView.contentMode = .scaleAspectFit
let logoView = UIView(frame: CGRect(x: 0, y: 0, width: 48, height: 54))
logoView.clipsToBounds = false
logoView.layer.cornerRadius = logoView.frame.width / 2
logoView.addSubview(logoImageView)
let logoImg = UIBarButtonItem(customView: logoView)
logoImg.customView = logoView
//Profile
let profileImage = UIImage(named: "No-Profile")
let profileImageView = UIImageView(image: profileImage)
profileImageView.frame = CGRect(x: 40, y: 0, width: 50, height: 50)
profileImageView.contentMode = .scaleAspectFit
profileImageView.clipsToBounds = true
profileImageView.layer.cornerRadius = profileImageView.frame.width / 2
let profileView = UIView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
profileView.clipsToBounds = false
profileView.addSubview(profileImageView)
let profileImg = UIBarButtonItem(customView: profileView)
profileImg.customView = profileView
//NameLabel
let nameLbl = UILabel()
nameLbl.frame = CGRect(x: 0, y: 0, width: 200, height: 60)
nameLbl.text = "Hi"
nameLbl.font = UIFont(name: "Roboto", size: 22)
nameLbl.textColor = UIColor.white
let nameLabel = UIBarButtonItem()
nameLabel.customView = nameLbl
//Settings
let settingsBtn = UIButton()
settingsBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
settingsBtn.setImage(UIImage(named: "Settings-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
settingsBtn.addTarget(self, action: #selector(self.settingsPressed), for: .touchUpInside)
let settingsButton = UIBarButtonItem()
settingsButton.customView = settingsBtn
//Classes
let classesBtn = UIButton()
classesBtn.frame = CGRect(x: 0, y: 0, width: 64, height: 60)
classesBtn.setImage(UIImage(named: "Classes-Bar")?.withRenderingMode(.alwaysOriginal), for: .normal)
classesBtn.addTarget(self, action: #selector(self.classesPressed), for: .touchUpInside)
let classesButton = UIBarButtonItem()
classesButton.customView = classesBtn
let negativeFizedSpace = UIBarButtonItem(barButtonSystemItem: .fixedSpace, target: nil, action: nil)
negativeFizedSpace.width = -20 // Spacing 20 for iPad and 16 for iPhone
//Set buttons
self.setToolbarItems([negativeFizedSpace, profileImg, logoImg, nameSpace, nameLabel, spaceButton, classesButton, spaceBetween, settingsButton, negativeFizedSpace], animated: false)
}
#objc func settingsPressed() {
}
#objc func classesPressed() {
}
}

Related

How to change UITextField RightView size?

I trying put to 2 items in rightView component. for example;`
let label = UILabel(frame: CGRect(x: -80, y: 0, width: 100, height: 50))
let rightView = UIView(frame: CGRect(x: 100, y: 100, width: 200, height: 100))
label.text = String(self.availableBalance) + " ₺"
label.textColor = Colors.INVEST_RED
label.textAlignment = .center
let imageView = UIImageView(frame: CGRect(x: -100, y: 15, width: 20, height: 20))
imageView.image = UIImage(named: "full_balance_button")
rightView.addSubview(imageView)
rightView.addSubview(label)
let tap = UITapGestureRecognizer(target: self, action:#selector(tapGesture))
label.addGestureRecognizer(tap)
label.isUserInteractionEnabled = true
imageView.addGestureRecognizer(tap)
imageView.isUserInteractionEnabled = true
rightView.addGestureRecognizer(tap)
rightView.isUserInteractionEnabled = true
rightView.backgroundColor = .white
textField.rightView = rightView
textField.rightViewMode = .always
But I can't change size rightView.

How to add UIImageView to navigation bar in swift?

I have this code that adds a rounded border around a UIImage using UIImageView and I've used UITapGestureRecognizer to let the user tap on the button:
var profilePicture = UIImageView()
func setupUserProfileButton() {
let defaultPicture = UIImage(named: "profilePictureSmall")
profilePicture = UIImageView(image: defaultPicture)
profilePicture.layer.cornerRadius = profilePicture.frame.width / 2
profilePicture.clipsToBounds = true
profilePicture.layer.borderColor = UIColor.black.cgColor
profilePicture.layer.borderWidth = 1
// Letting users click on the image
profilePicture.isUserInteractionEnabled = true
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(profilePictureTapped))
profilePicture.addGestureRecognizer(tapGesture)
}
How can I add this to the left side of a navigation bar? Is it possible? And I don't think the tap gesture is needed if I can add the ImageView to the navigation bar as a barButtonItem, so you can ignore that. I kinda found some similar questions but they were in objective C and none of what I tried worked.
Here is what I came up with based on an answer:
import UIKit
import Firebase
class CreateStoryPage: BaseAndExtensions {
let userProfileButton = UIButton(type: .custom)
override func viewDidLoad() {
super.viewDidLoad()
// Call all the elements
setupUserProfileButton()
}
// MARK:- Setups
// Setup the user profile button
func setupUserProfileButton() {
userProfileButton.setImage(#imageLiteral(resourceName: "profilePictureSmall.png"), for: .normal)
userProfileButton.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
userProfileButton.addTarget(self, action: #selector(profilePictureTapped), for: .touchUpInside)
let userProfileView = UIView(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
userProfileView.layer.cornerRadius = 14
userProfileView.backgroundColor = .red
userProfileView.addSubview(userProfileButton)
let leftNavBarItem = UIBarButtonItem(customView: userProfileView)
self.navigationItem.setLeftBarButton(leftNavBarItem, animated: true)
}
// if user taps on profile picture
#objc func profilePictureTapped() {
let userProfilePage = UserProfilePage()
present(userProfilePage, animated: true, completion: nil)
}
}
Try this;
private func setupRightItem() {
let userProfileButton = UIButton(type: .custom)
userProfileButton.imageView?.contentMode = .scaleAspectFill
userProfileButton.clipsToBounds = true
userProfileButton.addTarget(self, action: #selector(profilePictureTapped), for: .touchUpInside)
userProfileButton.setImage(#imageLiteral(resourceName: "profilePictureSmall.png"), for: .normal)
userProfileButton.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
self.navigationItem.rightBarButtonItem = UIBarButtonItem(customView: userProfileButton)
userProfileButton.widthAnchor.constraint(equalToConstant: 30).isActive = true
userProfileButton.heightAnchor.constraint(equalToConstant: 30).isActive = true
}
#objc private func goProfile() {
/// -> Action
}
let navBtn = UIButton(type: .custom)
navBtn.setImage("yourImage", for: .normal)
navBtn.frame = CGRect(x: 0, y: 0, width: 28, height: 28)
navBtn.addTarget(self, action: #selector(self.openProfile(_:)), for: .touchUpInside)
let view = UIView(frame: CGRect(x: 0, y: 0, width: 28, height: 28))
view.cornerRadius = 14
view.backgroundColor = Global.colorBlue
view.addSubview(navBtn)
let leftNavBarItem = UIBarButtonItem(customView: view)
self.navigationItem.setLeftBarButton(leftNavBarItem, animated: true)
#objc
func openProfile(_ sender: UIButton) {
}

Change UIBarButton image from gallery

I have UIBarButton and user can change image just chose photo or gallery image with image picker. My problem is bad scale image.
If I use AspectFit my UIBarButton look like this:
If I use AspectFill my UIBarButton look like this:
and if I try first change size image and after set it, image all time scratched:
This is my code:
func createPhotoBarButton(image: Data) {
let barbtn = UIBarButtonItem()
var image = UIImage(data:image)
if image == nil {
image = UIImage(named: "photoIcon")
}
let imageView = UIImageView(frame: CGRect(x: 0.0, y: 0.0, width: 35.0, height: 35.0))
imageView.image = image?.resizedImage(newSize: CGSize(width: 35, height: 35))?.withRenderingMode(.alwaysOriginal)
// imageView.image = cropToBounds(image: image!, width: 35, height: 35)
// imageView.image = image
imageView.contentMode = .scaleAspectFill
imageView.layer.cornerRadius = imageView.frame.size.height / 2
imageView.layer.masksToBounds = true
imageView.clipsToBounds = true
self.navigationItem.rightBarButtonItem = barbtn
barbtn.customView = imageView
barbtn.customView?.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(photoTapped(_:))))
}
And here func for resize image:
func resizedImage(newSize: CGSize) -> UIImage? {
guard size != newSize else { return self }
let hasAlpha = false
let scale: CGFloat = 0.0
UIGraphicsBeginImageContextWithOptions(newSize, !hasAlpha, scale)
UIGraphicsBeginImageContextWithOptions(newSize, false, 0.0)
draw(in: CGRect(x: 0, y: 0, width: newSize.width, height: newSize.height))
let newImage: UIImage? = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
Help me plz find the right way to resolving my problem.
As I understand your question. I found a solution.
Try this
func createPhotoBarButton(image: Data) {
let barbtn = UIBarButtonItem()
let imageView = UIImageView(frame: CGRect(x: 0.0, y: 0.0, width: 35.0, height: 35.0))
var image = UIImage(data:image)
if image == nil {
image = UIImage(named: "photoIcon")?.resize(maxWidthHeight: Double(imageView.frame.size.width))
}
imageView.image = image
imageView.contentMode = .scaleAspectFill
imageView.layer.cornerRadius = imageView.frame.size.height / 2
imageView.layer.masksToBounds = true
imageView.clipsToBounds = true
self.navigationItem.rightBarButtonItem = barbtn
barbtn.customView = imageView
barbtn.customView?.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(photoTapped(_:))))
}
Resize method
extension UIImage {
func resize(maxWidthHeight : Double)-> UIImage? {
let actualHeight = Double(size.height)
let actualWidth = Double(size.width)
var maxWidth = 0.0
var maxHeight = 0.0
if actualWidth > actualHeight {
maxWidth = maxWidthHeight
let per = (100.0 * maxWidthHeight / actualWidth)
maxHeight = (actualHeight * per) / 100.0
}else{
maxHeight = maxWidthHeight
let per = (100.0 * maxWidthHeight / actualHeight)
maxWidth = (actualWidth * per) / 100.0
}
let hasAlpha = true
let scale: CGFloat = 0.0
UIGraphicsBeginImageContextWithOptions(CGSize(width: maxWidth, height: maxHeight), !hasAlpha, scale)
self.draw(in: CGRect(origin: .zero, size: CGSize(width: maxWidth, height: maxHeight)))
let scaledImage = UIGraphicsGetImageFromCurrentImageContext()
return scaledImage
}
}
Output
Try to create a custom button with the code below:
func createPhotoBarButton(image: Data) {
let imageBtnContainer = UIButton()
let imageBtn = UIButton(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
var image = UIImage(data:image)
if image == nil {
image = UIImage(named: "photoIcon")
}
imageBtn.setImage(image, forState: UIControlState.Normal)
imageBtn.frame = CGRectMake(0, 0, 53, 31)
imageBtn.imageView?.contentMode = .scaleAspectFit
imageBtnContainer.addSubview(imageBtn)
self.navigationItem.rightBarButtonItem = UIBarButtonItem(customView: imageBtnContainer)
...
}
You don't need anymore resizedImage(..) function
Here is working code (swift 4)
override func viewDidLoad() {
let containView = UIView(frame: CGRect(x: 0, y: 0, width: 35, height: 35))
let Button : UIButton = UIButton.init(type: .custom)
Button.frame = CGRect(x: 0, y: 0, width: 35, height: 35)
Button.Round = true
Button.setImage(UIImage(named: "photoIcon"), for: .normal)
Button.addTarget(self, action: #selector(btnTapped), for: .touchUpInside)
containView.addSubview(Button)
let rightBarButton = UIBarButtonItem(customView: containView)
self.navigationItem.rightBarButtonItem = rightBarButton
}
Button Action Here
#objc func btnTapped(_ sender: Any) {
print("Click Event")
}
Extension to Round
extension UIView{
#IBInspectable var Round:Bool{
get{
return false
}
set{
if newValue == true {
self.layer.cornerRadius = self.frame.size.height/2;
self.layer.masksToBounds = true;
}
}
}
}
Output:

Done Toolbar on UIPickerView

So I have a button on a page when clicked I am opening up a picker view. I have populated the picker view with the months. I added a toolbar but whenever I try to select it just scrolls the picker view to the top.
monthPicker = UIPickerView(frame: CGRect(x: 0, y: self.view.frame.size.height- monthPicker.frame.size.height, width: self.view.frame.size.width, height: monthPicker.frame.size.height))
monthPicker.delegate = self
monthPicker.dataSource = self
monthpickerData = ["January","February","March","April","May","June","July","August","September","October","November","December"]
monthPicker.backgroundColor = UIColor.white
//
let btnDone = UIBarButtonItem(barButtonSystemItem: .done, target: self, action: #selector(self.monthdoneButtonAction))
let barAccessory = UIToolbar(frame: CGRect(x: 0, y: 0, width: monthPicker.frame.size.width, height: 44))
barAccessory.barStyle = .default
barAccessory.isTranslucent = false
barAccessory.items = [flexiblespace,btnDone]
monthPicker.addSubview(barAccessory)
It seems like UIPickerView is not letting its children receive touch events. If you are showing this in conjunction with UITextField you can use it's inputView and inputAccessoryView to acheive the same. Alternatively you can create a top level container UIView to hold both toolbar and picker view like this:
let picker = UIView(frame: CGRect(x: 0, y: view.frame.height - 260, width: view.frame.width, height: 260))
// Toolbar
let btnDone = UIBarButtonItem(barButtonSystemItem: .done, target: self, action: #selector(self.monthdoneButtonAction))
let spaceButton = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let cancelButton = UIBarButtonItem(title: "Cancel", style: .plain, target: self, action: #selector(self.cancelClick))
let barAccessory = UIToolbar(frame: CGRect(x: 0, y: 0, width: picker.frame.width, height: 44))
barAccessory.barStyle = .default
barAccessory.isTranslucent = false
barAccessory.items = [cancelButton, spaceButton, btnDone]
picker.addSubview(barAccessory)
// Month UIPIckerView
monthPicker = UIPickerView(frame: CGRect(x: 0, y: barAccessory.frame.height, width: view.frame.width, height: picker.frame.height-barAccessory.frame.height))
monthPicker.delegate = self
monthPicker.dataSource = self
monthpickerData = ["January","February","March","April","May","June","July","August","September","October","November","December"]
monthPicker.backgroundColor = UIColor.white
picker.addSubview(monthPicker)

Vertically align bar buttons inside toolbar

I am currently using the following code to display a datepicker when a user clicks on a UITextfield. This works fine, but the problem is there left and right button are not properly vertically center aligned. Is there any way to accomplish this? I tried using UIOffset on the buttons but without result.
private func setupDatePicker() {
let toolBar = UIToolbar(frame: CGRect(x: 0, y: self.view.frame.size.height/6,
width: self.view.frame.size.width, height: 40.0))
toolBar.layer.position = CGPoint(x: self.view.frame.size.width/2, y: self.view.frame.size.height-20.0)
toolBar.barStyle = UIBarStyle.blackTranslucent
toolBar.tintColor = UIColor.white
toolBar.backgroundColor = UIColor.black
let cancelBtn = UIBarButtonItem(title: "cancel".localized(lang: Localize.currentLanguage()), style: UIBarButtonItemStyle.plain, target: self,
action: #selector(tapppedToolBarBtn))
let okBarBtn = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.done, target: self,
action: #selector(donePressed))
let flexSpace = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.flexibleSpace,
target: self, action: nil)
let label = UILabel(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width / 3,
height: self.view.frame.size.height))
label.font = UIFont(name: "Roboto-Regular", size: 12)
label.backgroundColor = UIColor.clear
label.textColor = UIColor.white
label.text = "selectdate".localized(lang: Localize.currentLanguage())
label.textAlignment = NSTextAlignment.center
let textBtn = UIBarButtonItem(customView: label)
toolBar.setItems([cancelBtn, flexSpace, textBtn, flexSpace, okBarBtn], animated: true)
startDateTxf.inputAccessoryView = toolBar
}
The result :
Result of the datepicker toolbar
I managed to fix this alignment issue by using the following code :
let toolBar = UIToolbar(frame: CGRect(x: 0, y: self.view.frame.size.height/6,
width: self.view.frame.size.width, height: 40.0))
toolBar.layer.position = CGPoint(x: self.view.frame.size.width/2, y: self.view.frame.size.height-20.0)
toolBar.barStyle = UIBarStyle.blackTranslucent
toolBar.tintColor = UIColor.white
toolBar.backgroundColor = UIColor.black
let cancelBtn1 = UIButton(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width / 4,
height: self.view.frame.size.height))
cancelBtn1.setTitle("cancel".localized(lang: Localize.currentLanguage()), for: .normal)
cancelBtn1.addTarget(self, action: #selector(tapppedToolBarBtn), for: .touchUpInside)
let cancelBtn = UIBarButtonItem(customView: cancelBtn1)
let okBarBtn1 = UIButton(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width / 4,
height: self.view.frame.size.height))
okBarBtn1.setTitle("Done", for: .normal)
okBarBtn1.addTarget(self, action: #selector(donePressed(sender:)), for: .touchUpInside)
let okBarBtn = UIBarButtonItem(customView: okBarBtn1)
let flexSpace = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.flexibleSpace,
target: self, action: nil)
let label = UILabel(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width / 3,
height: self.view.frame.size.height))
label.font = UIFont(name: "Roboto-Regular", size: 12)
label.backgroundColor = UIColor.clear
label.textColor = UIColor.white
label.text = "selectdate".localized(lang: Localize.currentLanguage())
label.textAlignment = NSTextAlignment.center
let textBtn = UIBarButtonItem(customView: label)
toolBar.setItems([cancelBtn, flexSpace, textBtn, flexSpace, okBarBtn], animated: true)
startDateTxf.inputAccessoryView = toolBar
The result is : result in simulator